Yep, another update to my site.
A freebasic game and about 4 mini programs.
http://rel.phatcode.net/
Enjoy!
Genso's Junkyard Updates!
Re: Genso's Junkyard Updates!
Pyromax Dax is great! So sad to hear its going to be your last in FB.
Have fun in Java world.
Have fun in Java world.
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- Posts: 5494
- Joined: Sep 12, 2005 20:06
- Location: California
Re: Genso's Junkyard Updates!
Have you looked into ActionScript at all? The current game frameworks rely purely on sprites - but I was doing AS3 game development using FlashDevelop + Flex. It was a lot of fun.
If I had more time, I would have completed my game dev framework and released it :)
(My framework was much better than Flixel, if I do say so myself.)
Flash:
- Built-in display lists
- Matrices
- Filters/Effects
- (Sometimes) Hardware accelerated
- Easy and fun to use (like JavaScript)
- No software installations
- Relatively portable
etc.
Any reason to use Java? Is it because you're writing apps for mobile devices?
I'm not sure I ever want to use Java for hobby projects again. It gets in your way so much. Its real use is in Enterprise applications, where it happens to have support for a lot of Design Patterns and Development Methodologies (TDD, BDD, etc.)
But it is certainly not a "fun" programming language, at least in my opinion...
If I had more time, I would have completed my game dev framework and released it :)
(My framework was much better than Flixel, if I do say so myself.)
Flash:
- Built-in display lists
- Matrices
- Filters/Effects
- (Sometimes) Hardware accelerated
- Easy and fun to use (like JavaScript)
- No software installations
- Relatively portable
etc.
Any reason to use Java? Is it because you're writing apps for mobile devices?
I'm not sure I ever want to use Java for hobby projects again. It gets in your way so much. Its real use is in Enterprise applications, where it happens to have support for a lot of Design Patterns and Development Methodologies (TDD, BDD, etc.)
But it is certainly not a "fun" programming language, at least in my opinion...
Re: Genso's Junkyard Updates!
I'm actually having a lot of fun coding in java. Learning Java is out of neccesity. I was contacted by a publisher and the NDK just wont cut it.anonymous1337 wrote:Have you looked into ActionScript at all? The current game frameworks rely purely on sprites - but I was doing AS3 game development using FlashDevelop + Flex. It was a lot of fun.
If I had more time, I would have completed my game dev framework and released it :)
(My framework was much better than Flixel, if I do say so myself.)
Flash:
- Built-in display lists
- Matrices
- Filters/Effects
- (Sometimes) Hardware accelerated
- Easy and fun to use (like JavaScript)
- No software installations
- Relatively portable
etc.
Any reason to use Java? Is it because you're writing apps for mobile devices?
I'm not sure I ever want to use Java for hobby projects again. It gets in your way so much. Its real use is in Enterprise applications, where it happens to have support for a lot of Design Patterns and Development Methodologies (TDD, BDD, etc.)
But it is certainly not a "fun" programming language, at least in my opinion...
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- Posts: 5494
- Joined: Sep 12, 2005 20:06
- Location: California
Re: Genso's Junkyard Updates!
Good to know. I assume you're not using Netbeans, then. Java + Eclipse isn't so bad, although I still think Eclipse is a mess.
By the way, congratulations on your game dev going so well. You've been working hard at it for a long time, man. Cheers.
By the way, congratulations on your game dev going so well. You've been working hard at it for a long time, man. Cheers.
Re: Genso's Junkyard Updates!
I didn't plan on that but somehow, a publisher noticed one of my games which was ported to android.anonymous1337 wrote:Good to know. I assume you're not using Netbeans, then. Java + Eclipse isn't so bad, although I still think Eclipse is a mess.
By the way, congratulations on your game dev going so well. You've been working hard at it for a long time, man. Cheers.
I'm actually using 3 IDE's. Netbeans for doing RAD UI, eclipse for coding games and Jcreator for viewing docs and testing algos.
Eclipse and Jcreator are usually open simultaneously when I code.
re: Flash. LOJ(used to frequent here and is doing gamedev on flash professionally) once tried to convert me to flash but somehow I did not like it. No idea why. I still have the flex sdk he sent me.
Somehow java just clicked.
I'll still code in FB but no big projects.
Re: Genso's Junkyard Updates!
relsoft is there any way to revive my garbage on your site? I want to post opengl fb stuff.
Re: Genso's Junkyard Updates!
To bad to hear it might be your last fb game. Hopefully you'll get some time over someday and change your mind :).
I like your game, it's really fun. The bounchy blocks are a bit bothersome though XD
I like your game, it's really fun. The bounchy blocks are a bit bothersome though XD
Re: Genso's Junkyard Updates!
Long time no see! It's Galeon (Arnel A. Borja, I changed my username).
Seems like you have some new games, I will try them out once I have some time :D
It would be nice if you're also going to build some Java ME games so that I could play them on my cellphone :D
Seems like you have some new games, I will try them out once I have some time :D
It would be nice if you're also going to build some Java ME games so that I could play them on my cellphone :D