Hello all,
I want to make an opensource VoxelGame sandbox project (like minnecraft gameplay), i'm hope finding some coders who are more easy with the 3D rendering than me. I hope make an "educationnal" project that many young coder can learn with fun. A project that could be moded etc
If you're interested by this project : mistersatch59@gmail.com
Best regards
VoxelGame Project
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- Posts: 5
- Joined: Oct 20, 2013 13:05
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- Posts: 5
- Joined: Oct 20, 2013 13:05
Re: VoxelGame Project
Nobody to help me ? Do you know a project like FBCraft with source that i can work on it to make my "own" project ?
Thanks !
Thanks !
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- Posts: 3917
- Joined: Jan 01, 2009 7:03
- Location: Australia
Re: VoxelGame Project
After a quick google to see what you were interested in I see something called UemeU allows you to create your own worlds with ever-growing library?
http://www.sandbox-games.net/
With a FreeBasic forum search I see gothom has used voxels.
http://www.freebasic.net/forum/viewtopi ... el#p183019
The closest I ever came was,
http://www.freebasic.net/forum/viewtopi ... lit=blocks
http://www.sandbox-games.net/
With a FreeBasic forum search I see gothom has used voxels.
http://www.freebasic.net/forum/viewtopi ... el#p183019
The closest I ever came was,
http://www.freebasic.net/forum/viewtopi ... lit=blocks
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- Posts: 5
- Joined: Oct 20, 2013 13:05
Re: VoxelGame Project
Thanks ! I'm going to read all this topics
Re: VoxelGame Project
With OpenB3D, you could load voxel sprites.
Also, you can use CSG functions to combine many cubes into a single mesh.
Also, you can use CSG functions to combine many cubes into a single mesh.
Re: VoxelGame Project
I just started out with the basics, rendering meshes that consist of textured quads
the fbcraft source can be found here though: https://github.com/fwsGonzo/cppcraft
I rewrote it in c++ because i had some issues here and there that shall not be named :)
If you have any specific questions, you can just ask, but if you are just starting out with game programming you really want to take it easy and learn everything from the beginning, just like everyone else has to do .. :P
It's not like fbcraft is/was my first project
Also, keep in mind that minecraft is over 100k lines of code, even though it might seem like it's something everyone can do, but it's honestly more about endurance and focus than anything else
the fbcraft source can be found here though: https://github.com/fwsGonzo/cppcraft
I rewrote it in c++ because i had some issues here and there that shall not be named :)
If you have any specific questions, you can just ask, but if you are just starting out with game programming you really want to take it easy and learn everything from the beginning, just like everyone else has to do .. :P
It's not like fbcraft is/was my first project
Also, keep in mind that minecraft is over 100k lines of code, even though it might seem like it's something everyone can do, but it's honestly more about endurance and focus than anything else
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- Posts: 5
- Joined: Oct 20, 2013 13:05
Re: VoxelGame Project
thank's for you responses and advices !
Can you explain me briefly the matters with your code that you restart from scratch ?
My problem is OpenGL or/and graphic rendering, for the rest i'm a "good" (unpretentious) coder that's my job since 20 years. But i want to do this challenge in memory of my first programs/games in basic in 1984 !
Can you explain me briefly the matters with your code that you restart from scratch ?
My problem is OpenGL or/and graphic rendering, for the rest i'm a "good" (unpretentious) coder that's my job since 20 years. But i want to do this challenge in memory of my first programs/games in basic in 1984 !