Eschecs 1.2.1 (UCI chess GUI)

User projects written in or related to FreeBASIC.
Muttonhead
Posts: 117
Joined: May 28, 2009 20:07

Re: Eschecs 1.2.1 (UCI chess GUI)

Postby Muttonhead » Aug 26, 2018 17:47

@ Roland and Paul Doe:

if that is the cause of the bug I can offer a modified Version:
64Bit support and for the mouse buttons, mouse position and mouse wheel a ScreenEvent is now used.
But that has not been extensively tested, either alone or with your chess program.

https://1drv.ms/u/s!AsTPhVzcfzRrhthCHpczPwU3yi3KUw

Mutton
paul doe
Posts: 919
Joined: Jul 25, 2017 17:22
Location: Argentina

Re: Eschecs 1.2.1 (UCI chess GUI)

Postby paul doe » Aug 26, 2018 20:08

Muttonhead wrote:@ Roland and Paul Doe:

if that is the cause of the bug I can offer a modified Version:

That's very generous from your part, thanks. I don't use it, but Roland does, so it would be great.
Muttonhead wrote:64Bit support and for the mouse buttons, mouse position and mouse wheel a ScreenEvent is now used.
But that has not been extensively tested, either alone or with your chess program.

Yeah, it has been tested. I use it a lot in my code; that's how I came to know about the hanging issue, so no worries =D
Roland Chastain
Posts: 851
Joined: Nov 24, 2011 19:49
Location: Dakar, Senegal
Contact:

Re: Eschecs 1.2.1 (UCI chess GUI)

Postby Roland Chastain » Aug 27, 2018 17:20

@Muttonhead

Great! Thank you. I will try that version of sGUI and report here the result.
Roland Chastain
Posts: 851
Joined: Nov 24, 2011 19:49
Location: Dakar, Senegal
Contact:

Re: Eschecs 1.2.1 (UCI chess GUI)

Postby Roland Chastain » Aug 27, 2018 18:03

It compiles (after I changed "chr$" to "chr" in sgui_misc.bas), and the application seems to work. But I don't know if the problem is really solved. Testers welcome. :)

[link deleted, see next message]
Last edited by Roland Chastain on Aug 28, 2018 20:07, edited 2 times in total.
Luis Babboni
Posts: 300
Joined: Mar 15, 2015 12:41

Re: Eschecs 1.2.1 (UCI chess GUI)

Postby Luis Babboni » Aug 28, 2018 14:52

Roland Chastain wrote:It compiles (after I changed "chr$" to "chr" in sgui_misc.bas), and the application seems to work. But I don't know if the problem is really solved. Testers welcome. :)

https://drive.google.com/open?id=1cIz1D ... hGVhKbz6TK


I did a couple of tests:
Play 1 game against Fruit without problems.
In other game appeared black lines on board, with size of around one square, but was removed as soon as I move the window.
In other try against List, the game crashed.
Roland Chastain
Posts: 851
Joined: Nov 24, 2011 19:49
Location: Dakar, Senegal
Contact:

Re: Eschecs 1.2.1 (UCI chess GUI)

Postby Roland Chastain » Aug 28, 2018 16:05

@Luis Babboni

Thank you for the feedback.
Roland Chastain
Posts: 851
Joined: Nov 24, 2011 19:49
Location: Dakar, Senegal
Contact:

Re: Eschecs 1.2.1 (UCI chess GUI)

Postby Roland Chastain » Aug 28, 2018 20:27

Unfortunately the game still freezes ands crashes. As I suspected a bug in animation I deactivated it.

Code: Select all

' graphics.bi

#define NO_ANIMATION


I also removed two engines, in order to reduce the file size.

Please download new files on FB Portal.

https://www.freebasic-portal.de/downloa ... s-210.html

@paul doe, muttonhead, Luis Babboni

Thank you for your contributions. :)

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