This was my entry for the FBGD 2013 competition, Seasons Of The Year. It's still an alpha version so some parts aren't quite done yet, but it's perfectly playable as-is.
http://www.eponasoft.com/pdgalpha1.7z
http://www.frozenutopia.com/pdgalpha1.7z
This game uses the default FB graphics library at 1024x768 resolution. It requires a pretty decent computer to run, and it's best run with minimal other processes. Since it was coded in a hurry for the compo, it's not the most optimal game engine design. The download size is about 112MB. Also, I should mention that it contains a small amount of nudity, so it's probably not a game for kids.
Here's some select screenshots:
http://www.frozenutopia.com/paradoxgirl1.png
http://www.frozenutopia.com/paradoxgirl6.png
http://www.frozenutopia.com/paradoxgirl8.png
http://www.frozenutopia.com/paradoxgirl9.png
http://www.frozenutopia.com/paradoxgirl12.png
http://www.frozenutopia.com/paradoxgirl16.png
http://www.frozenutopia.com/paradoxgirl20.png
http://www.frozenutopia.com/paradoxgirl27.png
http://www.frozenutopia.com/paradoxgirl31.png
http://www.frozenutopia.com/paradoxgirl33.png
Paradox Girl (alpha version)
Re: Paradox Girl (alpha version)
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Last edited by alfakilo on Jul 07, 2014 19:14, edited 1 time in total.
Re: Paradox Girl (alpha version)
Nice game Epona but I have found some problems.
I noticed that there seems to be some alignment problem with the enemies in the winter level. They are not on the same plane as the character.
There was also a bug in the summer level where I was completely depleted of hearts but got them refilled for some odd reason only to get onehit killed the second later. I like how the enemies flies away when you finish them off though :).
When hitting a enemy I guess they are supposed to flicker. For me they go completely invisible for a couple of seconds. The same goes for your own character.
I noticed that there seems to be some alignment problem with the enemies in the winter level. They are not on the same plane as the character.
There was also a bug in the summer level where I was completely depleted of hearts but got them refilled for some odd reason only to get onehit killed the second later. I like how the enemies flies away when you finish them off though :).
When hitting a enemy I guess they are supposed to flicker. For me they go completely invisible for a couple of seconds. The same goes for your own character.
Re: Paradox Girl (alpha version)
I'm pretty sure I left the text file in the package about the Winter scene not working right. Also, the Summer thing wasn't a bug... when the temperature gets too high, the level ends for you, no matter where you are or what you're doing. And yeah, they're supposed to flicker... I could just make them alpha instead. :)