Emulate a TLS (Thread Local Storage) and a TP (Thread Pooling) feature


How emulate a kind of TLS (Thread Local Storage) and a kind of TP (Thread Pooling) feature with FreeBASIC.

Preamble:

TLS (Thread Local Storage)
Static variables are normally shared across all the threads. If we modify a static variable, it is visible so modified to all the threads.
Unlike normal static variable, if we create a TLS static variable, every thread must have its own copy of the variable (but with the same access name), i.e. any change to the variable is local to the thread (locally stored).
This allows to create a thread-safe procedure, because each call to this procedure gets its own copy of the same declared static variables.
In normal procedure with static variables, the content of that variables can be updated by multiple threads, but with TLS, we can think of these as static data but local to each thread.

TLS data is similar to static data, but the only difference is that TLS data are unique to each thread.

TP (Thread Pooling)
A thread pool is a set of threads that can be used to run tasks based on user needs.
The thread pool is accessible via a Type structure.

Creating a new thread is an expensive act in terms of resources, both from a processor (CPU) point of view and from a memory point of view.
Also, in the event that a program requires the execution of many tasks, the creation and deletion of a thread for each of them would greatly penalize the performance of the application.
Therefore, it would be interesting to be able to share the creation of threads so that a thread that has finished executing a task is available for the execution of a future task.

1. How emulate a kind of TLS (Thread Local Storage) feature with FreeBASIC
The principle of this TLS emulation for FreeBASIC is to use a static array for each requested TLS variable, where each thread has its own unique index (hidden) to access the array element.
This unique index relating to the thread is deduced from the thread handle value:
- With fbc version >= 1.08, the thread handle value is simply returned from the 'Threadself()' function calling (new function) from any thread.
- With fbc version < 1.08, the code is more twisted:
- The thread handle value is only accessible from the 'ThreadCreate()' return in the parent (or main) thread when creating it.
- There is no way to properly emulate the 'Threadself()' function, but only by a twisted method.
- In the example below (for fbc version < 1.08), a 'Threadself()' function (returning by reference) value is initialized before each use by the thread (with its own thread handle), and all of this (initialization + use) protected by a mutex as for its corresponding 'ThreadCreate()'.

In the below example, the TLS static variable is an integer which is used in a single and generic counting procedure ('counter()') with none passed parameter). This counting procedure is called by each thread (thus each thread counts independently of each other but by calling the same single counting procedure).
A single macro allows to define any TLS variable (except array) of any type.

  • Code with preprocessor conditional directives depending on fbc version:
  • #include once "crt/string.bi"

    #if __FB_VERSION__ < "1.08"
        ' Emulation of the function Threadself() of FreeBASIC
        ' Before each use, the thread must refresh this function value with its own thread handle,
        ' and all of this (refreshing + use) protected by a mutex.
        Function Threadself () ByRef As Any Ptr
            Static As Any Ptr handle
            Return handle
        End Function
    #else
        #include once "fbthread.bi"
    #endif

    #macro CreateTLSdatatypeVariableFunction (variable_function_name, variable_datatype)
    ' Creation of a "variable_function_name" function to emulate a static datatype variable (not an array),
    ' with a value depending on the thread using it.
        Namespace TLS
            Function variable_function_name (ByVal cd As Boolean = True) ByRef As variable_datatype
            ' Function emulating (creation/access/destruction) a static datatype variable with value depending on thread using it:
                ' If calling without parameter (or with 'True') parameter, this allows to [create and] access the static datatype variable.
                ' If calling with the 'False' parameter, this allows to destroy the static datatype variable.
                Dim As Integer bound = 0
                Static As Any Ptr TLSindex(bound)
                Static As variable_datatype TLSdata(bound)
                Dim As Any Ptr Threadhandle = Threadself()
                Dim As Integer index = 0
                For I As Integer = 1 To UBound(TLSindex)  ' search existing TLS variable (existing array element) for the running thread
                    If TLSindex(I) = Threadhandle Then
                        index = I
                        Exit For
                    End If
                Next I
                If index = 0 And cd = True Then  ' create a new TLS variable (new array element) for a new thread
                    index = UBound(TLSindex) + 1
                    ReDim Preserve TLSindex(index)
                    TLSindex(index) = Threadhandle
                    ReDim Preserve TLSdata(index)
                ElseIf index > 0 And cd = False Then  ' destroy a TLS variable (array element) and compact the array
                    If index < UBound(TLSindex) Then  ' reorder the array elements
                        memmove(@TLSindex(index), @TLSindex(index + 1), (UBound(TLSindex) - index) * SizeOf(Any Ptr))
                        Dim As variable_datatype Ptr p = Allocate(SizeOf(variable_datatype))  ' for compatibility to object with destructor
                        memmove(p, @TLSdata(index), SizeOf(variable_datatype))                ' for compatibility to object with destructor
                        memmove(@TLSdata(index), @TLSdata(index + 1), (UBound(TLSdata) - index) * SizeOf(variable_datatype))
                        memmove(@TLSdata(UBound(TLSdata)), p, SizeOf(variable_datatype))      ' for compatibility to object with destructor
                        Deallocate(p)                                                         ' for compatibility to object with destructor
                    End If
                    ReDim Preserve TLSindex(UBound(TLSindex) - 1)
                    ReDim Preserve TLSdata(UBound(TLSdata) - 1)
                    index = 0
                End If
                Return TLSdata(index)
            End Function
        End Namespace
    #endmacro

    '------------------------------------------------------------------------------

    Type threadData
        Dim As Any Ptr handle
        Dim As String prefix
        Dim As String suffix
        Dim As Double tempo
        #if __FB_VERSION__ < "1.08"
            Static As Any Ptr mutex
        #endif
    End Type
    #if __FB_VERSION__ < "1.08"
        Dim As Any Ptr threadData.mutex
    #endif

    CreateTLSdatatypeVariableFunction (count, Integer)  ' create a TLS static integer function

    Function counter() As Integer  ' definition of a generic counter with counting depending on thread calling it
        TLS.count() += 1            ' increment the TLS static integer
        Return TLS.count()          ' return the TLS static integer
    End Function

    Sub Thread(ByVal p As Any Ptr)
        Dim As threadData Ptr ptd = p
        Dim As UInteger c
        Do
            #if __FB_VERSION__ < "1.08"
                MutexLock(threadData.mutex)
                Threadself() = ptd->handle
            #endif
                c = counter()
            #if __FB_VERSION__ < "1.08"
                MutexUnlock(threadData.mutex)
            #endif
            Print ptd->prefix & c & ptd->suffix & " ";  ' single print with concatenated string avoids using a mutex
            Sleep ptd->tempo, 1
        Loop Until c = 12
        #if __FB_VERSION__ < "1.08"
            MutexLock(threadData.mutex)
            Threadself() = ptd->handle
        #endif
        TLS.count(False)  ' destroy the TLS static integer
        #if __FB_VERSION__ < "1.08"
            MutexUnlock(threadData.mutex)
        #endif
    End Sub

    '------------------------------------------------------------------------------

    Print "|x| : counting from thread a"
    Print "(x) : counting from thread b"
    Print "[x] : counting from thread c"
    Print

    #if __FB_VERSION__ < "1.08"
        threadData.mutex = MutexCreate()
    #endif

    Dim As threadData mtlsa
    mtlsa.prefix = "|"
    mtlsa.suffix = "|"
    mtlsa.tempo = 100
    #if __FB_VERSION__ < "1.08"
        MutexLock(threadData.mutex)
    #endif
    mtlsa.handle = ThreadCreate(@Thread, @mtlsa)
    #if __FB_VERSION__ < "1.08"
        MutexUnlock(threadData.mutex)
    #endif

    Dim As threadData mtlsb
    mtlsb.prefix = "("
    mtlsb.suffix = ")"
    mtlsb.tempo = 150
    #if __FB_VERSION__ < "1.08"
        MutexLock(threadData.mutex)
    #endif
    mtlsb.handle = ThreadCreate(@Thread, @mtlsb)
    #if __FB_VERSION__ < "1.08"
        MutexUnlock(threadData.mutex)
    #endif

    Dim As threadData mtlsc
    mtlsc.prefix = "["
    mtlsc.suffix = "]"
    mtlsc.tempo = 250
    #if __FB_VERSION__ < "1.08"
        MutexLock(threadData.mutex)
    #endif
    mtlsc.handle = ThreadCreate(@Thread, @mtlsc)
    #if __FB_VERSION__ < "1.08"
        MutexUnlock(threadData.mutex)
    #endif

    ThreadWait(mtlsa.handle)
    ThreadWait(mtlsb.handle)
    ThreadWait(mtlsc.handle)
    #if __FB_VERSION__ < "1.08"
        MutexDestroy(threadData.mutex)
    #endif

    Print
    Print
    Print "end of threads"

    Sleep
    Output example
    |x| : counting from thread a
    (x) : counting from thread b
    [x] : counting from thread c
    
    |1| (1) [1] |2| (2) |3| [2] (3) |4| |5| (4) [3] |6| (5) |7| [4] (6) |8| |9| (7) [5] |10| (8) |11| |12| (9) [6] (10) [7] (11) (12) [8] [9] [10] [11] [12]
    
    end of threads

2. How emulate a kind of TP (Thread Pooling) feature with FreeBASIC
The objective of thread pooling is to pool the threads in order to avoid untimely creation or deletion of threads, and thus allow their reuse.
So when a task needs to be executed, it will be more resource efficient to check if the thread pool contains an available thread.
If so, it will be used while the task is running, and then freed when the task is completed.
If there is no thread available, a new thread can be created, and at the end of the task, the thread would be in turn available in the pool of threads.

Two Type structures are first proposed below:
These two structures make it possible to use one thread per instance created, and to chain on this dedicated thread the execution of user procedures one after the other, but without the thread stopping between each:
- The 'ThreadInitThenMultiStart' structure requires a manual start after initialization (and manual wait for completion) for each user procedure to be executed in sequence in the thread.
- The 'ThreadPooling' structure allows to register a sequence of user thread procedure submissions in a queue, while at same time the user procedures start to be executed in the thread without waiting (a last registered wait command is enough to test for full sequence completion).
By creating and using several instances, these two structures make it possible to execute sequences of user procedures in several threads, therefore executed in parallel (temporally).

A last structure is finally proposed:
This last structure is an over-structure of the ThreadPooling structure, dispatching user thread procedures over a given max number of secondary threads.

These 3 different structures are then compared from the point of view:
  • ThreadInitThenMultiStart Type:
      • Principle:
      • The 'ThreadInitThenMultiStart' Type below operationally provides to user 3 (4 actually) main public methods (plus a constructor and a destructor), and internally uses 9 private data members plus 1 private subroutine (static) member.

        The public methods are:
        - ThreadInit : Initialize the instance with the parameters of the requested user procedure to be executed in a thread.
        - ThreadStart : Start the user procedure execution in the thread (2 overload methods).
        - ThreadWait : Wait for the completion of the user procedure in the thread.

        By creating several instances each associated with a thread, we can obtain a kind of thread pooling feature.
        The 'ThreadInitThenMultiStart' Type does not manage any pending thread queue.
        It is up to the user to choose an existing instance or to create a new instance with which to run his thread procedure.

      • Description:
      • Each user procedure (to be executed in a thread) must be available under the following function signature:
        Function userproc (Byval puserdata As Any Ptr) As String
        in order to be compatible with the parameters of the 'ThreadInit' method:
        Declare Sub ThreadInit (Byval pThread As Function (Byval As Any Ptr) As String, Byval p As Any Ptr = 0)
        and perform the instance ('t') initialization by:
        t.ThreadInit(@userproc [, puserdata])

        The other methods are called on the instance ('t'):
        t.ThreadStart() or t.ThreadStart(puserdata)
        t.ThreadWait()

        The different methods must be called respecting the order of the following sequence:
        ThreadInit, [user code,] ThreadStart, [user code,] ThreadWait, [user code,] ThreadStart, [user code,] ThreadWait, [user code,] .....

        After any 'ThreadStart'...'ThreadWait' sequence, a new user thread procedure can be initialized by calling the 'ThreadInit' method again on the same instance.
        On the other hand, 'ThreadStart'...'ThreadWait' sequences can also be chained on different instances already initialized.
        If using several instances (so several threads), the ordered sequences on each instance can be interlaced between instances because calling methods on different instances.
        The overload method 'ThreadStart(Byval p As Any Ptr)' allows to start the user thread procedure by specifying a new parameter value, without having to call 'ThreadInit' first. The overload method 'ThreadStart()' starts the user thread procedure without modifying the parameter value.

        The 'ThreadWait' method returns a 'As String' Type (by value), like the user thread function is declared (a string variable return allows to also pass a numeric value).

        This user data return from the user function is accessed through the 'ThreadWait' return. It is always safe (because in this case, the user thread function has been always fully executed).
        If the user doesn't want to use the return value of his thread function (to be used like for a subroutine):
        - He ends his user thread function with Return "" for example.
        - He calls 'ThreadWait' as a subroutine and not as a function (not accessing the value potentially returned by 'ThreadWait').
        If the user want to use an existing thread subroutine, he can define a wrapper function (with an "any pointer" as parameter, calling the thread subroutine, and returning a string), and pass this function to 'ThreadInit'.

        Warning: The information supplied to the user thread procedure via the passed pointer (by 'ThreadInit' or 'ThreadStart') should not be changed between 'ThreadStart' and 'ThreadWait' due to the time uncertainty on the real call of the user thread procedure in this interval.

      • Under the hood:
      • In fact, each instance is associated with an internal thread that runs continuously in a loop as soon as a first initialization ('ThreadInit') has taken place. This internal thread runs the private subroutine (static) member.
        It is this private subroutine (static) member that will call (on a 'ThreadStart') the user procedure to be executed, like a classic function call. The value returned by the user function is stored to be subsequently returned to the user through the returned value by 'ThreadWait'.

        So, for each new 'ThreadInitThenMultiStart' instance, an internal thread is started on the first 'ThreadInit' method (calling the 'ThreadCreate' FreeBASIC keyword), then the user thread procedure is started on the 'ThreadStart' method request.
        As each initialized instance is associated with a running internal thread, using local scopes or dynamic instances allow to stop internal threads that are no longer used.

        In the 'ThreadInitThenMultiStart' Type, an additional property 'ThreadState' is available to returns (in a Ubyte) the current internal state of the process.
        This property allows to sample at any time the state of the internal thread.
        This property can also be used during the debugging phase (allowing in addition to identify the case of blocking in the user thread procedure running).

        ThreadState flags:
        0 -> disabled (internal thread stopped, waiting for 'ThreadInit')
        1 -> available (waiting for 'ThreadStart' or another 'ThreadInit')
        2 -> busy (user thread procedure running)
        4 -> completing (user thread procedure completed, but waiting for 'ThreadWait')
        (possible Ubyte values : 0, 1, 2, 4)

        Internally, the Type uses 3 mutexes (by self locking and mutual unlocking) to ensure the ordered sequence of methods called as defined above and wait for the end of the user thread function or for a new user thread function to call.
        So, no waiting loop is used in the methods coding but only mutexes locking/unlocking requests, so that the halted thread (on a mutex to be locked) has its execution suspended and does not consume any CPU time until the mutex is unlocked.
        The constructor is responsible for creating and locking the 3 mutexes, while the destructor stops the thread (if it exists) then destroys the 3 mutexes.

        Note: An advised user can stop the internal thread (linked to instance 't') by using the non-breaking sequence: t.Destructor() : t.Constructor(). Then a t.ThreadInit(...) is necessary to start a new internal thread.

      • Example:
      • Chronology of the user code:
        - A single 'ThreadInitThenMultiStart' instance is created in order to use a single thread.
        - The instance is initialized ('ThreadInit') with a first user thread function: 'UserThreadS' (internal thread creation by using the 'ThreadCreate' FreeBASIC keyword).
        - A sequence of 9 'ThreadStart...ThreadWait' is requested for this first user thread function, used like a thread subroutine.
        - The same instance is reinitialized ('ThreadInit') with a second user thread function: 'UserThreadF' (the previous pending thread will be reused).
        - A sequence of 9 'ThreadStart...ThreadWait' is also requested for this second user thread function, used like a thread function.

        Full code with the 'ThreadInitThenMultiStart' Type:
        Type ThreadInitThenMultiStartData
            Dim As Function(ByVal p As Any Ptr) As String _pThread
            Dim As Any Ptr _p
            Dim As Any Ptr _mutex1
            Dim As Any Ptr _mutex2
            Dim As Any Ptr _mutex3
            Dim As Any Ptr _pt
            Dim As Byte _end
            Dim As String _returnF
            Dim As UByte _state
        End Type

        Type ThreadInitThenMultiStart
            Public:
                Declare Constructor()
                Declare Sub ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
                Declare Sub ThreadStart()
                Declare Sub ThreadStart(ByVal p As Any Ptr)
                Declare Function ThreadWait() As String

                Declare Property ThreadState() As UByte

                Declare Destructor()
            Private:
                Dim As ThreadInitThenMultiStartData Ptr _pdata
                Declare Static Sub _Thread(ByVal p As Any Ptr)
                Declare Constructor(ByRef t As ThreadInitThenMultiStart)
                Declare Operator Let(ByRef t As ThreadInitThenMultiStart)
        End Type

        Constructor ThreadInitThenMultiStart()
            This._pdata = New ThreadInitThenMultiStartData
            With *This._pdata
                ._mutex1 = MutexCreate()
                MutexLock(._mutex1)
                ._mutex2 = MutexCreate()
                MutexLock(._mutex2)
                ._mutex3 = MutexCreate()
                MutexLock(._mutex3)
            End With
        End Constructor

        Sub ThreadInitThenMultiStart.ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
            With *This._pdata
                ._pThread = pThread
                ._p = p
                If ._pt = 0 Then
                    ._pt= ThreadCreate(@ThreadInitThenMultiStart._Thread, This._pdata)
                    MutexUnlock(._mutex3)
                    ._state = 1
                End If
            End With
        End Sub

        Sub ThreadInitThenMultiStart.ThreadStart()
            With *This._pdata
                MutexLock(._mutex3)
                MutexUnlock(._mutex1)
            End With
        End Sub

        Sub ThreadInitThenMultiStart.ThreadStart(ByVal p As Any Ptr)
            With *This._pdata
                MutexLock(._mutex3)
                ._p = p
                MutexUnlock(._mutex1)
            End With
        End Sub

        Function ThreadInitThenMultiStart.ThreadWait() As String
            With *This._pdata
                MutexLock(._mutex2)
                MutexUnlock(._mutex3)
                ._state = 1
                Return ._returnF
            End With
        End Function

        Property ThreadInitThenMultiStart.ThreadState() As UByte
            Return This._pdata->_state
        End Property

        Sub ThreadInitThenMultiStart._Thread(ByVal p As Any Ptr)
            Dim As ThreadInitThenMultiStartData Ptr pdata = p
            With *pdata
                Do
                    MutexLock(._mutex1)
                    If ._end = 1 Then Exit Sub
                    ._state = 2
                    ._returnF = ._pThread(._p)
                    ._state = 4
                    MutexUnlock(._mutex2)
                Loop
            End With
        End Sub

        Destructor ThreadInitThenMultiStart()
            With *This._pdata
                If ._pt > 0 Then
                    ._end = 1
                    MutexUnlock(._mutex1)
                    ..ThreadWait(._pt)
                End If
                MutexDestroy(._mutex1)
                MutexDestroy(._mutex2)
                MutexDestroy(._mutex3)
            End With
            Delete This._pdata
        End Destructor

        '---------------------------------------------------

        Function UserThreadS(ByVal p As Any Ptr) As String
            Dim As UInteger Ptr pui = p
            Print *pui * *pui
            Return ""
        End Function

        Function UserThreadF(ByVal p As Any Ptr) As String
            Dim As UInteger Ptr pui = p
            Dim As UInteger c = (*pui) * (*pui)
            Return Str(c)
        End Function

        Dim As ThreadInitThenMultiStart t

        Print "First user function executed like a thread subroutine:"
        t.ThreadInit(@UserThreadS)  '' initializes the user thread function (used as subroutine)
        For I As UInteger = 1 To 9
            Print I & "^2 = ";
            t.ThreadStart(@I)       '' starts the user thread procedure code body
            t.ThreadWait()          '' waits for the user thread procedure code end
        Next I
        Print

        Print "Second user function executed like a thread function:"
        t.ThreadInit(@UserThreadF)  '' initializes the user thread function (used as function)
        For I As UInteger = 1 To 9
            Print I & "^2 = ";
            t.ThreadStart(@I)       '' starts the user thread procedure code body
            Print t.ThreadWait()    '' waits for the user thread procedure code end and prints result
        Next I
        Print

        Sleep
        Output:
        First user function executed like a thread subroutine:
        1^2 = 1
        2^2 = 4
        3^2 = 9
        4^2 = 16
        5^2 = 25
        6^2 = 36
        7^2 = 49
        8^2 = 64
        9^2 = 81
        
        Second user function executed like a thread function:
        1^2 = 1
        2^2 = 4
        3^2 = 9
        4^2 = 16
        5^2 = 25
        6^2 = 36
        7^2 = 49
        8^2 = 64
        9^2 = 81

  • ThreadPooling Type:
      • Principle:
      • The 'ThreadPooling' Type below operationally provides to user 2 (3 actually) main public methods (plus a constructor and a destructor), and internally uses 11 private data members plus 1 private subroutine (static) member.

        The public methods are:
        - PoolingSubmit : Enter a user thread procedure in the queue.
        - PoolingWait : Wait for full emptying of the queue (with last user procedure executed).

        By creating several instances each associated with a thread, we can obtain a kind of thread pooling feature.
        The 'ThreadPooling' Type manages a pending thread queue by instance (so, by thread).
        It is up to the user to choose an existing instance or to create a new instance with which to run his thread procedure sequence.

        On each 'ThreadPooling' Type instance, the submitted user thread procedures are immediately entered in a queue specific to the instance.
        These buffered user thread procedures are sequentially as soon as possible executed in the thread dedicated to the instance.

      • Description:
      • Each user procedure (to be executed in a thread) must be available under the following function signature:
        Function userproc (Byval puserdata As Any Ptr) As String
        in order to be compatible with the parameters of the 'PoolingSubmit()' method:
        Declare Sub PoolingSubmit (Byval pThread As Function (Byval As Any Ptr) As String, Byval p As Any Ptr = 0)
        and perform the instance ('t') submission in the queue by:
        t.PoolingSubmit(@userproc [, puserdata])

        The other method is called on the instance ('t'):
        t.PoolingWait() or t.PoolingWait(returndata())

        The different methods must be called respecting the order of the following sequence:
        PoolingSubmit, [user code,] [PoolingSubmit, [user code,] [PoolingSubmit, [user code, ...]] PoolingWait, [user code,] ...

        After any 'PoolingSubmit'...'PoolingWait' sequence, a new user thread procedure sequence can be submitted by calling another 'PoolingSubmit'...'PoolingWait' sequence again on the same instance.
        On the other hand, 'PoolingSubmit'...'PoolingWait' sequences can also be chained on different instances already initialized.
        If using several instances (so several threads), the ordered sequences on each instance can be interlaced between instances because calling methods on different instances.

        The 'PoolingWait(returndata())' method fills in a String array with the user thread function returns (a string variable return allows to also pass a numeric value).
        These user data returns from the user functions is accessed through the argument of 'PoolingWait(returndata())' method. It is always safe (because in this case, the user thread functions has been always fully executed).
        If the user doesn't want to use the return values of his thread functions (to be used like for subroutines):
        - He ends his user thread functions with Return "" for example.
        - He calls the 'PoolingWait()' method without parameter.
        If the user want to use an existing thread subroutine, he can define a wrapper function (with an "any pointer" as parameter, calling the thread subroutine, and returning a string), and pass this function to 'PoolingSubmit()'.

        Warning: The information supplied to the user thread procedure via the passed pointer (by 'PoolingSubmit') should not be changed between 'PoolingSubmit' and 'PoolingWait' due to the time uncertainty on the real call of the user thread procedure in this interval.

      • Under the hood:
      • In fact, each instance is associated with an internal thread that runs continuously in a loop as soon as the instance is constructed. This internal thread runs the private subroutine (static) member.
        It is this private subroutine (static) member that will call the user procedures of the sequence to be executed, like classic function calls. The value returned by each user function is stored in an internal string array to be finally returned to the user through the argument of 'PoolingWait(returndata())'.

        So, for each new 'ThreadPooling' instance, an internal thread is started by the constructor, then each user thread procedure is started on each dequeuing of the registered submissions.
        As each initialized instance is associated with a running internal thread, using local scopes or dynamic instances allow to stop internal threads that are no longer used.

        In the 'ThreadPooling' Type, an additional property 'PoolingState' is available to returns (in a Ubyte) the current internal state of the process.
        This property allows to sample at any time the state of the internal thread.
        This property can also be used during the debugging phase (allowing in addition to identify the case of blocking in the user thread procedure running).

        PoolingState flags:
        0 -> User thread procedures sequence execution completed (after 'PoolingWait' acknowledge or new instance creation)
        1 -> Beginning of user thread procedure sequence submitted but no still executing (after first 'PoolingSubmit')
        2 -> User thread procedure running
        4 -> User thread procedure sequence execution pending (for 'PoolingWait' acknowledge or new user thread procedure submission)
        8 -> User thread procedure submission queue not empty
        (possible Ubyte values : 0, 1, 2, 4, 9, 10)

        An overload method 'PoolingWait(values() As String)' is added.
        'PoolingWait(values()' As String) fills out a user-supplied dynamic array with the return value sequence from the latest user thread functions (then internally clear these same supplied return data).
        The other overload method 'PoolingWait()' (without passed parameter) also clears the internal return values.

        'ThreadPooling' Type allows to manage kind of "FIFOs" (First In First Out) via dynamic arrays:
        - Arrays are filled in as user submissions (from the main thread).
        - Arrays are automatically emptied on the fly by the secondary thread which executes their requests as and when.
        - So, the inputs and outputs of the "FIFOs" are therefore asynchronous with an optimized throughput on each side.

        With 'ThreadPooling' the execution time of a 'PoolingSubmit' method in the main thread, corresponds only to the time spent to register the user procedure submission.

        It is necessary to be able to do (for the 'PoolingSubmit', 'PoolingWait' and 'Destructeur' methods, all in competition with '_Thread' subroutine) atomic mutex unlockings, which is not possible with simple mutexlocks / mutexunlocks.
        This therefore requires the use of conditional variables (condwait / condsignal).

        The constructor is responsible for creating the 2 conditional variables and the associated mutex, while the destructor stops the thread then destroys the 2 conditional variables and the associated mutex.

      • Example:
      • Chronology of the user code:
        - A single 'ThreadPooling' instance is created in order to use a single thread.
        - A first sequence (a) of 3 'PoolingSubmit' is requested for the first three user thread functions, ended by a 'PoolingWait' without parameter.
        - A second sequence (b) of 3 'PoolingSubmit' is requested for the last three user thread functions, ended by a 'PoolingWait' with a dynamic string array as argument (so, only the returns from the last three user thread functions will fill out in the dynamic string array).

        Full code with the 'ThreadPooling' Type:
        #include once "crt/string.bi"

        Type ThreadPoolingData
            Dim As Function(ByVal p As Any Ptr) As String _pThread0
            Dim As Any Ptr _p0
            Dim As Function(ByVal p As Any Ptr) As String _pThread(Any)
            Dim As Any Ptr _p(Any)
            Dim As Any Ptr _mutex
            Dim As Any Ptr _cond1
            Dim As Any Ptr _cond2
            Dim As Any Ptr _pt
            Dim As Byte _end
            Dim As String _returnF(Any)
            Dim As UByte _state
        End Type

        Type ThreadPooling
            Public:
                Declare Constructor()
                Declare Sub PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
                Declare Sub PoolingWait()
                Declare Sub PoolingWait(values() As String)

                Declare Property PoolingState() As UByte

                Declare Destructor()
            Private:
                Dim As ThreadPoolingData Ptr _pdata
                Declare Static Sub _Thread(ByVal p As Any Ptr)
                Declare Constructor(ByRef t As ThreadPooling)
                Declare Operator Let(ByRef t As ThreadPooling)
        End Type

        Constructor ThreadPooling()
            This._pdata = New ThreadPoolingData
            With *This._pdata
                ReDim ._pThread(0)
                ReDim ._p(0)
                ReDim ._returnF(0)
                ._mutex = MutexCreate()
                ._cond1 = CondCreate()
                ._cond2 = CondCreate()
                ._pt= ThreadCreate(@ThreadPooling._Thread, This._pdata)
            End With
        End Constructor

        Sub ThreadPooling.PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
            With *This._pdata
                MutexLock(._mutex)
                ReDim Preserve ._pThread(UBound(._pThread) + 1)
                ._pThread(UBound(._pThread)) = pThread
                ReDim Preserve ._p(UBound(._p) + 1)
                ._p(UBound(._p)) = p
                CondSignal(._cond2)
                ._state = 1
                MutexUnlock(._mutex)
            End With
        End Sub

        Sub ThreadPooling.PoolingWait()
            With *This._pdata
                MutexLock(._mutex)
                While (._state And 11) > 0
                    CondWait(._Cond1, ._mutex)
                Wend
                ReDim ._returnF(0)
                ._state = 0
                MutexUnlock(._mutex)
            End With
        End Sub

        Sub ThreadPooling.PoolingWait(values() As String)
            With *This._pdata
                MutexLock(._mutex)
                While (._state And 11) > 0
                    CondWait(._Cond1, ._mutex)
                Wend
                If UBound(._returnF) > 0 Then
                    ReDim values(1 To UBound(._returnF))
                    For I As Integer = 1 To UBound(._returnF)
                        values(I) = ._returnF(I)
                    Next I
                    ReDim ._returnF(0)
                Else
                    Erase values
                End If
                ._state = 0
                MutexUnlock(._mutex)
            End With
        End Sub

        Property ThreadPooling.PoolingState() As UByte
            With *This._pdata
                If UBound(._p) > 0 Then
                    Return 8 + ._state
                Else
                    Return ._state
                End If
            End With
        End Property

        Sub ThreadPooling._Thread(ByVal p As Any Ptr)
            Dim As ThreadPoolingData Ptr pdata = p
            With *pdata
                Do
                    MutexLock(._mutex)
                    If UBound(._pThread) = 0 Then
                        ._state = 4
                        CondSignal(._cond1)
                        While UBound(._pThread) = 0
                            If ._end = 1 Then Exit Sub
                            CondWait(._cond2, ._mutex)
                        Wend
                    End If
                    ._pThread0 = ._pThread(1)
                    ._p0 = ._p(1)
                    If UBound(._pThread) > 1 Then
                        memmove(@._pThread(1), @._pThread(2), (UBound(._pThread) - 1) * SizeOf(._pThread))
                        memmove(@._p(1), @._p(2), (UBound(._p) - 1) * SizeOf(._p))
                    End If
                    ReDim Preserve ._pThread(UBound(._pThread) - 1)
                    ReDim Preserve ._p(UBound(._p) - 1)
                    MutexUnlock(._mutex)
                    ReDim Preserve ._ReturnF(UBound(._returnF) + 1)
                    ._state = 2
                    ._returnF(UBound(._returnF)) = ._pThread0(._p0)
                Loop
            End With
        End Sub

        Destructor ThreadPooling()
            With *This._pdata
                MutexLock(._mutex)
                ._end = 1
                CondSignal(._cond2)
                MutexUnlock(._mutex)
                ..ThreadWait(._pt)
                MutexDestroy(._mutex)
                CondDestroy(._cond1)
                CondDestroy(._cond2)
            End With
            Delete This._pdata
        End Destructor

        '---------------------------------------------------

        Sub Prnt (ByRef s As String, ByVal p As Any Ptr)
            Dim As String Ptr ps = p
            If ps > 0 Then Print *ps;
            For I As Integer = 1 To 10
                Print s;
                Sleep 100, 1
            Next I
        End Sub

        Function UserCode1 (ByVal p As Any Ptr) As String
            Prnt("1", p)
            Return "UserCode #1"
        End Function

        Function UserCode2 (ByVal p As Any Ptr) As String
            Prnt("2", p)
            Return "UserCode #2"
        End Function

        Function UserCode3 (ByVal p As Any Ptr) As String
            Prnt("3", p)
            Return "UserCode #3"
        End Function

        Function UserCode4 (ByVal p As Any Ptr) As String
            Prnt("4", p)
            Return "UserCode #4"
        End Function

        Function UserCode5 (ByVal p As Any Ptr) As String
            Prnt("5", p)
            Return "UserCode #5"
        End Function

        Function UserCode6 (ByVal p As Any Ptr) As String
            Prnt("6", p)
            Return "UserCode #6"
        End Function

        Dim As String sa = "  Sequence #a: "
        Dim As String sb = "  Sequence #b: "
        Dim As String s()

        Dim As ThreadPooling t

        t.PoolingSubmit(@UserCode1, @sa)
        t.PoolingSubmit(@UserCode2)
        t.PoolingSubmit(@UserCode3)
        Print " Sequence #a of 3 user thread functions fully submitted "
        t.PoolingWait()
        Print
        Print " Sequence #a completed"
        Print

        t.PoolingSubmit(@UserCode4, @sb)
        t.PoolingSubmit(@UserCode5)
        t.PoolingSubmit(@UserCode6)
        Print " Sequence #b of 3 user thread functions fully submitted "
        t.PoolingWait(s())
        Print
        Print " Sequence #b completed"
        Print

        Print " List of returned values from sequence #b only"
        For I As Integer = LBound(s) To UBound(s)
            Print "  " & I & ": " & s(I)
        Next I
        Print

        Sleep
        Output example
         Sequence #a of 3 user thread functions fully submitted
          Sequence #a: 111111111122222222223333333333
         Sequence #a completed
        
         Sequence #b of 3 user thread functions fully submitted
          Sequence #b: 444444444455555555556666666666
         Sequence #b completed
        
         List of returned values from sequence #b only
          1: UserCode #4
          2: UserCode #5
          3: UserCode #6
        Note: If the first user thread procedure of each sequence starts very quickly, the acknowledgement message of each sequence of 3 submissions may appear inserted after the beginning of the text printed by the first user procedure of the sequence.
        That is not the case here.

  • ThreadDispatching Type, over-structure of ThreadPooling Type, dispatching user thread procedures over a given max number of secondary threads:
      • Principle:
      • The maximum number of secondary threads that can be used is fixed when constructing the 'ThreadDispatching' instance (1 secondary thread by default), and also the minimum number of initialized secondary threads (0 secondary thread by default).
        'ThreadDispatching' manages an internal dynamic array of pointers to 'ThreadPooling' instances.

        If a secondary thread is available (already existing instance of 'ThreadPooling' pending), it is used to submit the user thread procedure.
        Otherwise, a new secondary thread is created (new instance of 'ThreadPooling' created) by respecting the number of secondary threads allowed.
        As long as all potential secondary threads are already in use, each new user thread procedure is distributed evenly over them.

      • Description:
      • Methods:
        - Constructor : Construct a 'ThreadDispatching' instance and set the maximum number of usable secondary threads (1 by default) and set the minimum number of initialized secondary thread (0 by default).
        - DispatchingSubmit : Enter a user thread procedure in the queue of the "best" secondary thread among the usable ones.
        - DispatchingWait : Wait for the complete emptying of the queues of all secondary threads used (with all last user procedures executed).
        - DispatchingThread : Return the number of internal threads really started.
        - Destructor : Stop and complete the secondary threads used.

        In the 'ThreadDispatching' Type, an additional sub 'DispatchingState(state() As Ubyte)' is available to returns (in a Ubyte array) the current state of each internal thread started.
        This sub allows to sample at any time the state of the internal threads started.
        This sub can also be used during the debugging phase (allowing in addition to identify the case of blocking in the user thread procedure running).

        DispatchingState flags (a Ubyte for each internal thread started):
        0 -> User thread procedures sequence execution completed (after 'DispatchingWait' acknowledge or new instance creation)
        1 -> Beginning of user thread procedure sequence submitted but no still executing (after first 'DispatchingSubmit')
        2 -> User thread procedure running
        4 -> User thread procedure sequence execution pending (for 'DispatchingWait' acknowledge or new user thread procedure submission)
        8 -> User thread procedure submission queue not empty
        (possible Ubyte values : 0, 1, 2, 4, 9, 10)

        The 'DispatchingWait(returndata())' method fills in a String array with the user thread function returns (a string variable return allows to also pass a numeric value). In the array, the user thread function returns are grouped by internal threads really used, in the order they were started.
        These user data returns from the user functions is accessed through the argument of 'DispatchingWait(returndata())' method. It is always safe (because in this case, the user thread functions has been always fully executed).
        If the user doesn't want to use the return values of his thread functions (to be used like for subroutines):
        - He ends his user thread functions with Return "" for example.
        - He calls the 'DispatchingWait()' method without parameter.
        If the user want to use an existing thread subroutine, he can define a wrapper function (with an "any pointer" as parameter, calling the thread subroutine, and returning a string), and pass this function to 'DispatchingSubmit()'.

      • Example:
      • Example of use of 'ThreadDispatching' (whatever the allowed number of secondary threads, the submission sequence syntax is always the same):
        #include once "crt/string.bi"

        Type ThreadPoolingData
            Dim As Function(ByVal p As Any Ptr) As String _pThread0
            Dim As Any Ptr _p0
            Dim As Function(ByVal p As Any Ptr) As String _pThread(Any)
            Dim As Any Ptr _p(Any)
            Dim As Any Ptr _mutex
            Dim As Any Ptr _cond1
            Dim As Any Ptr _cond2
            Dim As Any Ptr _pt
            Dim As Byte _end
            Dim As String _returnF(Any)
            Dim As UByte _state
        End Type

        Type ThreadPooling
            Public:
                Declare Constructor()
                Declare Sub PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
                Declare Sub PoolingWait()
                Declare Sub PoolingWait(values() As String)

                Declare Property PoolingState() As UByte

                Declare Destructor()
            Private:
                Dim As ThreadPoolingData Ptr _pdata
                Declare Static Sub _Thread(ByVal p As Any Ptr)
                Declare Constructor(ByRef t As ThreadPooling)
                Declare Operator Let(ByRef t As ThreadPooling)
        End Type

        Constructor ThreadPooling()
            This._pdata = New ThreadPoolingData
            With *This._pdata
                ReDim ._pThread(0)
                ReDim ._p(0)
                ReDim ._returnF(0)
                ._mutex = MutexCreate()
                ._cond1 = CondCreate()
                ._cond2 = CondCreate()
                ._pt= ThreadCreate(@ThreadPooling._Thread, This._pdata)
            End With
        End Constructor

        Sub ThreadPooling.PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
            With *This._pdata
                MutexLock(._mutex)
                ReDim Preserve ._pThread(UBound(._pThread) + 1)
                ._pThread(UBound(._pThread)) = pThread
                ReDim Preserve ._p(UBound(._p) + 1)
                ._p(UBound(._p)) = p
                CondSignal(._cond2)
                ._state = 1
                MutexUnlock(._mutex)
            End With
        End Sub

        Sub ThreadPooling.PoolingWait()
            With *This._pdata
                MutexLock(._mutex)
                While (._state And 11) > 0
                    CondWait(._Cond1, ._mutex)
                Wend
                ReDim ._returnF(0)
                ._state = 0
                MutexUnlock(._mutex)
            End With
        End Sub

        Sub ThreadPooling.PoolingWait(values() As String)
            With *This._pdata
                MutexLock(._mutex)
                While (._state And 11) > 0
                    CondWait(._Cond1, ._mutex)
                Wend
                If UBound(._returnF) > 0 Then
                    ReDim values(1 To UBound(._returnF))
                    For I As Integer = 1 To UBound(._returnF)
                        values(I) = ._returnF(I)
                    Next I
                    ReDim ._returnF(0)
                Else
                    Erase values
                End If
                ._state = 0
                MutexUnlock(._mutex)
            End With
        End Sub

        Property ThreadPooling.PoolingState() As UByte
            With *This._pdata
                If UBound(._p) > 0 Then
                    Return 8 + ._state
                Else
                    Return ._state
                End If
            End With
        End Property

        Sub ThreadPooling._Thread(ByVal p As Any Ptr)
            Dim As ThreadPoolingData Ptr pdata = p
            With *pdata
                Do
                    MutexLock(._mutex)
                    If UBound(._pThread) = 0 Then
                        ._state = 4
                        CondSignal(._cond1)
                        While UBound(._pThread) = 0
                            If ._end = 1 Then Exit Sub
                            CondWait(._cond2, ._mutex)
                        Wend
                    End If
                    ._pThread0 = ._pThread(1)
                    ._p0 = ._p(1)
                    If UBound(._pThread) > 1 Then
                        memmove(@._pThread(1), @._pThread(2), (UBound(._pThread) - 1) * SizeOf(._pThread))
                        memmove(@._p(1), @._p(2), (UBound(._p) - 1) * SizeOf(._p))
                    End If
                    ReDim Preserve ._pThread(UBound(._pThread) - 1)
                    ReDim Preserve ._p(UBound(._p) - 1)
                    MutexUnlock(._mutex)
                    ReDim Preserve ._ReturnF(UBound(._returnF) + 1)
                    ._state = 2
                    ._returnF(UBound(._returnF)) = ._pThread0(._p0)
                Loop
            End With
        End Sub

        Destructor ThreadPooling()
            With *This._pdata
                MutexLock(._mutex)
                ._end = 1
                CondSignal(._cond2)
                MutexUnlock(._mutex)
                ..ThreadWait(._pt)
                MutexDestroy(._mutex)
                CondDestroy(._cond1)
                CondDestroy(._cond2)
            End With
            Delete This._pdata
        End Destructor

        '---------------------------------------------------

        Type ThreadDispatching
            Public:
                Declare Constructor(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)
                Declare Sub DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
                Declare Sub DispatchingWait()
                Declare Sub DispatchingWait(values() As String)

                Declare Property DispatchingThread() As Integer
                Declare Sub DispatchingState(state() As UByte)

                Declare Destructor()
            Private:
                Dim As Integer _nbmst
                Dim As Integer _dstnb
                Dim As ThreadPooling Ptr _tp(Any)
                Declare Constructor(ByRef t As ThreadDispatching)
                Declare Operator Let(ByRef t As ThreadDispatching)
        End Type

        Constructor ThreadDispatching(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)
            This._nbmst = nbMaxSecondaryThread
            If nbMinSecondaryThread > nbMaxSecondaryThread Then
                nbMinSecondaryThread = nbMaxSecondaryThread
            End If
            If nbMinSecondaryThread > 0 Then
                ReDim This._tp(nbMinSecondaryThread - 1)
                For I As Integer = 0 To nbMinSecondaryThread - 1
                    This._tp(I) = New ThreadPooling
                Next I
            End If
        End Constructor

        Sub ThreadDispatching.DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
            For I As Integer = 0 To UBound(This._tp)
                If (This._tp(I)->PoolingState And 11) = 0 Then
                    This._tp(I)->PoolingSubmit(pThread, p)
                    Exit Sub
                End If
            Next I
            If UBound(This._tp) < This._nbmst - 1 Then
                ReDim Preserve This._tp(UBound(This._tp) + 1)
                This._tp(UBound(This._tp)) = New ThreadPooling
                This._tp(UBound(This._tp))->PoolingSubmit(pThread, p)
            ElseIf UBound(This._tp) >= 0 Then
                This._tp(This._dstnb)->PoolingSubmit(pThread, p)
                This._dstnb = (This._dstnb + 1) Mod This._nbmst
            End If
        End Sub

        Sub ThreadDispatching.DispatchingWait()
            For I As Integer = 0 To UBound(This._tp)
                This._tp(I)->PoolingWait()
            Next I
        End Sub

        Sub ThreadDispatching.DispatchingWait(values() As String)
            Dim As String s()
            For I As Integer = 0 To UBound(This._tp)
                This._tp(I)->PoolingWait(s())
                If UBound(s) >= 1 Then
                    If UBound(values) = -1 Then
                        ReDim Preserve values(1 To UBound(values) + UBound(s) + 1)
                    Else
                        ReDim Preserve values(1 To UBound(values) + UBound(s))
                    End If
                    For I As Integer = 1 To UBound(s)
                        values(UBound(values) - UBound(s) + I) = s(I)
                    Next I
                End If
            Next I
        End Sub

        Property ThreadDispatching.DispatchingThread() As Integer
            Return UBound(This._tp) + 1
        End Property

        Sub ThreadDispatching.DispatchingState(state() As UByte)
            If UBound(This._tp) >= 0 Then
                ReDim state(1 To UBound(This._tp) + 1)
                For I As Integer = 0 To UBound(This._tp)
                    state(I + 1) = This._tp(I)->PoolingState
                Next I
            End If
        End Sub

        Destructor ThreadDispatching()
            For I As Integer = 0 To UBound(This._tp)
                Delete This._tp(I)
            Next I
        End Destructor

        '---------------------------------------------------

        Sub Prnt (ByRef s As String, ByVal p As Any Ptr)
            Dim As String Ptr ps = p
            If ps > 0 Then Print *ps;
            For I As Integer = 1 To 10
                Print s;
                Sleep 100, 1
            Next I
        End Sub

        Function UserCode1 (ByVal p As Any Ptr) As String
            Prnt("1", p)
            Return "UserCode #1"
        End Function

        Function UserCode2 (ByVal p As Any Ptr) As String
            Prnt("2", p)
            Return "UserCode #2"
        End Function

        Function UserCode3 (ByVal p As Any Ptr) As String
            Prnt("3", p)
            Return "UserCode #3"
        End Function

        Function UserCode4 (ByVal p As Any Ptr) As String
            Prnt("4", p)
            Return "UserCode #4"
        End Function

        Function UserCode5 (ByVal p As Any Ptr) As String
            Prnt("5", p)
            Return "UserCode #5"
        End Function

        Function UserCode6 (ByVal p As Any Ptr) As String
            Prnt("6", p)
            Return "UserCode #6"
        End Function

        Sub SubmitSequence(ByRef t As ThreadDispatching, ByVal ps As String Ptr)
            t.DispatchingSubmit(@UserCode1, ps)
            t.DispatchingSubmit(@UserCode2)
            t.DispatchingSubmit(@UserCode3)
            t.DispatchingSubmit(@UserCode4)
            t.DispatchingSubmit(@UserCode5)
            t.DispatchingSubmit(@UserCode6)
        End Sub  

        Dim As String sa = "  Sequence #a: "
        Dim As String sb = "  Sequence #b: "
        Dim As String sc = "  Sequence #c: "
        Dim As String sd = "  Sequence #d: "
        Dim As String se = "  Sequence #e: "
        Dim As String sf = "  Sequence #f: "
        Dim As String s()

        Dim As ThreadDispatching t1, t2 = 2, t3 = 3, t4 = 4, t5 = 5, t6 = 6

        Print " Sequence #a of 6 user thread functions dispatched over 1 secondary thread:"
        SubmitSequence(t1, @sa)
        t1.DispatchingWait()
        Print
        Print

        Print " Sequence #b of 6 user thread functions dispatched over 2 secondary threads:"
        SubmitSequence(t2, @sb)
        t2.DispatchingWait()
        Print
        Print

        Print " Sequence #c of 6 user thread functions dispatched over 3 secondary threads:"
        SubmitSequence(t3, @sc)
        t3.DispatchingWait()
        Print
        Print

        Print " Sequence #d of 6 user thread functions dispatched over 4 secondary threads:"
        SubmitSequence(t4, @sd)
        t4.DispatchingWait()
        Print
        Print

        Print " Sequence #e of 6 user thread functions dispatched over 5 secondary threads:"
        SubmitSequence(t5, @se)
        t5.DispatchingWait()
        Print
        Print

        Print " Sequence #f of 6 user thread functions dispatched over 6 secondary threads:"
        SubmitSequence(t6, @sf)
        t6.DispatchingWait(s())
        Print

        Print "  List of returned values from sequence #f:"
        For I As Integer = LBound(s) To UBound(s)
            Print "   " & I & ": " & s(I)
        Next I

        Sleep
        Output example:
         Sequence #a of 6 user thread functions dispatched over 1 secondary thread:
          Sequence #a: 111111111122222222223333333333444444444455555555556666666666
        
         Sequence #b of 6 user thread functions dispatched over 2 secondary threads:
          Sequence #b: 122112121212122112213434344343344343344356566565565656565665
        
         Sequence #c of 6 user thread functions dispatched over 3 secondary threads:
          Sequence #c: 123123312321213132321231213321465654546465546546456654654564
        
         Sequence #d of 6 user thread functions dispatched over 4 secondary threads:
          Sequence #d: 134243211234432114322341413241233124413256655656566556655656
        
         Sequence #e of 6 user thread functions dispatched over 5 secondary threads:
          Sequence #e: 134255243141235325415143215234342511524343521251346666666666
        
         Sequence #f of 6 user thread functions dispatched over 6 secondary threads:
          Sequence #f: 534126216354456132241365563142421365316524245613361245365421
          List of returned values from sequence #f:
           1: UserCode #1
           2: UserCode #2
           3: UserCode #3
           4: UserCode #4
           5: UserCode #5
           6: UserCode #6

  • Execution time gain checking with ThreadInitThenMultiStart, ThreadPooling, and ThreadDispatching Types:
      • Execution time gain checking with different multi-threading configurations:
      • A user task is defined:
        - Display 64 characters (2*32) on the screen, each separated by an identical time achieved by a [For ... Next] loop (no Sleep keyword so as not to free up CPU resources).
        - For 'ThreadInitThenMultiStart' and 'ThreadPooling': Depending on the number of threads chosen 1/2/4/8/16/32, this same user task is split in 1/2/4/8/16/32 sub-tasks, each being executed on a thread.
        - For 'ThreadDispatching': 32 sub-tasks are always used and the distribution of these sub-tasks over the available threads (max = 1/2/4/8/16/32) is automatic.

        Full code with the 'ThreadInitThenMultiStart', 'ThreadPooling', and 'ThreadDispatching' Types:
        Type ThreadInitThenMultiStartData
            Dim As Function(ByVal p As Any Ptr) As String _pThread
            Dim As Any Ptr _p
            Dim As Any Ptr _mutex1
            Dim As Any Ptr _mutex2
            Dim As Any Ptr _mutex3
            Dim As Any Ptr _pt
            Dim As Byte _end
            Dim As String _returnF
            Dim As UByte _state
        End Type

        Type ThreadInitThenMultiStart
            Public:
                Declare Constructor()
                Declare Sub ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
                Declare Sub ThreadStart()
                Declare Sub ThreadStart(ByVal p As Any Ptr)
                Declare Function ThreadWait() As String

                Declare Property ThreadState() As UByte

                Declare Destructor()
            Private:
                Dim As ThreadInitThenMultiStartData Ptr _pdata
                Declare Static Sub _Thread(ByVal p As Any Ptr)
                Declare Constructor(ByRef t As ThreadInitThenMultiStart)
                Declare Operator Let(ByRef t As ThreadInitThenMultiStart)
        End Type

        Constructor ThreadInitThenMultiStart()
            This._pdata = New ThreadInitThenMultiStartData
            With *This._pdata
                ._mutex1 = MutexCreate()
                MutexLock(._mutex1)
                ._mutex2 = MutexCreate()
                MutexLock(._mutex2)
                ._mutex3 = MutexCreate()
                MutexLock(._mutex3)
            End With
        End Constructor

        Sub ThreadInitThenMultiStart.ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
            With *This._pdata
                ._pThread = pThread
                ._p = p
                If ._pt = 0 Then
                    ._pt= ThreadCreate(@ThreadInitThenMultiStart._Thread, This._pdata)
                    MutexUnlock(._mutex3)
                    ._state = 1
                End If
            End With
        End Sub

        Sub ThreadInitThenMultiStart.ThreadStart()
            With *This._pdata
                MutexLock(._mutex3)
                MutexUnlock(._mutex1)
            End With
        End Sub

        Sub ThreadInitThenMultiStart.ThreadStart(ByVal p As Any Ptr)
            With *This._pdata
                MutexLock(._mutex3)
                ._p = p
                MutexUnlock(._mutex1)
            End With
        End Sub

        Function ThreadInitThenMultiStart.ThreadWait() As String
            With *This._pdata
                MutexLock(._mutex2)
                MutexUnlock(._mutex3)
                ._state = 1
                Return ._returnF
            End With
        End Function

        Property ThreadInitThenMultiStart.ThreadState() As UByte
            Return This._pdata->_state
        End Property

        Sub ThreadInitThenMultiStart._Thread(ByVal p As Any Ptr)
            Dim As ThreadInitThenMultiStartData Ptr pdata = p
            With *pdata
                Do
                    MutexLock(._mutex1)
                    If ._end = 1 Then Exit Sub
                    ._state = 2
                    ._returnF = ._pThread(._p)
                    ._state = 4
                    MutexUnlock(._mutex2)
                Loop
            End With
        End Sub

        Destructor ThreadInitThenMultiStart()
            With *This._pdata
                If ._pt > 0 Then
                    ._end = 1
                    MutexUnlock(._mutex1)
                    ..ThreadWait(._pt)
                End If
                MutexDestroy(._mutex1)
                MutexDestroy(._mutex2)
                MutexDestroy(._mutex3)
            End With
            Delete This._pdata
        End Destructor

        '---------------------------------------------------

        #include once "crt/string.bi"

        Type ThreadPoolingData
            Dim As Function(ByVal p As Any Ptr) As String _pThread0
            Dim As Any Ptr _p0
            Dim As Function(ByVal p As Any Ptr) As String _pThread(Any)
            Dim As Any Ptr _p(Any)
            Dim As Any Ptr _mutex
            Dim As Any Ptr _cond1
            Dim As Any Ptr _cond2
            Dim As Any Ptr _pt
            Dim As Byte _end
            Dim As String _returnF(Any)
            Dim As UByte _state
        End Type

        Type ThreadPooling
            Public:
                Declare Constructor()
                Declare Sub PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
                Declare Sub PoolingWait()
                Declare Sub PoolingWait(values() As String)

                Declare Property PoolingState() As UByte

                Declare Destructor()
            Private:
                Dim As ThreadPoolingData Ptr _pdata
                Declare Static Sub _Thread(ByVal p As Any Ptr)
                Declare Constructor(ByRef t As ThreadPooling)
                Declare Operator Let(ByRef t As ThreadPooling)
        End Type

        Constructor ThreadPooling()
            This._pdata = New ThreadPoolingData
            With *This._pdata
                ReDim ._pThread(0)
                ReDim ._p(0)
                ReDim ._returnF(0)
                ._mutex = MutexCreate()
                ._cond1 = CondCreate()
                ._cond2 = CondCreate()
                ._pt= ThreadCreate(@ThreadPooling._Thread, This._pdata)
            End With
        End Constructor

        Sub ThreadPooling.PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
            With *This._pdata
                MutexLock(._mutex)
                ReDim Preserve ._pThread(UBound(._pThread) + 1)
                ._pThread(UBound(._pThread)) = pThread
                ReDim Preserve ._p(UBound(._p) + 1)
                ._p(UBound(._p)) = p
                CondSignal(._cond2)
                ._state = 1
                MutexUnlock(._mutex)
            End With
        End Sub

        Sub ThreadPooling.PoolingWait()
            With *This._pdata
                MutexLock(._mutex)
                While (._state And 11) > 0
                    CondWait(._Cond1, ._mutex)
                Wend
                ReDim ._returnF(0)
                ._state = 0
                MutexUnlock(._mutex)
            End With
        End Sub

        Sub ThreadPooling.PoolingWait(values() As String)
            With *This._pdata
                MutexLock(._mutex)
                While (._state And 11) > 0
                    CondWait(._Cond1, ._mutex)
                Wend
                If UBound(._returnF) > 0 Then
                    ReDim values(1 To UBound(._returnF))
                    For I As Integer = 1 To UBound(._returnF)
                        values(I) = ._returnF(I)
                    Next I
                    ReDim ._returnF(0)
                Else
                    Erase values
                End If
                ._state = 0
                MutexUnlock(._mutex)
            End With
        End Sub

        Property ThreadPooling.PoolingState() As UByte
            With *This._pdata
                If UBound(._p) > 0 Then
                    Return 8 + ._state
                Else
                    Return ._state
                End If
            End With
        End Property

        Sub ThreadPooling._Thread(ByVal p As Any Ptr)
            Dim As ThreadPoolingData Ptr pdata = p
            With *pdata
                Do
                    MutexLock(._mutex)
                    If UBound(._pThread) = 0 Then
                        ._state = 4
                        CondSignal(._cond1)
                        While UBound(._pThread) = 0
                            If ._end = 1 Then Exit Sub
                            CondWait(._cond2, ._mutex)
                        Wend
                    End If
                    ._pThread0 = ._pThread(1)
                    ._p0 = ._p(1)
                    If UBound(._pThread) > 1 Then
                        memmove(@._pThread(1), @._pThread(2), (UBound(._pThread) - 1) * SizeOf(._pThread))
                        memmove(@._p(1), @._p(2), (UBound(._p) - 1) * SizeOf(._p))
                    End If
                    ReDim Preserve ._pThread(UBound(._pThread) - 1)
                    ReDim Preserve ._p(UBound(._p) - 1)
                    MutexUnlock(._mutex)
                    ReDim Preserve ._ReturnF(UBound(._returnF) + 1)
                    ._state = 2
                    ._returnF(UBound(._returnF)) = ._pThread0(._p0)
                Loop
            End With
        End Sub

        Destructor ThreadPooling()
            With *This._pdata
                MutexLock(._mutex)
                ._end = 1
                CondSignal(._cond2)
                MutexUnlock(._mutex)
                ..ThreadWait(._pt)
                MutexDestroy(._mutex)
                CondDestroy(._cond1)
                CondDestroy(._cond2)
            End With
            Delete This._pdata
        End Destructor

        '---------------------------------------------------

        Type ThreadDispatching
            Public:
                Declare Constructor(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)
                Declare Sub DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
                Declare Sub DispatchingWait()
                Declare Sub DispatchingWait(values() As String)

                Declare Property DispatchingThread() As Integer
                Declare Sub DispatchingState(state() As UByte)

                Declare Destructor()
            Private:
                Dim As Integer _nbmst
                Dim As Integer _dstnb
                Dim As ThreadPooling Ptr _tp(Any)
                Declare Constructor(ByRef t As ThreadDispatching)
                Declare Operator Let(ByRef t As ThreadDispatching)
        End Type

        Constructor ThreadDispatching(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)
            This._nbmst = nbMaxSecondaryThread
            If nbMinSecondaryThread > nbMaxSecondaryThread Then
                nbMinSecondaryThread = nbMaxSecondaryThread
            End If
            If nbMinSecondaryThread > 0 Then
                ReDim This._tp(nbMinSecondaryThread - 1)
                For I As Integer = 0 To nbMinSecondaryThread - 1
                    This._tp(I) = New ThreadPooling
                Next I
            End If
        End Constructor

        Sub ThreadDispatching.DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
            For I As Integer = 0 To UBound(This._tp)
                If (This._tp(I)->PoolingState And 11) = 0 Then
                    This._tp(I)->PoolingSubmit(pThread, p)
                    Exit Sub
                End If
            Next I
            If UBound(This._tp) < This._nbmst - 1 Then
                ReDim Preserve This._tp(UBound(This._tp) + 1)
                This._tp(UBound(This._tp)) = New ThreadPooling
                This._tp(UBound(This._tp))->PoolingSubmit(pThread, p)
            ElseIf UBound(This._tp) >= 0 Then
                This._tp(This._dstnb)->PoolingSubmit(pThread, p)
                This._dstnb = (This._dstnb + 1) Mod This._nbmst
            End If
        End Sub

        Sub ThreadDispatching.DispatchingWait()
            For I As Integer = 0 To UBound(This._tp)
                This._tp(I)->PoolingWait()
            Next I
        End Sub

        Sub ThreadDispatching.DispatchingWait(values() As String)
            Dim As String s()
            For I As Integer = 0 To UBound(This._tp)
                This._tp(I)->PoolingWait(s())
                If UBound(s) >= 1 Then
                    If UBound(values) = -1 Then
                        ReDim Preserve values(1 To UBound(values) + UBound(s) + 1)
                    Else
                        ReDim Preserve values(1 To UBound(values) + UBound(s))
                    End If
                    For I As Integer = 1 To UBound(s)
                        values(UBound(values) - UBound(s) + I) = s(I)
                    Next I
                End If
            Next I
        End Sub

        Property ThreadDispatching.DispatchingThread() As Integer
            Return UBound(This._tp) + 1
        End Property

        Sub ThreadDispatching.DispatchingState(state() As UByte)
            If UBound(This._tp) >= 0 Then
                ReDim state(1 To UBound(This._tp) + 1)
                For I As Integer = 0 To UBound(This._tp)
                    state(I + 1) = This._tp(I)->PoolingState
                Next I
            End If
        End Sub

        Destructor ThreadDispatching()
            For I As Integer = 0 To UBound(This._tp)
                Delete This._tp(I)
            Next I
        End Destructor

        '---------------------------------------------------

        Dim Shared As Double array(1 To 800000)  '' only used by the [For...Next] waiting loop in UserCode()

        Function UserCode (ByVal p As Any Ptr) As String
            Dim As String Ptr ps = p
            For I As Integer = 1 To 2
                Print *ps;
                For J As Integer = 1 To 800000
                    array(J) = Tan(J) * Atn(J) * Exp(J) * Log(J)  '' [For...Next] waiting loop not freeing any CPU resource
                Next J
            Next I
            Return ""
        End Function

        Dim As String s(0 To 31)
        For I As Integer = 0 To 15
            s(I) = Str(Hex(I))
        Next I
        For I As Integer = 16 To 31
            s(I) = Chr(55 + I)
        Next I

        '---------------------------------------------------

        #macro ThreadInitThenMultiStartSequence(nbThread)
        Scope
            ReDim As ThreadInitThenMultiStart ts(nbThread - 1)
            Print "   ";
            Dim As Double t = Timer
            For I As Integer = 0 To 32 - nbThread Step nbThread
                For J As Integer = 0 To nbThread - 1
                    ts(J).ThreadInit(@UserCode, @s(I + J))
                    ts(J).ThreadStart()
                Next J
                For J As Integer = 0 To nbThread - 1
                    ts(J).ThreadWait()
                Next J
            Next I
            t = Timer - t
            Print Using " : ####.## s"; t
        End Scope
        #endmacro

        #macro ThreadPoolingSequence(nbThread)
        Scope
            ReDim As ThreadPooling tp(nbThread - 1)
            Print "   ";
            Dim As Double t = Timer
            For I As Integer = 0 To 32 - nbThread Step nbThread
                For J As Integer = 0 To nbThread - 1
                    tp(J).PoolingSubmit(@UserCode, @s(I + J))
                Next J
            Next I
            For I As Integer = 0 To nbThread - 1
                tp(I).PoolingWait()
            Next I
            t = Timer - t
            Print Using " : ####.## s"; t
        End Scope
        #endmacro

        #macro ThreadDispatchingSequence(nbThreadmax)
        Scope
            Dim As ThreadDispatching td##nbThreadmax = nbThreadmax
            Print "   ";
            Dim As Double t = Timer
            For I As Integer = 0 To 31
                td##nbThreadmax.DispatchingSubmit(@UserCode, @s(I))
            Next I
            td##nbThreadmax.DispatchingWait()
            t = Timer - t
            Print Using " : ####.## s"; t
        End Scope
        #endmacro
           
        '---------------------------------------------------

        Print "'ThreadInitThenMultiStart' with 1 secondary thread:"
        ThreadInitThenMultiStartSequence(1)

        Print "'ThreadPooling' with 1 secondary thread:"
        ThreadPoolingSequence(1)

        Print "'ThreadDispatching' with 1 secondary thread max:"
        ThreadDispatchingSequence(1)
        Print

        '---------------------------------------------------

        Print "'ThreadInitThenMultiStart' with 2 secondary threads:"
        ThreadInitThenMultiStartSequence(2)

        Print "'ThreadPooling' with 2 secondary threads:"
        ThreadPoolingSequence(2)

        Print "'ThreadDispatching' with 2 secondary threads max:"
        ThreadDispatchingSequence(2)
        Print

        '---------------------------------------------------

        Print "'ThreadInitThenMultiStart' with 4 secondary threads:"
        ThreadInitThenMultiStartSequence(4)

        Print "'ThreadPooling' with 4 secondary threads:"
        ThreadPoolingSequence(4)

        Print "'ThreadDispatching' with 4 secondary threads max:"
        ThreadDispatchingSequence(4)
        Print

        '---------------------------------------------------

        Print "'ThreadInitThenMultiStart' with 8 secondary threads:"
        ThreadInitThenMultiStartSequence(8)

        Print "'ThreadPooling' with 8 secondary threads:"
        ThreadPoolingSequence(8)

        Print "'ThreadDispatching' with 8 secondary threads max:"
        ThreadDispatchingSequence(8)
        Print

        '---------------------------------------------------

        Print "'ThreadInitThenMultiStart' with 16 secondary threads:"
        ThreadInitThenMultiStartSequence(16)

        Print "'ThreadPooling' with 16 secondary threads:"
        ThreadPoolingSequence(16)

        Print "'ThreadDispatching' with 16 secondary threads max:"
        ThreadDispatchingSequence(16)
        Print

        '---------------------------------------------------

        Print "'ThreadInitThenMultiStart' with 32 secondary threads:"
        ThreadInitThenMultiStartSequence(32)

        Print "'ThreadPooling' with 32 secondary threads:"
        ThreadPoolingSequence(32)

        Print "'ThreadDispatching' with 32 secondary threads max:"
        ThreadDispatchingSequence(32)
        Print

        Sleep
        Output example:
        'ThreadInitThenMultiStart' with 1 secondary thread:
           00112233445566778899AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUVV :    5.40 s
        'ThreadPooling' with 1 secondary thread:
           00112233445566778899AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUVV :    5.39 s
        'ThreadDispatching' with 1 secondary thread max:
           00112233445566778899AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUVV :    5.42 s
        
        'ThreadInitThenMultiStart' with 2 secondary threads:
           01012323454567768998ABABCDCDEFEFGHGHIJJIKLKLMNNMOPOPQRRQSTSTUVVU :    2.88 s
        'ThreadPooling' with 2 secondary threads:
           01012323455476769898BAABCDCDFEFEHGHGJIJILKLKNMNMPOPORQRQTSTSVUVU :    2.83 s
        'ThreadDispatching' with 2 secondary threads max:
           01103232545476769898BABADCDCFEFHEGHJGJILILKNKNMPMPORORQTQTSVSVUU :    2.96 s
        
        'ThreadInitThenMultiStart' with 4 secondary threads:
           012312304576645789ABA98BCEDFCEFDGIHJGIJHLKMNNLKMOQPRPOQRSTVUTSUV :    1.72 s
        'ThreadPooling' with 4 secondary threads:
           012313204576457689AB89ABCDFECFDEGJHIGJHINKLMNKMLROPQROQPVSUTVSUT :    1.71 s
        'ThreadDispatching' with 4 secondary threads max:
           012320316475674A5B89AB98EFDCEFDCIJHGIJHMGNLKMNLKQRPORQPOVTUSVTUS :    1.76 s
        
        'ThreadInitThenMultiStart' with 8 secondary threads:
           01324567706415328B9ACDEFBE8D9CAFGHIJKNMLGNLMKHIJOQRPSVUTVOQRUTPS :    1.19 s
        'ThreadPooling' with 8 secondary threads:
           01234567032415678BAEC9DF8BEA9CDFGJIHLMKNGJIHLMKNORQTPSUVORTPQSUV :    1.05 s
        'ThreadDispatching' with 8 secondary threads max:
           0123456776415032FE9CABD8FE9ACB8DNMIHKJLGMNIHKGLJVUQPSTORVUQPSOTR :    1.09 s
        
        'ThreadInitThenMultiStart' with 16 secondary threads:
           013A4567892BCDEF1A2B7903C8465DEFGHIJKNMLPOQRSTVULJGKNMIRHTSOPUQV :    1.14 s
        'ThreadPooling' with 16 secondary threads:
           0124356789ABCDEF512A04D639E7B8CKJNGILHFQTPMOURSGJNQHLTKIVORPUMSV :    1.10 s
        'ThreadDispatching' with 16 secondary threads max:
           0123456B897ACDEFFEDA798031C56B42TPOGJQNUKVMSILRHJQGTUOPKLMINSVHR :    1.11 s
        
        'ThreadInitThenMultiStart' with 32 secondary threads:
           01243675AB89ECFDGHIJKLMNOPQ146RSTGVBA3IEFJTSNM5082CDHU7KLO9RQPVU :    1.06 s
        'ThreadPooling' with 32 secondary threads:
           0I32456789ABCDEFHG1JKLMNOPRSQTVUN7260534FKBEGIHCD98A1OJLQTSRUPVM :    1.07 s
        'ThreadDispatching' with 32 secondary threads max:
           012345A7896BCDFGE4C89D76B5A0321EGHIJKLMNOQRUVPSTFLKHMIJNOTSPVUQR :    1.07 s
        Note: From a certain number of threads used, the gain in execution time becomes more or less constant (even slightly decreasing), which corresponds roughly to the number of threads the used CPU really has (8 in the case above).

        'ThreadInitThenMultiStart' and 'ThreadPooling':
        From fbc 1.10.0, and in order to have a single structure (for 'ThreadInitThenMultiStart' or 'ThreadPooling'), the additional Type of data ('ThreadInitThenMultiStartData' or 'ThreadPoolingData') can be nested as is in its main Type, just above the declaration of its pointer.

        'ThreadDispatching' versus 'ThreadPooling':
        - The 'ThreadDispatching' Type allows to best and automatically distribute user tasks over a given number of secondary threads.
        - But if the user wants complete control of the distribution per secondary thread, he can instead use a 'ThreadPooling' array with the desired number of secondary threads as the size.

        'ThreadInitThenMultiStart' / 'ThreadPooling' / 'ThreadDispatching', and CPU time with pending secondary threads (waiting for user tasks):
        Once a secondary thread is created and initialized (by creating an instance of 'ThreadInitThenMultiStart'+'ThreadInit' or 'ThreadPooling' or 'ThreadDispatching)', it no longer consumes CPU time as long as it is pending (waiting for a user task):
        - This is because the thread code of 'ThreadInitThenMultiStart._Thread()' is in the 'MutexLock(pThis->_mutex1)' state and it will only wake after a 'MutexUnlock(This._mutex1)' triggered by a user task submission from 'ThreadInitThenMultiStart.ThreadStart()'.
        - This is because the thread code of 'ThreadPooling._Thread()' is in the 'CondWait(pThis->_cond2, pThis->_mutex)' state and it will only wake after a 'CondSignal(This._cond2)' triggered by a user task submission from 'ThreadPooling.PoolingSubmit()'.

        So the only interest of the 2nd optional parameter of the 'ThreadDispatching' constructor which allows to set the minimum number of secondary threads (0 by default) is only to start these secondary threads at the earliest at the time of the instance construction, in order to have greater responsiveness at the time of the first user task submissions.

  • Time wasted when running a user task either by procedure calling method, by elementary threading method, or by various thread pooling methods:
  • Creating a new thread is a costly act in terms of resources, both from a processor (CPU) and memory point of view.
    Also, if a program requires the execution of many tasks, the creation and deletion of a thread for each of them would strongly penalize the performance of the application.
    It would therefore be interesting to be able to share the creation of threads so that a thread that has finished executing a task is available for the execution of a future task.

    The objective of thread pooling (ThreadInitThenMultiStart, ThreadPooling, ThreadDispatching methods) is to pool threads in order to avoid the untimely creation or deletion of threads, and thus allow their reuse.

    Test code to evaluate the different times wasted depending on the feature used:
    Type ThreadInitThenMultiStart
        Public:
            Declare Constructor()
            Declare Sub ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
            Declare Sub ThreadStart()
            Declare Sub ThreadStart(ByVal p As Any Ptr)
            Declare Function ThreadWait() As String

            Declare Property ThreadState() As UByte

            Declare Destructor()
        Private:
            Dim As Function(ByVal p As Any Ptr) As String _pThread
            Dim As Any Ptr _p
            Dim As Any Ptr _mutex1
            Dim As Any Ptr _mutex2
            Dim As Any Ptr _mutex3
            Dim As Any Ptr _pt
            Dim As Byte _end
            Dim As String _returnF
            Dim As UByte _state
            Declare Static Sub _Thread(ByVal p As Any Ptr)
    End Type

    Constructor ThreadInitThenMultiStart()
        This._mutex1 = MutexCreate()
        MutexLock(This._mutex1)
        This._mutex2 = MutexCreate()
        MutexLock(This._mutex2)
        This._mutex3 = MutexCreate()
        MutexLock(This._mutex3)
    End Constructor

    Sub ThreadInitThenMultiStart.ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
        This._pThread = pThread
        This._p = p
        If This._pt = 0 Then
            This._pt= ThreadCreate(@ThreadInitThenMultiStart._Thread, @This)
            MutexUnlock(This._mutex3)
            This._state = 1
        End If
    End Sub

    Sub ThreadInitThenMultiStart.ThreadStart()
        MutexLock(This._mutex3)
        MutexUnlock(This._mutex1)
    End Sub

    Sub ThreadInitThenMultiStart.ThreadStart(ByVal p As Any Ptr)
        MutexLock(This._mutex3)
        This._p = p
        MutexUnlock(This._mutex1)
    End Sub

    Function ThreadInitThenMultiStart.ThreadWait() As String
        MutexLock(This._mutex2)
        MutexUnlock(This._mutex3)
        This._state = 1
        Return This._returnF
    End Function

    Property ThreadInitThenMultiStart.ThreadState() As UByte
        Return This._state
    End Property

    Sub ThreadInitThenMultiStart._Thread(ByVal p As Any Ptr)
        Dim As ThreadInitThenMultiStart Ptr pThis = p
        Do
            MutexLock(pThis->_mutex1)
            If pThis->_end = 1 Then Exit Sub
            pThis->_state = 2
            pThis->_returnF = pThis->_pThread(pThis->_p)
            pThis->_state = 4
            MutexUnlock(pThis->_mutex2)
        Loop
    End Sub

    Destructor ThreadInitThenMultiStart()
        If This._pt > 0 Then
            This._end = 1
            MutexUnlock(This._mutex1)
            .ThreadWait(This._pt)
        End If
        MutexDestroy(This._mutex1)
        MutexDestroy(This._mutex2)
        MutexDestroy(This._mutex3)
    End Destructor

    '---------------------------------------------------

    #include once "crt/string.bi"
    Type ThreadPooling
        Public:
            Declare Constructor()
            Declare Sub PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
            Declare Sub PoolingWait()
            Declare Sub PoolingWait(values() As String)

            Declare Property PoolingState() As UByte

            Declare Destructor()
        Private:
            Dim As Function(ByVal p As Any Ptr) As String _pThread0
            Dim As Any Ptr _p0
            Dim As Function(ByVal p As Any Ptr) As String _pThread(Any)
            Dim As Any Ptr _p(Any)
            Dim As Any Ptr _mutex
            Dim As Any Ptr _cond1
            Dim As Any Ptr _cond2
            Dim As Any Ptr _pt
            Dim As Byte _end
            Dim As String _returnF(Any)
            Dim As UByte _state
            Declare Static Sub _Thread(ByVal p As Any Ptr)
    End Type

    Constructor ThreadPooling()
        ReDim This._pThread(0)
        ReDim This._p(0)
        ReDim This._returnF(0)
        This._mutex = MutexCreate()
        This._cond1 = CondCreate()
        This._cond2 = CondCreate()
        This._pt= ThreadCreate(@ThreadPooling._Thread, @This)
    End Constructor

    Sub ThreadPooling.PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
        MutexLock(This._mutex)
        ReDim Preserve This._pThread(UBound(This._pThread) + 1)
        This._pThread(UBound(This._pThread)) = pThread
        ReDim Preserve This._p(UBound(This._p) + 1)
        This._p(UBound(This._p)) = p
        CondSignal(This._cond2)
        This._state = 1
        MutexUnlock(This._mutex)
    End Sub

    Sub ThreadPooling.PoolingWait()
        MutexLock(This._mutex)
        While (This._state And 11) > 0
            CondWait(This._Cond1, This._mutex)
        Wend
        ReDim This._returnF(0)
        This._state = 0
        MutexUnlock(This._mutex)
    End Sub

    Sub ThreadPooling.PoolingWait(values() As String)
        MutexLock(This._mutex)
        While (This._state And 11) > 0
            CondWait(This._Cond1, This._mutex)
        Wend
        If UBound(This._returnF) > 0 Then
            ReDim values(1 To UBound(This._returnF))
            For I As Integer = 1 To UBound(This._returnF)
                values(I) = This._returnF(I)
            Next I
            ReDim This._returnF(0)
        Else
            Erase values
        End If
        This._state = 0
        MutexUnlock(This._mutex)
    End Sub

    Property ThreadPooling.PoolingState() As UByte
        If UBound(This._p) > 0 Then
            Return 8 + This._state
        Else
            Return This._state
        End If
    End Property

    Sub ThreadPooling._Thread(ByVal p As Any Ptr)
        Dim As ThreadPooling Ptr pThis = p
        Do
            MutexLock(pThis->_mutex)
            If UBound(pThis->_pThread) = 0 Then
                pThis->_state = 4
                CondSignal(pThis->_cond1)
                While UBound(pThis->_pThread) = 0
                    CondWait(pThis->_cond2, pThis->_mutex)
                    If pThis->_end = 1 Then Exit Sub
                Wend
            End If
            pThis->_pThread0 = pThis->_pThread(1)
            pThis->_p0 = pThis->_p(1)
            If UBound(pThis->_pThread) > 1 Then
                memmove(@pThis->_pThread(1), @pThis->_pThread(2), (UBound(pThis->_pThread) - 1) * SizeOf(pThis->_pThread))
                memmove(@pThis->_p(1), @pThis->_p(2), (UBound(pThis->_p) - 1) * SizeOf(pThis->_p))
            End If
            'ReDim Preserve pThis->_pThread(UBound(pThis->_pThread) - 1)  '' bug in current fbc version 1.20
            With *pThis                                                   '' workaround for the bug
                ReDim Preserve ._pThread(UBound(pThis->_pThread) - 1)     '' workaround for the bug
            End With                                                      '' workaround for the bug
            ReDim Preserve pThis->_p(UBound(pThis->_p) - 1)
            MutexUnlock(pThis->_mutex)
            ReDim Preserve pThis->_ReturnF(UBound(pThis->_returnF) + 1)
            pThis->_state = 2
            pThis->_returnF(UBound(pThis->_returnF)) = pThis->_pThread0(pThis->_p0)
        Loop
    End Sub

    Destructor ThreadPooling()
        MutexLock(This._mutex)
        This._end = 1
        CondSignal(This._cond2)
        MutexUnlock(This._mutex)
        .ThreadWait(This._pt)
        MutexDestroy(This._mutex)
        CondDestroy(This._cond1)
        CondDestroy(This._cond2)
    End Destructor

    '---------------------------------------------------

    Type ThreadDispatching
        Public:
            Declare Constructor(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)
            Declare Sub DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
            Declare Sub DispatchingWait()
            Declare Sub DispatchingWait(values() As String)

            Declare Property DispatchingThread() As Integer
            Declare Sub DispatchingState(state() As UByte)

            Declare Destructor()
        Private:
            Dim As Integer _nbmst
            Dim As Integer _dstnb
            Dim As ThreadPooling Ptr _tp(Any)
    End Type

    Constructor ThreadDispatching(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)
        This._nbmst = nbMaxSecondaryThread
        If nbMinSecondaryThread > nbMaxSecondaryThread Then
            nbMinSecondaryThread = nbMaxSecondaryThread
        End If
        If nbMinSecondaryThread > 0 Then
            ReDim This._tp(nbMinSecondaryThread - 1)
            For I As Integer = 0 To nbMinSecondaryThread - 1
                This._tp(I) = New ThreadPooling
            Next I
        End If
    End Constructor

    Sub ThreadDispatching.DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)
        For I As Integer = 0 To UBound(This._tp)
            If (This._tp(I)->PoolingState And 11) = 0 Then
                This._tp(I)->PoolingSubmit(pThread, p)
                Exit Sub
            End If
        Next I
        If UBound(This._tp) < This._nbmst - 1 Then
            ReDim Preserve This._tp(UBound(This._tp) + 1)
            This._tp(UBound(This._tp)) = New ThreadPooling
            This._tp(UBound(This._tp))->PoolingSubmit(pThread, p)
        ElseIf UBound(This._tp) >= 0 Then
            This._tp(This._dstnb)->PoolingSubmit(pThread, p)
            This._dstnb = (This._dstnb + 1) Mod This._nbmst
        End If
    End Sub

    Sub ThreadDispatching.DispatchingWait()
        For I As Integer = 0 To UBound(This._tp)
            This._tp(I)->PoolingWait()
        Next I
    End Sub

    Sub ThreadDispatching.DispatchingWait(values() As String)
        Dim As String s()
        For I As Integer = 0 To UBound(This._tp)
            This._tp(I)->PoolingWait(s())
            If UBound(s) >= 1 Then
                If UBound(values) = -1 Then
                    ReDim Preserve values(1 To UBound(values) + UBound(s) + 1)
                Else
                    ReDim Preserve values(1 To UBound(values) + UBound(s))
                End If
                For I As Integer = 1 To UBound(s)
                    values(UBound(values) - UBound(s) + I) = s(I)
                Next I
            End If
        Next I
    End Sub

    Property ThreadDispatching.DispatchingThread() As Integer
        Return UBound(This._tp) + 1
    End Property

    Sub ThreadDispatching.DispatchingState(state() As UByte)
        If UBound(This._tp) >= 0 Then
            ReDim state(1 To UBound(This._tp) + 1)
            For I As Integer = 0 To UBound(This._tp)
                state(I + 1) = This._tp(I)->PoolingState
            Next I
        End If
    End Sub

    Destructor ThreadDispatching()
        For I As Integer = 0 To UBound(This._tp)
            Delete This._tp(I)
        Next I
    End Destructor

    '---------------------------------------------------

    Sub s(ByVal p As Any Ptr)
        '' user task
    End Sub

    Function f(ByVal p As Any Ptr) As String
        '' user task
        Return ""
    End Function

    '---------------------------------------------------
    'Time wasted when running a user task either by procedure calling or by various threading methods
    Print "Mean time wasted when running a user task :"
    Print "   either by procedure calling method,"
    Print "   or by various threading methods."
    Print

    Scope
        Dim As Double t = Timer
        For I As Integer = 1 To 1000000
            s(0)
        Next I
        t = Timer - t
        Print Using "      - Using procedure calling method        : ###.###### ms"; t / 1000
        Print
    End Scope

    Scope
        Dim As Any Ptr P
        Dim As Double t = Timer
        For I As Integer = 1 To 1000
            p = ThreadCreate(@s)
            ThreadWait(p)
        Next I
        t = Timer - t
        Print Using "      - Using elementary threading method     : ###.###### ms"; t
        Print
    End Scope

    Scope
        Dim As ThreadInitThenMultiStart ts
        Dim As Double t = Timer
        ts.ThreadInit(@f)
        For I As Integer = 1 To 10000
            ts.ThreadStart()
            ts.ThreadWait()
        Next I
        t = Timer - t
        Print Using "      - Using ThreadInitThenMultiStart method : ###.###### ms"; t / 10
    End Scope

    Scope
        Dim As ThreadPooling tp
        Dim As Double t = Timer
        For I As Integer = 1 To 10000
            tp.PoolingSubmit(@f)
        Next I
        tp.PoolingWait()
        t = Timer - t
        Print Using "      - Using ThreadPooling method            : ###.###### ms"; t / 10
    End Scope

    Scope
        Dim As ThreadDispatching td
        Dim As Double t = Timer
        For I As Integer = 1 To 10000
            td.DispatchingSubmit(@f)
        Next I
        td.DispatchingWait()
        t = Timer - t
        Print Using "      - Using ThreadDispatching method        : ###.###### ms"; t / 10
    End Scope

    Print
    Sleep
    Output:
    Mean time wasted when running a user task :
       either by procedure calling method,
       or by various threading methods.
    
    	  - Using procedure calling method        :   0.000033 ms
    
    	  - Using elementary threading method     :   0.146337 ms
    
    	  - Using ThreadInitThenMultiStart method :   0.007382 ms
    	  - Using ThreadPooling method            :   0.006873 ms
    	  - Using ThreadDispatching method        :   0.007066 ms

    The above results with my PC show that a thread pooling method allows to gain about 140 µs by user task compared to a elementary threading method, but it remains about 7 µs to compare to 0.03 µs for a simple calling method.

See also
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