WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated June 3, 2018)

User projects written in or related to FreeBASIC.
ur_naz
Posts: 36
Joined: Mar 02, 2016 12:44

Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated June 3, 2018)

Postby ur_naz » Jun 10, 2018 21:52

it is very annoying that every time I run WinFBE it sets to win32 console mode. And it is very impractical that both of win32 and win64 ver are using same settings
Josep Roca
Posts: 293
Joined: Sep 27, 2016 18:20
Location: Valencia, Spain

Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated June 3, 2018)

Postby Josep Roca » Jun 10, 2018 22:14

You can choose the option that you prefer.
deltarho[1859]
Posts: 1157
Joined: Jan 02, 2017 0:34
Location: UK

Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated June 3, 2018)

Postby deltarho[1859] » Jun 10, 2018 22:44

I think ur_naz means on loading - I don't think WinFBE remembers what mode was used on the last session - poseidonFB does.

However, WinFBE remembers what open tabs are using - poseidonFB does not.

@ur_naz

I just switch from 32 bit to 64 bit. What settings are you changing between modes?
PaulSquires
Posts: 640
Joined: Jul 14, 2005 23:41
Contact:

Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated June 3, 2018)

Postby PaulSquires » Jun 10, 2018 23:44

ur_naz wrote:it is very annoying that every time I run WinFBE it sets to win32 console mode. And it is very impractical that both of win32 and win64 ver are using same settings


You can set which Build Configuration that you always want to be the default when you startup the program or load a new or existing file. To do this, select " Build Configurations (F7)" from the "Options" menu. Select the build and then check the box called "Set as default".

Be aware though that if you are working in a "Project", then the selected Build for that project is saved in the project's configuration file (*.wfbe). That setting always overrides the one that you may have had selected as "Set as default" from "Options" menu. This makes it very easy to have projects related to specific builds.
ur_naz
Posts: 36
Joined: Mar 02, 2016 12:44

Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated June 3, 2018)

Postby ur_naz » Jun 11, 2018 9:31

yes, i mean on loading. thanx for tip.

but now when i start for example win64 ver and set win64 build mode, then run win32 ver and it is set to win64 build mode, then set win32 build mode, and run win64 ver, so win64 ver is set to win32 build mode.

The language settings are common for both too. And maybe other settings too
Josep Roca
Posts: 293
Joined: Sep 27, 2016 18:20
Location: Valencia, Spain

Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated June 3, 2018)

Postby Josep Roca » Jun 11, 2018 10:19

Indeed. They are not separate editors, but the same editor compiled to 32 or 64 bit.

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