Let's Build a Roguelike
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Where is chapter 1?
Where is chapter 1? I just joined the forum today and I would like to have it.
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I think experienced users should help to sort the topics into the right forum index. Sometimes a thread gets bigger and bigger and better like this one and therefore it needs to get resorted. From my point of view it also can be sorted in Documentation.anonymous1337 wrote:Oh by the way - I have seen this before, but could never remember where because it's in Beginners while I thought it was in Community Discussion or Projects.
I put this in Beginners since it is an extended tutorial on building a roguelike in FB. I could have put it in Game Dev, but it is geared toward someone who hasn't a lot of experience in game development, and Game Dev seems to be more of an experienced game dev section.TJF wrote:I think experienced users should help to sort the topics into the right forum index. Sometimes a thread gets bigger and bigger and better like this one and therefore it needs to get resorted. From my point of view it also can be sorted in Documentation.
What we need I think is a Tutorial section where these type of things can be easily found. Tips and Tricks does serve this purpose to some extent, but the implication of T & T is short little routines rather than extended ones like this.
It doesn't matter to me though where this ends up. Whatever seems best to you all.
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After I finish LBAR I thought I would do a couple more "books". FreeBasic 101 would be an introductory programmer's manual (along the same lines as my failed fBeginner), and FreeBasic OOP, an overview of the object model FB uses and how it can be used in programs. The formats would be the same as LBAR. From the feedback I have gotten on LBAR, most folks like the format, and it is easy to produce.TJF wrote:And we need people filling it (like rdc).anonymous1337 wrote:That's an entirely valid suggestion. A tutorials forum would be excellent.
So, they would be a handful of things there from me. I'm sure others would contribute as well.
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