Joshy
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' by D.J.Peters (Joshy)
' an put, scale, rotate hackfor the new ImageHeader format.
' MultiPut [destination],[xmidpos],[ymidpos],source,[xScale],[yScale],[Rotate],[Trans]
#define UseRad 'if not then Rotate are in degres
Sub MultiPut(Byval lpTarget As Any Ptr= 0, _
Byval xMidPos As Integer= 0, _
Byval yMidPos As Integer= 0, _
Byval lpSource As Any Ptr , _
Byval xScale As Single = 1, _
Byval yScale As Single = 1, _
Byval Rotate As Single = 0, _
Byval Trans As Integer= 0)
If (screenptr=0) Or (lpSource=0) Then Exit Sub
If xScale < 0.001 Then xScale=0.001
If yScale < 0.001 Then yScale=0.001
Dim As Integer MustLock,MustRotate
If lpTarget= 0 Then MustLock =1
If Rotate <>0 Then MustRotate=1
Dim as Integer TargetWidth,TargetHeight,TargetBytes,TargetPitch
If MustLock Then
ScreenInfo _
TargetWidth , _
TargetHeight, _
TargetBytes ,,_
TargetPitch
TargetBytes shr=3
lpTarget=ScreenPtr
Else
TargetBytes = cptr(uinteger Ptr,lpTarget)[1]
TargetWidth = cptr(uinteger Ptr,lpTarget)[2]
TargetHeight = cptr(uinteger Ptr,lpTarget)[3]
TargetPitch = cptr(uinteger Ptr,lpTarget)[4]
lpTarget += 32
End If
If (TargetWidth<4) Or (TargetHeight<4) Then Exit Sub
Dim As Integer SourceWidth,SourceHeight,SourceBytes,SourcePitch
if cptr(integer Ptr,lpSource)[0] = 7 then
SourceBytes = cptr(uinteger Ptr,lpSource)[1]
SourceWidth = cptr(uinteger Ptr,lpSource)[2]
SourceHeight = cptr(uinteger Ptr,lpSource)[3]
SourcePitch = cptr(uinteger Ptr,lpSource)[4]
lpSource += 32
else
SourceBytes = 1
SourceWidth = cptr(ushort Ptr,lpSource)[0] shr 3
SourceHeight = cptr(ushort Ptr,lpSource)[1]
SourcePitch = SourceWidth
lpSource += 4
end if
#if 0
? TargetWidth & "x" & TargetHeight & "x" & TargetBytes,TargetPitch
? SourceWidth & "x" & SourceHeight & "x" & SourceBytes,SourcePitch
? MustLock,Trans
sleep:end
#endif
If (SourceWidth<2) Or (SourceHeight<2) Then Exit Sub
If (TargetBytes<>SourceBytes) Then Exit Sub
#define xs 0 'screen
#define ys 1
#define xt 2 'texture
#define yt 3
Dim As Single Points(3,3)
points(0,xs)=-SourceWidth/2 * xScale
points(1,xs)= SourceWidth/2 * xScale
points(2,xs)= points(1,xs)
points(3,xs)= points(0,xs)
points(0,ys)=-SourceHeight/2 * yScale
points(1,ys)= points(0,ys)
points(2,ys)= SourceHeight/2 * yScale
points(3,ys)= points(2,ys)
points(1,xt)= SourceWidth-1
points(2,xt)= points(1,xt)
points(2,yt)= SourceHeight-1
points(3,yt)= points(2,yt)
Dim As Uinteger i
Dim As Single x,y
If MustRotate Then
#ifndef UseRad
Rotate*=0.017453292 'degre 2 rad
#endif
While Rotate< 0 :rotate+=6.2831853:Wend
While Rotate>=6.2831853:rotate-=6.2831853:Wend
For i=0 To 3
x=points(i,xs)*Cos(Rotate) - points(i,ys)*Sin(Rotate)
y=points(i,xs)*Sin(Rotate) + points(i,ys)*Cos(Rotate)
points(i,xs)=x:points(i,ys)=y
Next
End If
Dim As Integer yStart,yEnd,xStart,xEnd
yStart=100000:yEnd=-yStart:xStart=yStart:xEnd=yEnd
#define LI 0 'LeftIndex
#define RI 1 'RightIndex
#define IND 0 'Index
#define NIND 1 'NextIndex
Dim As Integer CNS(1,1) 'Counters
For i=0 To 3
points(i,xs)=Int(points(i,xs)+xMidPos)
points(i,ys)=Int(points(i,ys)+yMidPos)
If points(i,ys)<yStart Then yStart=points(i,ys):CNS(LI,IND)=i
If points(i,ys)>yEnd Then yEnd =points(i,ys)
If points(i,xs)<xStart Then xStart=points(i,xs)
If points(i,xs)>xEnd Then xEnd =points(i,xs)
Next
If yStart =yEnd Then Exit Sub
If yStart>=TargetHeight Then Exit Sub
If yEnd <0 Then Exit Sub
If xStart = xEnd Then Exit Sub
If xStart>=TargetWidth Then Exit Sub
If xEnd <0 Then Exit Sub
Dim As uByte Ptr t1,s1
Dim As uShort Ptr t2,s2
Dim As uInteger Ptr t4,s4
#define ADD 0
#define CMP 1
#define SET 2
Dim As Integer ACS(1,2) 'add compare and set
ACS(LI,ADD)=-1:ACS(LI,CMP)=-1:ACS(LI,SET)=3
ACS(RI,ADD)= 1:ACS(RI,CMP)= 4:ACS(RI,SET)=0
#define EX 0
#define EU 1
#define EV 2
#define EXS 3
#define EUS 4
#define EVS 5
Dim As Single E(2,6),S(6),Length,uSlope,vSlope
Dim As Integer U,UV,UA,UN,V,VV,VA,VN
' share the same highest point
CNS(RI,IND)=CNS(LI,IND)
If MustLock Then ScreenLock
' loop from Top to Bottom
While yStart<yEnd
'Scan Left and Right sides together
For i=LI To RI
' bad to read but fast and short ;-)
If yStart=points(CNS(i,IND),ys) Then
CNS(i,NIND)=CNS(i,IND)+ACS(i,Add)
If CNS(i,NIND)=ACS(i,CMP) Then CNS(i,NIND)=ACS(i,SET)
While points(CNS(i,IND),ys) = points(CNS(i,NIND),ys)
CNS(i, IND)=CNS(i,NIND)
CNS(i,NIND)=CNS(i, IND)+ACS(i,Add)
If CNS(i,NIND)=ACS(i,CMP) Then CNS(i,NIND)=ACS(i,SET)
Wend
E(i,EX) = points(CNS(i, IND),xs)
E(i,EU) = points(CNS(i, IND),xt)
E(i,EV) = points(CNS(i, IND),yt)
Length = points(CNS(i,NIND),ys)
Length -= points(CNS(i, IND),ys)
If Length <> 0.0 Then
E(i,EXS) = points(CNS(i, NIND),xs)-E(i,EX):E(i,EXS)/=Length
E(i,EUS) = points(CNS(i, NIND),xt)-E(i,EU):E(i,EUS)/=Length
E(i,EVS) = points(CNS(i, NIND),yt)-E(i,EV):E(i,EVS)/=Length
End If
CNS(i,IND)=CNS(i,NIND)
End If
Next
If (yStart<0) Then Goto SkipScanLine
xStart=E(LI,EX)+0.5:If xStart>=TargetWidth Then Goto SkipScanLine
xEnd =E(RI,EX)-0.5:If xEnd < 0 Then Goto SkipScanLine
If (xStart=xEnd) Then Goto SkipScanLine
'if xEnd <xStart then goto SkipScanLine
Length=xEnd-xStart
uSlope=E(RI,EU)-E(LI,EU):uSlope/=Length
vSlope=E(RI,EV)-E(LI,EV):vSlope/=Length
If xstart<0 Then
Length=Abs(xStart)
U=Int(E(LI,EU)+uSlope*Length)
V=Int(E(LI,EV)+vSlope*Length)
xStart = 0
Else
U=Int(E(LI,EU)):V=Int(E(LI,EV))
End If
If xEnd>=TargetWidth Then xEnd=TargetWidth-1
UV=Int(uSlope):UA=(uSlope-UV)*100000:UN=0
VV=Int(vSlope):VA=(vSlope-VV)*100000:VN=0
xEnd-=xStart
Select Case TargetBytes
Case 1
t1=cptr(ubyte ptr,lpTarget)
t1+=yStart*TargetPitch+xStart:xStart=0
If Trans=0 Then
While xStart<xEnd
s1=lpSource+V*SourcePitch+U
*t1=*s1
U+=UV:UN+=UA:If UN>=100000 Then U+=1:UN-=100000
V+=VV:VN+=VA:If VN>=100000 Then V+=1:VN-=100000
If u<0 Then u=0
If v<0 Then v=0
xStart+=1:t1+=1
Wend
Else
While xStart<xEnd
s1=lpSource+V*SourcePitch+U
If *s1 Then *t1=*s1
U+=UV:UN+=UA:If UN>=100000 Then U+=1:UN-=100000
V+=VV:VN+=VA:If VN>=100000 Then V+=1:VN-=100000
If u<0 Then u=0
If v<0 Then v=0
xStart+=1:t1+=1
Wend
End If
Case 2
t2=cptr(Short Ptr,lpTarget)
t2+=yStart*(TargetPitch shr 1)+xStart:xStart=0
If Trans=0 Then
While xStart<xEnd
s2=cptr(Short Ptr,lpSource)+V*(SourcePitch shr 1)+U
*t2=*s2
U+=UV:UN+=UA:If UN>=100000 Then U+=1:UN-=100000
V+=VV:VN+=VA:If VN>=100000 Then V+=1:VN-=100000
If u<0 Then u=0
If v<0 Then v=0
xStart+=1:t2+=1
Wend
Else
While xStart<xEnd
s2=cptr(Short Ptr,lpSource)+V*(SourcePitch shr 1)+U
If *s2<>&HF81F Then *t2=*s2
U+=UV:UN+=UA:If UN>=100000 Then U+=1:UN-=100000
V+=VV:VN+=VA:If VN>=100000 Then V+=1:VN-=100000
If u<0 Then u=0
If v<0 Then v=0
xStart+=1:t2+=1
Wend
End If
Case 4
t4=cptr(Integer Ptr,lpTarget)+yStart*(TargetPitch shr 2)+xStart:xStart=0
If Trans=0 Then
While xStart<xEnd
s4=cptr(Integer Ptr,lpSource)+V*(SourcePitch shr 2)+U
*t4=*s4
U+=UV:UN+=UA:If UN>=100000 Then U+=1:UN-=100000
V+=VV:VN+=VA:If VN>=100000 Then V+=1:VN-=100000
If u<0 Then u=0
If v<0 Then v=0
xStart+=1:t4+=1
Wend
Else
While xStart<xEnd
's4=cptr(Integer Ptr,lpSource):s4+=V*(SourcePitch shr 2):s4+=U
s4=cptr(Integer Ptr,lpSource)+V*(SourcePitch shr 2)+U
If *s4<>&HFFFF00FF Then *t4=*s4
U+=UV:UN+=UA:If UN>=100000 Then U+=1:UN-=100000
V+=VV:VN+=VA:If VN>=100000 Then V+=1:VN-=100000
If u<0 Then u=0
If v<0 Then v=0
xStart+=1:t4+=1
Wend
End If
End Select
SkipScanLine:
E(LI,EX)+=E(LI,EXS):E(LI,EU)+=E(LI,EUS):E(LI,EV)+=E(LI,EVS)
E(RI,EX)+=E(RI,EXS):E(RI,EU)+=E(RI,EUS):E(RI,EV)+=E(RI,EVS)
yStart+=1:If yStart=TargetHeight Then yStart=yEnd 'exit loop
Wend
If MustLock Then ScreenUnlock
End Sub
'
' main
'
#define scr_w 320 'change it
#define scr_h 200
Dim As Any Ptr Sprite
Dim As Single xZoom,yZoom,Rotate
Dim As Integer x,y,b,counter
#define wh scr_w\2
#define hh scr_h\2
screenres scr_w,scr_h,8
'screenres scr_w,scr_h,15
'screenres scr_w,scr_h,16
'screenres scr_w,scr_h,24
'screenres scr_w,scr_h,32
'create an sprite
screeninfo ,,b
If b=8 Then
Line (0,0)-(100,100),0,BF 'trans rectangle
Circle (50,50),50,14,,,,F
Circle (25,30),12,15,,,,F
Circle (75,30),12,15,,,,F
Circle (25,30), 7, 0,,,,F
Circle (75,30), 7, 0,,,,F
Circle (50,50),28, 0,1.57*2,1.57*4
Else
Line (0,0)-(100,100),rgb(255,0,255),BF 'trans rectangle
Circle (50,50),50,rgb(255,255, 0),,,,F
Circle (25,30),12,rgb(255,255,255),,,,F
Circle (75,30),12,rgb(255,255,255),,,,F
Circle (25,30), 7,rgb( 0, 0, 0),,,,F
Circle (75,30), 7,rgb( 0, 0, 0),,,,F
Circle (50,50),28,rgb( 0, 0, 0),1.57*2,1.57*4
End If
Sprite=ImageCreate(101,101)
locate 12,2:? "press a key"
getkey
Get (0,0)-(100,100),Sprite
rotate=3.14
While Len(Inkey)=0
cls
xZoom=Cos(Rotate*2)*2+2.1
yZoom=Sin(Rotate*3)*2+2.1
MultiPut(,wh,hh,Sprite,xZoom,yZoom,Rotate,0) ',1=trans
Sleep 20:Rotate+=0.01
Wend
End