Pentacles
Re: Pentacles
In math, multiplication can use the "x" operator, or the "·" operator, that is called interpunct
https://en.wikipedia.org/wiki/Interpunct
Since it's already very small, it can be omitted when writing a multiplication: so
a=b·c
can become
a=bc
In programming, of course, you can't use "x" to multiply, because x can be also a variable, so you use the interpunct. But since in origin many computer didn't have that symbol on the keyboard, developers used the asterisk * as replacement. You cannot use a normal point, because it is already used as flotation point (3.5 does not mean 3*5). And you cannot omit it, since "bc" could be a different variable.
https://en.wikipedia.org/wiki/Interpunct
Since it's already very small, it can be omitted when writing a multiplication: so
a=b·c
can become
a=bc
In programming, of course, you can't use "x" to multiply, because x can be also a variable, so you use the interpunct. But since in origin many computer didn't have that symbol on the keyboard, developers used the asterisk * as replacement. You cannot use a normal point, because it is already used as flotation point (3.5 does not mean 3*5). And you cannot omit it, since "bc" could be a different variable.
Re: Pentacles
Actually it is × not x (according to https://en.wikipedia.org/wiki/Multiplication_sign).
I guess mathematicians are lazy and a × b became a ⋅ b and then a b
I guess mathematicians are lazy and a × b became a ⋅ b and then a b
Re: Pentacles
When Albert writes and runs a line of code, he is arithmetically manipulating the numbers in the named containers.
But a mathematician would process the symbolic algebraic equation, and immediately see the result.
That explains the riddle of; A = B * A / B.
To Albert that is a statement of simple arithmetic, best done with a computer.
To me it is trivial algebra, in need of rationalisation.
If you go back through Albert's posts in the Circles and the Squares threads, you will see many other examples.
But a mathematician would process the symbolic algebraic equation, and immediately see the result.
That explains the riddle of; A = B * A / B.
To Albert that is a statement of simple arithmetic, best done with a computer.
To me it is trivial algebra, in need of rationalisation.
If you go back through Albert's posts in the Circles and the Squares threads, you will see many other examples.
Re: Pentacles
@Richard
A = B x A / B
B x A = ? and \ B cancels the mul out , so it's A = A
Same as A = B + A - B = ( A = A )
I'm not entirely stupid...
I'm just schooled in math formulas... I don't understand the complex formulas..
But all of math is simple , add , sub , mul , div , sqr , cuberoot .. and then the trig functions...
A = B x A / B
B x A = ? and \ B cancels the mul out , so it's A = A
Same as A = B + A - B = ( A = A )
I'm not entirely stupid...
I'm just schooled in math formulas... I don't understand the complex formulas..
But all of math is simple , add , sub , mul , div , sqr , cuberoot .. and then the trig functions...
Re: Pentacles
What is the definition of a "mathematician" anyway?
Albert, you will have to go back thru circles and squares and rationalize your denominators tout suite.
Albert, you will have to go back thru circles and squares and rationalize your denominators tout suite.
Re: Pentacles
@Dodicat
I've been playing around with the idea of robotics...
I figure that the robots brain could be external and accessed through a radio ( RC ) or a cellphone..
Then you could hook the robot up to a super computer with AI like IBM's Watson computer...
Then Watson could control the robot through a cell phone hook up..
With Watson:
The robot could do just about anything...
Fetch you a beer out of the fridge , turn the lights on and off.
Build you a fire , in the fire place..
Paint the house..Wash the dishes..
Help the kids with their homework... etc... Act as soldiers on a battlefield...
Walk the dog..etc...
The idea just came to me today.... I think it would work!!!
Once the robot learns the layout of the house and where all the tools and gadgets are located.. it could do anything to keep and maintain a home..
Sweep and mop the floors.. fix the car etc....
Perform opera and ballets for the family etc...
I've been playing around with the idea of robotics...
I figure that the robots brain could be external and accessed through a radio ( RC ) or a cellphone..
Then you could hook the robot up to a super computer with AI like IBM's Watson computer...
Then Watson could control the robot through a cell phone hook up..
With Watson:
The robot could do just about anything...
Fetch you a beer out of the fridge , turn the lights on and off.
Build you a fire , in the fire place..
Paint the house..Wash the dishes..
Help the kids with their homework... etc... Act as soldiers on a battlefield...
Walk the dog..etc...
The idea just came to me today.... I think it would work!!!
Once the robot learns the layout of the house and where all the tools and gadgets are located.. it could do anything to keep and maintain a home..
Sweep and mop the floors.. fix the car etc....
Perform opera and ballets for the family etc...
Re: Pentacles
I believe basiccoder2 was interested in this.
He has some sort of device in his shed.
viewtopic.php?f=8&t=22859&p=201275&hili ... 2A#p201275
He has some sort of device in his shed.
viewtopic.php?f=8&t=22859&p=201275&hili ... 2A#p201275
Re: Pentacles
You are 77 years late. Isaac Asimov had the same idea in 1944:albert wrote:I figure that the robots brain could be external and accessed through a radio ( RC ) or a cellphone..
.....
The idea just came to me today.... I think it would work!!!
https://en.wikipedia.org/wiki/Catch_That_Rabbit
Re: Pentacles
Samsung must have read Albert's post.albert wrote:@Dodicat
Paint the house..Wash the dishes..
https://www.cnet.com/news/samsung-ces-2 ... s-of-wine/
Re: Pentacles
@Dodicat
This formula compresses 5% on loop one...
=================================
n1 = mid( bits , a , 8 )
v1 = val( "&B" + mid( n1 , 1 , 4 ) )
v2 = val( "&B" + mid( n1 , 5 , 4 ) )
if v2 <= 9 then
outs+= chr( ( v1 * 10 ) + v2 )
else
outs+= chr( ( v1 * 16 ) + v2 )
end if
=================================
If i put in a map , it expands like 10% on loop one...
Is there a way to figure the 2 separate cases? , without a map?
in the first case v2 <= 9
In the second case v2 >= 10
I'm getting confused by it....
How would you mod or divide , to get v2? To see if its < 10 or greater than > 9
Is there a way?? Or am i just going in circles??
This formula compresses 5% on loop one...
=================================
n1 = mid( bits , a , 8 )
v1 = val( "&B" + mid( n1 , 1 , 4 ) )
v2 = val( "&B" + mid( n1 , 5 , 4 ) )
if v2 <= 9 then
outs+= chr( ( v1 * 10 ) + v2 )
else
outs+= chr( ( v1 * 16 ) + v2 )
end if
=================================
If i put in a map , it expands like 10% on loop one...
Is there a way to figure the 2 separate cases? , without a map?
in the first case v2 <= 9
In the second case v2 >= 10
I'm getting confused by it....
How would you mod or divide , to get v2? To see if its < 10 or greater than > 9
Is there a way?? Or am i just going in circles??
Re: Pentacles
Not having this ... again.
Re: Pentacles
It is clear that you were still going around in the same old circles you always do.Albert wrote:Or am i just going in circles??
And it seems this time you only received a 1 month ban.
If you are wise you will find a school math text book and take a month to study an introduction to algebra. Then you could recognise and avoid those circular whirlpools that trap you, so you don't get banned again.
Re: Pentacles
@albert
please check out this learning site https://brilliant.org/
please check out this learning site https://brilliant.org/
Re: Albert locked down [out]
Personally, I cannot see Albert getting knuckled down into a maths book during a sabbatical or lockdown.
But I could be wrong.
But I could be wrong.
Code: Select all
Type d2
As Single mx,my
Dim As Single mw,ang
End Type
Type Point
As Integer x,y
As Uinteger col
End Type
Redim As Point f(0)
#define maps(a,b,x,c,d) ((d)-(c))*((x)-(a))/((b)-(a))+(c)
Sub leaf(Xpos As Integer, Ypos As Integer,_Width As Integer, _Height As Integer,arr() As Point)
#define map(a,b,x,c,d) ((d)-(c))*((x)-(a))/((b)-(a))+(c)
Dim As Single a(1 To 4)={.85,-.15,.2,0}
Dim As Single b(1 To 4)={.04,.28,-.26,0}
Dim As Single c(1 To 4)={-.04,.26,.23,0}
Dim As Single d(1 To 4)={.85,.24,.22,.16}
Dim As Single e(1 To 4),p(1 To 4)
Dim As Single f(1 To 4)={1.6,.44,1.6,0}
Dim As Single pt = 0, pi, x, y, newx, newy
Dim As Integer i
For i = 1 To 4
Select Case As Const i
Case 1:pi=.85
Case 2,3:pi=.07
Case 4:pi=.01
End Select
pt+=pi
p(i)=pt
Next i
Static As Integer min
Dim As Integer num=50000'\3
Dim As Integer max=num+min,ctr
Redim Preserve arr(0 To max)
For n As Integer = min To max
ctr+=1
pi = Rnd
i = 0
Do:i+=1:Loop While pi > p(i)
newx = a(i)*x+b(i)*y+e(i)
newy = c(i)*x+d(i)*y+f(i)
x = newx
y = newy
Var r=map(1,num,ctr,0,155)
arr(n)=Type<Point>(x*_Width+Xpos,y*_Height+Ypos,Rgb(r,255-r,0))
Next n
min=max
End Sub
Dim Shared As String zz:zz = _
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&"B"_
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&""_
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&"B"_
&"BM+-143,-70M+3,2M+25,7M+3,3M+0,-1"_
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&"M+5,0"_
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&"P4285412870,0"_
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&""_
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&"BM+-80,2M+2,4M+0,-2"_
&"BM+21,-6P4283708934,0"_
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&"M+-127,87"_
&"BM+6,-7"_
&"B"_
&"BM+-2,5M+1,5"_
&"B"_
&"BM+-6,-13M+-13,6"_
&"BM+16,-1P4279308561,0"_
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&"BM+-39,-10"_
&"BM+6,1M+-8,0"_
&"M+9,-99M+6,1M+-6,98M+-2,0"_
&"BM+0,-23P4281940281,0"_
&"B"_
&"BM+2,-76M+-11,-12M+2,-6M+1,1"_
&"M+25,0M+-3,13M+-8,4M+-2,-1"_
&"B"_
&"BM+-1,-12"_
&"P4294912000,0"_
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&"BM+-3,-10"_
&"P4283848278,0"_
&"BM+6,-96M+1,-22"_
&"BM+-136,265M+1,-126M+5,0M+4,125"_
&"BM+-4,-29"_
&"P4283848278,0"_
&"BM+1,-96M+8,-6M+0,-10M+-26,1M+0,8"_
&"M+4,6M+9,2"_
&"BM+-1,-9P4294919424,0"_
&"BM+-1,-8M+4,-123M+4,-1"_
&"M+1,124"_
&"BM+-5,-15P4283256141,0"_
&"BM+-107,106M+9,3M+0,-68M+-6,1"_
&"M+-1,64"_
&"BM+2,-13P4283256141,0"_
&"BM+4,-54M+8,-1M+-1,-8M+-19,0"_
&"M+-1,10M+10,3"_
&"M+11,-5"_
&"BM+-18,-3P4294919424,0"_
&"BM+3,-7M+0,1M+-1,-99M+6,1M+3,98"_
&"BP4283256141,0"_
&"BM+-4,-12"_
&"P4283256141,0"_
&"BM+-1,25M+-15,77M+7,0M+9,-76M+-2,77"_
&"BM+-11,-11"_
&"M+12,-2M+0,-8M+-10,0M+2,-4M+8,0M+0,-5"_
&"M+-10,0M+3,-7M+7,3M+0,-8M+-7,2"_
&"BM+112,-47"_
&"M+-64,136M+9,1M+52,-135M+-44,135M+11,0M+36,-136"_
&"M+-22,136M+6,2M+15,-136M+-58,111M+46,2M+3,-7"_
&"M+-41,-4M+4,-6M+37,1M+1,-8M+-34,-3M+5,-8"_
&"M+27,1M+4,-10M+-28,-2M+4,-8M+22,1M+4,-11"_
&"M+-23,1M+4,-10M+17,0M+3,-9M+-14,-2"_
&"B"_
&"BM+135,-29"_
&"M+-36,114M+8,1M+31,-112M+-25,114M+0,0M+7,-1"_
&"M+0,0M+15,-112M+-5,110M+7,-107M+-6,106M+10,0"_
&"M+-5,-107"_
&"BM+-192,131M+64,3M+0,-4M+-56,-4"_
&"M+-5,5"_
&"BM+24,-2"_
&"BM+0,0P4294955008,0"_
&"BM+0,-58M+-117,-153M+9,2"_
&"M+111,147M+-6,4"_
&"B"_
&"BM+-71,-104P4283848278,0"_
&"BM+71,95P4283848278,0"_
&"BM+-39,54"_
&"M+1,8M+7,0M+-1,-7M+-11,0"_
&""_
&"BM+8,3P4283848278,0"_
&"BM+89,-2M+2,8M+6,0M+1,-8M+-10,0"_
&""_
&"BM+5,5P4283848278,0"_
&"B"_
&"BM+22,-4M+12,-1"_
&"M+0,11M+-13,-1M+1,-9"_
&"BM+3,2P4283848278,0"_
&"BM+27,-4M+14,0"_
&"M+-2,10M+-10,-1M+0,-9"_
&"BM+3,3P4283848278,0"_
&"BM+90,7M+-19,10"_
&"M+-3,-5M+2,-4M+-3,8M+8,6M+0,5M+6,-1"_
&""_
&"B"
Function Clock As Any Ptr
Static As Any Ptr im
Static As Integer blink
Static As String LastTime
Dim As String t=Time
If LastTime<>t Then'every second
'do all this stuff only once per second:
blink+=1
LastTime=t
If im Then Imagedestroy im:im=0
im= Imagecreate(210,210)
Circle im,(105,105),105,Rgb(150,150,150),,,,f
Circle im,(105,105),104,Rgb(0,0,0)
#define map(a,b,x,c,d) ((d)-(c))*((x)-(a))/((b)-(a))+(c)
#macro mod12(n,m)
m= n Mod 12
If m=0 Then m=12
#endmacro
#macro lineto(x1,y1,x2,y2,d,col,flag)
If flag Then Line im,(x1,y1)-(x1+(x2-x1)*d,y1+(y2-y1)*d ),col
catchx=x1+(x2-x1)*d:catchy=y1+(y2-y1)*d
#endmacro
#macro drawline(x,y,ang,length,col,x2,y2,flag)
ang2=ang:ang2=ang2*.0174532925199433
x2=(x)+length*Cos(ang2)
y2=(y)-length*Sin(ang2)
If flag Then Line im,(x,y)-(x2,y2),col
#endmacro
Dim As Integer m2,catchx,catchy
Dim As Single b1,b2,tmp1,tmp2,ang2
'Dim As String t=_time
Dim As Integer hm=Valint(Left(t,2)),mm=Valint(Mid(t,4,2)),sm=Valint(Right(t,2))
mod12(hm,m2)
Dim As Single h=map(0,12,m2,360,0)
Dim As Single m=map(0,60,mm,360,0)
Dim As Single s=map(0,60,sm,360,0)
For z As Integer=0 To 360 Step 6
drawline((105),(105),z,100,15,b1,b2,0)
'spots
If z Mod 30=0 Then
lineto(b1,b2,(105),(105),.1,Rgb(200,0,0),1)
Circle im,(b1,b2),3,Rgb(100,100,255),,,,f
Else
lineto(b1,b2,105,105,.05,Rgb(0,0,200),1)
Circle im,(b1,b2),1,Rgb(0,0,100),,,,f
End If
drawline(105,105,z,85,Rgb(0,0,0),b1,b2,0)
Dim As Single n=map(360,0,(z-90),0,12)
'numbers
If z Mod 30=0 Then
mod12(n,m2)
lineto(105,105,b1,b2,.9,0,0)
Draw String im,(catchx-3,catchy-4),Str(m2),Rgb(0,200,0)
End If
Next z
If blink Mod 2 Then Draw String im,(105-20,105-45),"tick":blink=-1:Else Draw String im,(105-20,105-45),"tock"
drawline(105,105,(h+90)-5*(360-m)/60,60,Rgb(100,0,100),tmp1,tmp2,1)'hour
drawline(105,105,(m+90)-(360-s)/60,85,Rgb(100,0,100),tmp1,tmp2,1) 'minute
drawline(105,105,(s+90),95,Rgb(100,100,100),tmp1,tmp2,1) 'second
Circle im,(105,105),3,Rgb(100,100,100),,,,f 'centre
End If'every second
Return im
End Function
Sub draw_balls(b As d2)
Dim As Uinteger colour(90,90)
#macro rotate(pivotx,pivoty,px,py,a,scale)
Var Newx=scale*(Cos(a*.0174533)*(px-pivotx)-Sin(a*.0174533)*(py-pivoty))+pivotx
Var Newy=scale*(Sin(a*.0174533)*(px-pivotx)+Cos(a*.0174533)*(py-pivoty))+pivoty
#endmacro
#macro incircle(cx,cy,radius,x,y)
(cx-x)*(cx-x) +(cy-y)*(cy-y)<= radius*radius
#endmacro
If b.mw=0 Then b.mw=1
b.mw=Abs(b.mw)
For x As Integer=b.mx-40 To b.mx+40
For y As Integer=b.my-40 To b.my+40
If incircle(b.mx,b.my,40,x,y) Then
colour(x-b.mx+40,y-b.my+40)=.999999*Point(x,y)
End If
Next y
Next x
Dim As Single dil
For x As Integer=b.mx-40 To b.mx+40
For y As Integer=b.my-40 To b.my+40
If incircle(b.mx,b.my,40,x,y) Then
rotate(b.mx,b.my,x,y,b.ang,dil)
Var dist=Sqr((b.mx-newx)*(b.mx-newx)+(b.my-newy)*(b.my-newy))
dil=(b.mw+(.5-b.mw)*dist/(40*b.mw))
If incircle(b.mx,b.my,(20*b.mw),newx,newy) Then
Line(NewX-dil/2,NewY-dil/2)-(NewX+dil/2,NewY+dil/2),colour(x-b.mx+40,y-b.my+40),BF
End If
End If
Next y
Next x
End Sub
Sub createimage(x1 As Long,x2 As Long,y1 As Long,im As Any Ptr)
#define map(a,b,x,c,d) ((d)-(c))*((x)-(a))/((b)-(a))+(c)
For z As Integer=50 To 1 Step -1
Circle im,(x1,y1),z,Rgb(245,250-z\5,220-z\2),,,,f
Circle im,(x2,y1),z,Rgb(245,250-z\5,220-z\2),,,,f
Next z
Circle im,(x1,y1),15,Rgb(250,250,255),,,,f
Circle im,(x2,y1),15,Rgb(250,250,255),,,,f
Circle im,(x1,y1),8,Rgb(60,110,255),,,,f
Circle im,(x2,y1),8,Rgb(60,110,255),,,,f
Circle im,(x1,y1),4,Rgb(0,0,0),,,1,f
Circle im,(x2,y1),4,Rgb(0,0,0),,,1,f
Pset im,(x1+2,y1),Rgb(255,255,255)
Pset im,(x2+2,y1),Rgb(255,255,255)
For k As Long=-5 To 5
Line im,(345-k,82-k)-(725+k,630+k),Rgb(0,2,0),b
Next k
Line im,((345+725)/2-2,82)-((345+725)/2+2,630),0,bf
Paint im,(5,5),Rgb(180,200,200),Rgb(0,2,0)
Const pi=4*Atn(1)
For k As Long=1 To 50 Step 8
Circle im,(1500-k,1500+50),1300-k,1,pi/1.5,pi/1.5+.32
If k=49 Then
For k2 As Long=0 To 8
Circle im,(1500-k-k2,1500+50),1300-k-k2,Rgb(200,0,0),pi/1.5,pi/1.5+.32
Next k2
End If
Next
For k As Long=1 To 50 Step 8
Circle im,(-420+k,1530+50),1300-k,1,(pi-2)/1.5,(pi-2)/1.5+.32
If k=49 Then
For k2 As Long=0 To 2
Circle im,(-420+k-k2,1530+50),1300-k-k2,Rgb(200,0,0),(pi-2)/1.5,(pi-2)/1.5+.32
Next k2
End If
'ship
line im,(780+75,100)-(780+85,95)
circle im,(780+85,95),2,,,,,f
Line im,(780+75,100)-(780+10,170),0
Line im,(780+75,100)-(930-10,170),0
Line im,(780,150)-(930,250),Rgb(0,190,255),bf
Line im,(780,220)-(930,250),Rgb(0,100,190),bf
For k As Long=-5 To 5
Line im,(780-k,150-k)-(930+k,250+k),Rgb(150+10*k,30,0),b
Next k
Draw im,zz
Next
End Sub
Function Regulate(Byval MyFps As Long,Byref fps As Long=0) As Long
Static As Double timervalue,lastsleeptime,t3,frames
Var t=Timer
frames+=1
If (t-t3)>=1 Then t3=t:fps=frames:frames=0
Var sleeptime=lastsleeptime+((1/myfps)-T+timervalue)*1000
If sleeptime<1 Then sleeptime=1
lastsleeptime=sleeptime
timervalue=T
Return sleeptime
End Function
Sub drawline(x As Long,y As Long,angle As Single,lngth As Double,col As Ulong,Byref x2 As Long=0,Byref y2 As Long=0)
angle=angle*Atn(1)/45
x2=x+lngth*Cos(angle)
y2=y-lngth*Sin(angle)
End Sub
Screen 20,32
Color ,Rgb(200,200,255)
Dim As Integer xres,yres
Screeninfo xres,yres
leaf(350,750,30,-50,f())
leaf(450,740,30,-60,f())
leaf(560,740,20,-50,f())
#define length(p1,p2) Sqr( (p1.mx-p2.mx)*(p1.mx-p2.mx)+(p1.my-p2.my)*(p1.my-p2.my))
Dim As d2 cntre=Type<d2>(xres/2,yres/2),pt
Dim As Integer x1=.4*xres,x2=.6*xres,y1=.5*yres
Dim As Any Pointer im
im = Imagecreate(xres,yres)
createimage(x1,x2,y1,im)
Dim As d2 eyes(1 To 2)
Dim As Long cx,cy,i,fps
Dim As Single a,flag=2
Do
i+=1
a+=.02
If flag>1 Then drawline(512,10,270+30*Sin(a),900,Rgb(200,200,0),cx,cy)
If Rnd<.0025 Then cx=512:cy=500:flag=0
flag+=.03
If Abs(a-5.1)<.1 Then
var k=a-4.3
do
a-=.01
loop until a<=k
end if
Screenlock
Cls
Var bf=Type<d2>(cx,cy)
Var xdist=-10*bf.mx/xres+5
Var ydist=-10*bf.my/yres+5
x1=.4*xres+2*xdist:x2=.6*xres+2*xdist
y1=.5*yres+2*ydist:y1=.5*yres+2*ydist
For n As Integer=Lbound(f) To Ubound(f)
Var z=maps(600,200,f(n).y,0,20)
Select Case n
Case Is < Ubound(F)/3
Pset(f(n).x+z*Sin(i/50),f(n).y),f(n).col
Case Is >2*Ubound(f)/3
Pset(f(n).x-z*Sin(i/60),f(n).y),f(n).col
Case Else
Pset(f(n).x-z*Sin(i/40),f(n).y),f(n).col
End Select
Next n
Put(0,0),im,trans
Put(100,100),clock,trans
eyes(1)=Type<d2>(x1,y1,3)
eyes(2)=Type<d2>(x2,y1,3)
For z As Integer=1 To 2
draw_balls(eyes(z))
Next z
Draw String(20,20),Str(fps)
Screenunlock
Sleep regulate(40,fps)
Loop Until Len(Inkey)
Sleep
Re: Pentacles
I am starting to fear that Albert has developed persecution delusions in the late years. Recently, I discovered this:
https://forums.opensuse.org/showthread. ... 15-Hacking
Now I am starting to worry that in post like this one: viewtopic.php?p=273493#p273493, when he said
https://forums.opensuse.org/showthread. ... 15-Hacking
Now I am starting to worry that in post like this one: viewtopic.php?p=273493#p273493, when he said
He was talking literally (at the time, I thought he was kidding, in his own way)I'm trying to figure out how the aliens , compress data..
I know they have computers , and must be doing compression on their computers..
But , how do they do it???