Search found 10 matches
- May 13, 2021 22:36
- Forum: Hardware Interfaces / Communication
- Topic: What in the world is COM0 on Windows?
- Replies: 2
- Views: 4816
Re: What in the world is COM0 on Windows?
Ah, yes. I see that now. I read that several times, but missed that line. But technically, it says On the Windows platform "COM:" maps to "COM1:" There is nothing there about COM0, and when we construct the string to feed to the OPEN COM function, i.e. "COMn: [ baudrate ][ ,...
- May 13, 2021 21:29
- Forum: Hardware Interfaces / Communication
- Topic: What in the world is COM0 on Windows?
- Replies: 2
- Views: 4816
What in the world is COM0 on Windows?
Hi all, I am running FB 1-06.0 on a Windows 7 OS. The code below seems to work, and returns with a return code of 0 (no errors). This should NOT BE as COM 0 simply doesn't exist on Windows. Is this an accidental holdover from Linux? If I un-comment the second "OPEN" in the code below, the ...
- Nov 13, 2020 0:45
- Forum: Hardware Interfaces / Communication
- Topic: Try to use inpout32.dll
- Replies: 51
- Views: 18944
Re: Try to use inpout32.dll
Thanks MrSwiss, I will proceed more carefully with the Highrez drivers (which I know worked for me at one time) and report what error messages I get. But that will take time as I will need to be methodical. Agreed about COM. I started on this path because QB64 did NOT work properly when opening the ...
- Nov 12, 2020 23:00
- Forum: Hardware Interfaces / Communication
- Topic: Try to use inpout32.dll
- Replies: 51
- Views: 18944
Re: Try to use inpout32.dll
Hi MrSwiss, Thanks for the reply. What you said is sort of what I expected. Perhaps that point about the INP and OUT only working in DOS should be made more clear. The help file text does not refer to any specific OS. As for the majority of the posts relating to this topic, it is not at all clear wh...
- Nov 12, 2020 14:38
- Forum: Hardware Interfaces / Communication
- Topic: Try to use inpout32.dll
- Replies: 51
- Views: 18944
Re: Try to use inpout32.dll
Hi Folks, I've been following this thread, trying to reproduce some of the results, and have not succeeded at getting INP or OUT (or INP32 or OUT32) to work. Can someone familiar with the code, both native to FB and the external libraries write up a concise summary of what works and what doesn't? I ...
- Mar 08, 2019 16:43
- Forum: Hardware Interfaces / Communication
- Topic: Freebasic calls to FTDI chip driver libraries?
- Replies: 2
- Views: 7225
Re: Freebasic calls to FTDI chip driver libraries?
Hello Thomas, I will give it a try. I guess I am a bit hesitant to use such an old file for fear that I may spend a lot of time trying to get it to work, and then find I need the newer one. But I see now that the file still supports the chips I expect to use - the FTDI product line must be relativel...
- Mar 07, 2019 21:07
- Forum: Hardware Interfaces / Communication
- Topic: Freebasic calls to FTDI chip driver libraries?
- Replies: 2
- Views: 7225
Freebasic calls to FTDI chip driver libraries?
Hi All, And hi in particular to users fdrn, oceano and tjf, who have worked on this before, judging from previous posts on the subject. I hope some of you guys are still active here. I would like to write some Freebasic code that calls on the latest FTDI FTD2xx.dll. I've poked around a bit and found...
- Nov 17, 2018 15:01
- Forum: General
- Topic: Understanding WINDOW/VIEWPORT, inverting coordinates?
- Replies: 9
- Views: 1784
Re: Understanding WINDOW/VIEWPORT, inverting coordinates?
Thanks for the response counting_pine. Yeah, I'd say it's a "bug" now, as it works fine in actual QB45. Should I report it as one and what's the best way to do that? How hard is it to fix these sorts of bugs without breaking something else in the code? I'm wondering if I should take a look...
- Nov 17, 2018 0:45
- Forum: General
- Topic: Understanding WINDOW/VIEWPORT, inverting coordinates?
- Replies: 9
- Views: 1784
Re: Understanding WINDOW/VIEWPORT, inverting coordinates?
p.s. An additional confirmation. The code I included in my example performs as expected in both QB45 on a 32 bit Win XP system, AND on QB64 running on Windows 7. In both cases, ALL of the windows appear with a box completely around them. The last example still moves the origin of the box... I have t...
- Nov 16, 2018 21:21
- Forum: General
- Topic: Understanding WINDOW/VIEWPORT, inverting coordinates?
- Replies: 9
- Views: 1784
Understanding WINDOW/VIEWPORT, inverting coordinates?
Howdy folks, This is my first post in this forum (I think), though I have been quietly using Freebasic for some time now. Quietly, because it works very well. But I have run into a problem I don't understand, and I am asking for help. I have used the VIEW command to set aside a portion of my screen ...