WinFBE FreeBASIC Editor for Windows
WinFBE Suite includes integrated editor/compiler/tool suite. It contains the latest WinFBE, latest FBC compiler and support files, latest WinFBX (Jose's Afx includes), User Tools, and Help files. Everything is pre-configured so you should be able to simply download the archive (WinFBE_Suite.zip), unzip it, and start either the 32 or 64 bit version of the editor, compile, and success. A separate Windows Installer (winfbe_suite_setup.exe) package also exists if you prefer to use an installer rather than simply unzipping the archive. In both cases, it is recommended that you install into a folder whose name does not contain spaces because sometimes embedded folder spaces can cause compilations to fail.
https://github.com/PaulSquires/WinFBE/releases
Full source code and binaries are available at: https://github.com/PaulSquires/WinFBE
Release versions are available at: https://github.com/PaulSquires/WinFBE/releases
Code is written using the FreeBASIC language and uses the Scintilla editing library (in DLL form).
Features:
- Unicode enabled.
- 32 bit and 64 bit versions.
- High DPI aware for any monitor resolution.
- Language localization. Simple create language file based on English.lang file.
- Localized for many languages.
- Projects and non-project based editing.
- Easy integration of Console or GUI based code.
- Incremental compiling of code defined as a "module".
- Easy including of Windows Resource files simply by specifying which source code file is the resource.
- Seamless integration of the FreeBasic Compiler (both 32 bit and 64 bit).
- Codetip popups and auto completion.
- Built in Visual Designer.
Requirements:
- Windows Vista or later operating system. Windows XP is not supported because many newer API's are used in the source code.
Resources:
- Jose Roca: WinFBX library. Get it from https://github.com/JoseRoca/WinFBX
- Visit http://www.planetsquires.com/protect/forum/index.php for support forum.
The WinFBE editor is licensed under the GNU GPLv3 or later.


