Revision [15191]

This is an old revision of KeyPgAllocate made by FxMwikki on 2011-08-17 07:19:19.



Allocates a block of memory from the free store

result = Allocate( count )

The size, in bytes, of the block of memory to allocate.

Return Value:
If successful, the address of the start of the allocated memory is returned. Otherwise, if the requested block size could not be allocated, or if count < 0, then the null pointer (0) is returned.

Attempts to allocate, or reserve, count number of bytes from the free store (heap). The newly allocated memory is not initialized.
As the initial value of newly allocated memory is unspecified, Allocate must not be directly used with KeyPgString String or KeyPgType UDT containing string, because the string descriptor being not cleared, that may induce corrupted string or more (crash). It is mandatory in that case (with string or UDT containing string) to use KeyPgCallocate Callocate (clearing memory), or KeyPgOpNew New (calling constructor) in case of UDT, or at worst after Allocate to explicitly clear the descriptor (setting to 0) before the first string use.
The pointer that is returned is an KeyPgAny any KeyPgPtr ptr and points to the start of the allocated memory. This pointer is guaranteed to be unique, even if count is zero.
Allocated memory must be deallocated, or returned back to the free store, with KeyPgDeallocate Deallocate when no longer needed.

'' This program uses the ALLOCATE(...) function to create a buffer of 15 integers that is
'' then filled with the first 15 numbers of the Fibonacci Sequence, then output to the
'' screen. Note the call to DEALLOCATE(...) at the end of the program.

    Const integerCount As Integer = 15

    '' Try allocating memory for a number of integers.
    Dim buffer As Integer Ptr
    buffer = Allocate(integerCount * SizeOf(Integer))

    If (0 = buffer) Then
        Print "Error: unable to allocate memory, quitting."
        End -1
    End If

    '' Prime and fill the memory with the fibonacci sequence.
    buffer[0] = 0
    buffer[1] = 1
    For i As Integer = 2 To integerCount - 1
        buffer[i] = buffer[i - 1] + buffer[i - 2]

    '' Display the sequence.
    For i As Integer = 0 To integerCount - 1
        Print buffer[i] ;

    End 0
Output is:
0 1 1 2 3 5 8 13 21 34 55 89 144 233 377


It is important to free allocated memory if it's not going to be used anymore. Unused memory that isn't freed is simply wasting memory, and if the address of that memory is somehow overwritten or forgotten, that memory can never be freed. This condition is known as a memory leak, and should be avoided at all costs. Note that leaked memory is always completely freed when the application terminates, either by an "ordinary" exit or crash, so the leak "persists" only as long as the application runs, nevertheless it's a good habit to free any allocated memory inside your application. The following example demonstrates a function with a memory leak, where the address of allocated memory is lost and isn't and can't be freed anymore. If such a function is called frequently, the total amount of memory wasted can add up quickly.

'' Bad example of Allocate usage, causing memory leaks

Sub BadAllocateExample()

    Dim p As Byte Ptr

    p = Allocate(420)   '' assign pointer to new memory

    p = Allocate(420)   '' reassign same pointer to different memory,
                        '' old address is lost and that memory is leaked


End Sub

    '' Main
    BadAllocateExample() '' Creates a memory leak
    Print "Memory leak!"
    BadAllocateExample() '' ... and another
    Print "Memory leak!"

Platform Differences:
  • This procedure is not guaranteed to be thread-safe.

Dialect Differences:
Differences from QB:
  • New to FreeBASIC

See also:
Back to Memory Functions
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