FBImage static Win/Lin 32/64-bit
Re: FBImage static Win/Lin 32/64-bit
Instead, it would be best if dpitch would be declared as LONG.
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Re: FBImage static Win/Lin 32/64-bit
no don't mix native integer with long :-(fxm wrote:Instead, it would be best if dpitch would be declared as LONG.
Joshy
Re: FBImage static Win/Lin 32/64-bit
Then you'll have to stick with FBC <= 1.07.3.D.J.Peters wrote:no don't mix native integer with long :-(
From version 1.08.0 it's either LONG or LONGINT as per "ScreenInfo/ImageInfo" in the Doc's. ;-)
Re: FBImage static Win/Lin 32/64-bit
and also "ScreeenControl".
Re: FBImage static Win/Lin 32/64-bit
How come this library is not included with the FB distribution? Or better yet, built into the FB graphics library? It's too useful not to have it available.
Re: FBImage static Win/Lin 32/64-bit
We are working on that. This one, FbSound, and a couple others. The next release will probably have them all included as static libraries.
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Re: FBImage static Win/Lin 32/64-bit
For a fun project I needed writing retro RGB and RGBA TGA files so I added it to FBImage.
(see first post for download)
Joshy
(see first post for download)
Joshy
Code: Select all
function SaveTGAFile(byval img as any ptr, byval filename as const zstring ptr, byval saveAlpha as boolean) as boolean