TUTORIAL: Using FMOD for In-Game Music

Post your FreeBASIC source, examples, tips and tricks here. Please don’t post code without including an explanation.
lindomar
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Joined: Feb 21, 2006 21:37

Post by lindomar »

D.J.Peters wrote:fbsound is sexy open source and total free :-)
(i wish i would be free too but i'm a cpuslave)
Yes... Yes...
Iam Awaiting FBSound 0.04

I use FMODEx... but as soon as has ready some functions of FBSound will abandon FMOD once and for all....


Live FBSound Free... Free... Totally Free...
Misthema
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Joined: Sep 02, 2007 21:12

Post by Misthema »

Could you shiftlynx make tutorial for FMOD's SPECTRUM ANALYSIS? :>
anonymous1337
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Location: California

Post by anonymous1337 »

Misthema wrote:Could you shiftlynx make tutorial for FMOD's SPECTRUM ANALYSIS? :>
I don't think I've seen shiftlynx post in a long time :D
DCrawshawJr
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Re: TUTORIAL: Using FMOD for In-Game Music

Post by DCrawshawJr »

I have a question about licensing for FMOD:

Is a game using FMOD considered commercial if the actual program is offered for free, but the designer makes its money from advertisements from the website?
Roland Chastain
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Re: TUTORIAL: Using FMOD for In-Game Music

Post by Roland Chastain »

@DCrawshawJr

Hi !

I have no answer to your question, but I wanted to thank shiftlynx for this very clear and interesting tutorial. I hope I will soon have time to try the code examples.

Do someone can say to me how I could make myself midi files (or other) with my "own" music ? I am a little little musician, and I would like to add to my program a melody that I like.

If I correctly understand, I can't do that with FMOD itself. I need an existing music file, isn't it ?
Last edited by Roland Chastain on Jan 15, 2012 13:35, edited 1 time in total.
DCrawshawJr
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Re: TUTORIAL: Using FMOD for In-Game Music

Post by DCrawshawJr »

That's right. FMOD just plays the MIDI files. If you're interested in creating your own MIDI files, I would suggest Anvil Studio. It's really good, and it's free.

But Anvil Studio is for another thread.
Roland Chastain
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Re: TUTORIAL: Using FMOD for In-Game Music

Post by Roland Chastain »

Thank you. I will have a look at it.
ruddy
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Joined: Feb 05, 2014 10:56

Re:

Post by ruddy »

Dear shiftlynx, friends - thank you very much, but...

I wrote a piece, as stated in Article:
#Lang "FB"
#Include "fmod.bi"
FSOUND_Init(48000, 8, 0)
' Main code goes here!
FSOUND_Close
Sleep
End
...and received the answer:
Found library FMOD.DLL
although there is a header file \Compilier\inc\fmod.bi

Please help find spelling!
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