Lynn's Legacy [Now on Linux, and joystick support!]

User projects written in or related to FreeBASIC.
cha0s
Site Admin
Posts: 5317
Joined: May 27, 2005 6:42
Location: Illinois
Contact:

Lynn's Legacy [Now on Linux, and joystick support!]

Postby cha0s » Jul 21, 2006 9:05

Lynn's Legacy is an independent 2d action RPG, inspired by the likes of Secret of Mana,
the Soul Blazer series, and the first three Zelda games.

The story follows the character of Lynn, a ball 'n chain wielding mercenary who
wakes up in a small forest clearing after being blown out of the sky on a
mysterious escort mission. She has almost no recollection of the events leading
up to this point, and things only get stranger-- Portals leading to entirely new
dimensions, strange encounters with sentient seeds, and an odd spectre of a man who
calls himself Moth...

This is a project we've been working on for several years (since about mid-2003),
though 'serious' development on what became the current version hasn't been going on
quite as long. (Started Feb. 18th, 2005.)

After an extremely stressful few months, seemingly endless testing, and hearing
that damned dungeon song for the millionth time, it's all finished.
Eight dungeons, four overworld areas, five chapters...

This was a very difficult project to complete.
We hope you enjoy the final product.


~Download links~

Windows:

Full version:
http://prdownloads.sourceforge.net/lynn ... e?download

No sounds or music:
http://prdownloads.sourceforge.net/lynn ... e?download

Linux:

Full version:
http://prdownloads.sourceforge.net/lynn ... z?download

No sounds or music:
http://prdownloads.sourceforge.net/lynn ... z?download


Source Code:
http://prdownloads.sourceforge.net/lynn ... p?download


Please, READ THE README ;)

Josiah Tobin and cha0s, Lynn's Legacy team
Last edited by cha0s on Aug 26, 2006 14:27, edited 4 times in total.
Pritchard
Posts: 5425
Joined: Sep 12, 2005 20:06
Location: Ohio, USA

Postby Pritchard » Jul 21, 2006 9:19

Yes! Finally! I can tell people about this game publically!
redcrab
Posts: 618
Joined: Feb 07, 2006 15:29
Location: France / Luxemburg
Contact:

Postby redcrab » Jul 21, 2006 9:31

WAAAAHOOO !

That's Cooooooooooooooooooooool !

Wonderful !

All this free ... It's incredible with a so good profesional result !

I'm actualy at the vry beginning looking for what can be open with the found key... until now I love the story line !

My actual tiny review
Ergonomy : 10/10
Gfx : 10/10
sound : 10/10
fun : 10/10

I'm pretty sure that you can already prepare the sequel ;)

Fun fun fun !
Congratz to the LL teams
BastetFurry
Posts: 255
Joined: Jan 05, 2006 0:56

Postby BastetFurry » Jul 21, 2006 11:11

Nice game, but quite hard.
These whitecaped dudes are way too hard to beat, they have 3 hp and hand out 2 damage in ranged form. Way too hard for a beginner character, i died like 15 times in the first dungeon.
Josiah Tobin
Posts: 52
Joined: Jun 23, 2005 7:19
Location: Nanaimo, BC

Postby Josiah Tobin » Jul 21, 2006 11:20

Perhaps you should adopt a different strategy? This game is somewhat different from the typical action RPG in that you probably shouldn't go killing most enemies you come across. :)
But yes, it is a fairly challenging game if you aren't used to its playing style.
yetifoot
Posts: 1710
Joined: Sep 11, 2005 7:08
Location: England
Contact:

Postby yetifoot » Jul 21, 2006 11:22

Kool! (and the gang)
D.J.Peters
Posts: 7191
Joined: May 28, 2005 3:28

Postby D.J.Peters » Jul 21, 2006 13:39

Isn't my favorit genre but looks realy nice good work of gfx,sfx and code.

Joshy
cha0s
Site Admin
Posts: 5317
Joined: May 27, 2005 6:42
Location: Illinois
Contact:

Postby cha0s » Jul 21, 2006 14:40

marzec is attempting to compile the source for linux!


...and probably won't be able to, because i hardcoded backslahes like a n00b.
relsoft
Posts: 1767
Joined: May 27, 2005 10:34
Location: Philippines
Contact:

Postby relsoft » Jul 21, 2006 15:04

wooohoo!!!
redcrab
Posts: 618
Joined: Feb 07, 2006 15:29
Location: France / Luxemburg
Contact:

Postby redcrab » Jul 21, 2006 15:16

cha0s wrote:marzec is attempting to compile the source for linux!


...and probably won't be able to, because i hardcoded backslahes like a n00b.



"Ksss Ksss a bat jelyfish hit you ! 3 HP lost"
tunginobi
Posts: 655
Joined: Jan 10, 2006 0:44
Contact:

Postby tunginobi » Jul 21, 2006 15:17

Good stuff! Works fine under Linux using Wine, BTW.

Nice game, but quite hard.
These whitecaped dudes are way too hard to beat, they have 3 hp and hand out 2 damage in ranged form. Way too hard for a beginner character, i died like 15 times in the first dungeon.

Tip: Get nice and close and at an angle. You'll lose zero health that way. Divide and conquer: don't attack more than one of those things at a time.

No deaths on this end, even managed the first boss alright.
Last edited by tunginobi on Jul 21, 2006 15:20, edited 1 time in total.
redcrab
Posts: 618
Joined: Feb 07, 2006 15:29
Location: France / Luxemburg
Contact:

Postby redcrab » Jul 21, 2006 15:19

tunginobi wrote:Good stuff! Works fine under Linux using Wine, BTW.


"Lynn cast a spell and kill the bat jelyfish, get 3 hp bonus"
Jocke The Beast
Posts: 272
Joined: May 28, 2005 10:21
Contact:

Postby Jocke The Beast » Jul 21, 2006 15:23

Well, what can I say...great work guys. You made what I never managed to do: a well-made funny action rpg that's funny to play. I've just played for about a hour now but it feels very stable and well programmed. And really guys, action rpgs are so funny...and I've always liked them more then all the rpg's alá Final Fantasy...ever since I layed my hands on Zelda for NES.

So, no time for writing corky posts, must help Lynn in the dungeons fighting wierd plants with hats :)
cha0s
Site Admin
Posts: 5317
Joined: May 27, 2005 6:42
Location: Illinois
Contact:

Postby cha0s » Jul 21, 2006 15:24

tunginobi wrote:Good stuff! Works fine under Linux using Wine, BTW.


Great news dude.

tunginobi wrote:
Nice game, but quite hard.
These whitecaped dudes are way too hard to beat, they have 3 hp and hand out 2 damage in ranged form. Way too hard for a beginner character, i died like 15 times in the first dungeon.

Tip: Get nice and close and at an angle. You'll lose zero health that way. Divide and conquer: don't attack more than one of those things at a time.

No deaths on this end, even managed the first boss alright.


hehe, we've got a zelda freak on our hands! :O
cha0s
Site Admin
Posts: 5317
Joined: May 27, 2005 6:42
Location: Illinois
Contact:

Postby cha0s » Jul 21, 2006 15:26

....haha I love redcrab's play by play <3

Return to “Projects”

Who is online

Users browsing this forum: Bing [Bot] and 1 guest