i think that sound is important in game development as much as graphics are...The Freesound Project is a collaborative database of Creative Commons licensed sounds. Freesound focusses only on sound, not songs. This is what sets freesound apart from other splendid libraries like ccMixter. New to this site? Read the What is Freesound page to learn more!
List of *FREE* game programming resources
The Freesound Project
Here are some I didn't see on the list:
Fontstruct: Online font editor that will export to TTF. Here are a couple of my font experiments.
MaPZone: Free texture editor that will export to various bitmaps or to a file that will work with their commercial graphics middleware.
Color Scheme Designer: Online color scheme program that will group colors for you. Handy for those interfaces.
Glassy Buttons: Online button maker.
Web Button Maker: Another button maker. I used this in one of my menu demos.
CG Textures: Hundreds of photo textures.
The Rogue Bard: Roguish music.
Debut Video Capture Software: Capture from device or screen.
Fontstruct: Online font editor that will export to TTF. Here are a couple of my font experiments.
MaPZone: Free texture editor that will export to various bitmaps or to a file that will work with their commercial graphics middleware.
Color Scheme Designer: Online color scheme program that will group colors for you. Handy for those interfaces.
Glassy Buttons: Online button maker.
Web Button Maker: Another button maker. I used this in one of my menu demos.
CG Textures: Hundreds of photo textures.
The Rogue Bard: Roguish music.
Debut Video Capture Software: Capture from device or screen.
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Irrlicht Wrapper+Newton Example
I got newton working recently with the irrlicht wrapper (developed by the awesome frank dodd) and released the source. I set up some forumns to support people useing the code from it and I hope it gets people into usieng newton for their game.
Forumns:
http://freebasicphysics.freeforums.org/index.php
you can also download it from their with the link to file front and theres an alternate version that people can include as a header that allows them use of some important subroutines with a rough use guide. I am working on getting more functionality like player intergration with newton, physics particals and explosions and stuff. at the moment it's just load a map, load objects and then you can add forces to the objects and thats it but I am adding way more.
Forumns:
http://freebasicphysics.freeforums.org/index.php
you can also download it from their with the link to file front and theres an alternate version that people can include as a header that allows them use of some important subroutines with a rough use guide. I am working on getting more functionality like player intergration with newton, physics particals and explosions and stuff. at the moment it's just load a map, load objects and then you can add forces to the objects and thats it but I am adding way more.
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This is more for the DOS users..
http://www.osdever.net/FreeVGA/home.htm
Covers SVGA.
Haven't dug deep into it, but I hear it's good.. i guess..
~Kiyote!
http://www.osdever.net/FreeVGA/home.htm
Covers SVGA.
Haven't dug deep into it, but I hear it's good.. i guess..
~Kiyote!
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http://web.archive.org/web/200803060023 ... n/Main.htm
The link to Mandelbrot Dazibao died, but I found the entire site on the wayback machine..
This link DOES in fact work, and anyone in DOS should go here, cause it covers SVGA very well.
~Kiyote!
His site is just too cool to fade away..
The link to Mandelbrot Dazibao died, but I found the entire site on the wayback machine..
This link DOES in fact work, and anyone in DOS should go here, cause it covers SVGA very well.
~Kiyote!
His site is just too cool to fade away..
I forgot about this thread. Glad for the update.
This was posted on another forum I visit: Graphical fonts. Nice collection of graphical fonts.
This was posted on another forum I visit: Graphical fonts. Nice collection of graphical fonts.
Stumbled on this: http://ifarchive.plover.net/if-archive/ ... enture.txt
looks like a good resource for game writers.
looks like a good resource for game writers.
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DIB Images, Windows internal clipboard image format, all in fine detail.
http://replay.web.archive.org/200910261 ... /dibs.html
Another product of the "WayBack Machine".
~Kiyote!
http://replay.web.archive.org/200910261 ... /dibs.html
Another product of the "WayBack Machine".
~Kiyote!
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Binary Space Partition Trees for displaying complex 3D imagery correctly, say things overlap each other.
http://replay.web.archive.org/200910261 ... 1/bsp.html
I used
HTTP://PDFMYURL.COM to make it portable.
~Kiyote!
http://replay.web.archive.org/200910261 ... 1/bsp.html
I used
HTTP://PDFMYURL.COM to make it portable.
~Kiyote!
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A whole book on modern 3D, on the web. Dunno if it's crippled anywhere, seems to be whole, I think.
http://www.arcsynthesis.org/gltut/index.html
:M
http://www.arcsynthesis.org/gltut/index.html
:M
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http://www.youtube.com/watch?v=Ye24b3eb ... dded#at=43
Solids in 3D explained visually.
::::
Make use of SID files, turning them into MIDI files.
http://www.remix64.com/board/viewtopic. ... 6&start=15
////
SID2MIDIW.EXE
/
Re-released as non-crippled Free/Shareware by author.
http://www.hvsc.c64.org/#search
////
High Voltage SID collection
I've already played with these, and 3 out of 4 *.SID files convert well to *.MID files.
~Kiyote!
And then some other obscure MiDi files as well.
http://www.armory.com/~keeper/midiall.html
Solids in 3D explained visually.
::::
Make use of SID files, turning them into MIDI files.
http://www.remix64.com/board/viewtopic. ... 6&start=15
////
SID2MIDIW.EXE
/
Re-released as non-crippled Free/Shareware by author.
http://www.hvsc.c64.org/#search
////
High Voltage SID collection
I've already played with these, and 3 out of 4 *.SID files convert well to *.MID files.
~Kiyote!
And then some other obscure MiDi files as well.
http://www.armory.com/~keeper/midiall.html
http://wcmdf.solsector.net/
Wing commander 3ds model: the license is not clear (they states "public domain", then "requires credits", then "can be used in any way for NON-commercial NON-profit "; it looks something like a CC by-nc license.
Wing commander 3ds model: the license is not clear (they states "public domain", then "requires credits", then "can be used in any way for NON-commercial NON-profit "; it looks something like a CC by-nc license.
GrafX2 is a bitmap graphics editor most suitable for pixel art. It's free and open source (distributed under GNU General Public License).
Ports to multiples systems including linux and windows are present.
Grafx2
Ports to multiples systems including linux and windows are present.
Grafx2
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The last version allows color cycling, too; so, it could be used to do awesome animations (do you remember http://www.freebasic.net/forum/viewtopic.php?t=16119?)