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{{fbdoc item="title" value="User Input Functions (Graphics Library)"}}----
Procedures (from graphics library) for working with mice, gaming devices and keyboards.

{{fbdoc item="desc"}}
These procedures provide access to external devices such as keyboards, mice and gamepads.

**{{anchor name="MOUSEJOY|Mouse and Joystick Input"}}**
Procedures that provide state information of the mouse or joystick.
**{{anchor name="KEYBOARD|Keyboard Input"}}**
Procedures that provide keyboard state information.

<<{{anchor name="MOUSEJOY"}}{{fbdoc item="section" value="Mouse and Joystick Input"}}
=={{fbdoc item="keyword" value="KeyPgGetmouse|GETMOUSE"}}==
Gets button and axis information for the mouse.
=={{fbdoc item="keyword" value="KeyPgSetmouse|SETMOUSE"}}==
Sets position and visibility of the mouse cursor.
=={{fbdoc item="keyword" value="KeyPgGetjoystick|GETJOYSTICK"}}==
Gets button and axis information for gaming devices.
=={{fbdoc item="keyword" value="KeyPgStick|STICK"}}==
Gets axis position for gaming devices.
=={{fbdoc item="keyword" value="KeyPgStrig|STRIG"}}==
Gets button state for gaming devices.
<<>>{{anchor name="KEYBOARD"}}{{fbdoc item="section" value="Keyboard Input"}}
=={{fbdoc item="keyword" value="KeyPgMultikey|MULTIKEY"}}==
Gets key information for the keyboard.

{{fbdoc item="back" value="DocToc|Table of Contents"}}
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