irr_chung a free 3D game in freebasic and irrlicht openGL

User projects written in or related to FreeBASIC.
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Feb 12, 2010 21:19

(11/02/2010) change terrain maps added (0..3)(road added)
(12/02/2010) custom my_irr_wrapper.dll added (Irrclose command added)
(16/02/2010) change terrain detail added (0..4)

Image
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Feb 17, 2010 17:28

(17/02/2010) persos added
(18/02/2010) spiders added
(19/02/2010) far persos are indicated by a star on the map

Image
Last edited by chung on Feb 21, 2010 12:17, edited 1 time in total.
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Feb 21, 2010 12:16

(20/02/2010) two swords added
(20/02/2010) inventory added [i]
(22/02/2010) hit jump added
(22/02/2010) gnome added

Image
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Mar 17, 2010 14:32

(06/03/2010) chest of sight added
(17/03/2010) gun shoot added

Image
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Mar 25, 2010 15:39

(25/03/2010) change trees number added (1000..15000)

Image
Last edited by chung on Apr 02, 2010 9:40, edited 2 times in total.
mrToad
Posts: 409
Joined: Jun 07, 2005 23:03
Location: USA
Contact:

Postby mrToad » Mar 31, 2010 5:02

I like this, keep it up. Not really into first person shooters but happy to see interesting project like this in FB. I like the atmosphere, it could even be used in an RPG style game. :D Good work

P.S. I am running windows 7, 32 bit on a lenovo notebook and I had no problems running it.
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Apr 02, 2010 9:41

(01/04/2010) edit trees map added ([b] key)
(02/04/2010) persos are moving
(03/04/2010) rocks and number change added (10..8000)

Image
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Apr 06, 2010 16:25

(06/04/2010) change grass added (1..7) [G] key
(07/04/2010) change grass random added (0=rnd ,1..7) [G] key

to add new grass texture, just add "/media/grass8.png" etc... files.
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Apr 15, 2010 10:47

(11/04/2010) water added
(14/04/2010) river added (map6)
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Apr 18, 2010 17:29

(16/04/2010) change water height added
(18/04/2010) swimm added
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Apr 24, 2010 10:08

(22/04/2010) num0/button3 => switch gun/meele weapon
(24/04/2010) butterflys added (1..20) ctrl+B
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Apr 26, 2010 22:33

(26/04/2010) lion added
(27/04/2010) tiger added
(27/04/2010) dinosaur added
Last edited by chung on Apr 27, 2010 11:38, edited 2 times in total.
agamemnus
Posts: 1842
Joined: Jun 02, 2005 4:48

Postby agamemnus » Apr 27, 2010 0:07

Lions and tigers and bears, oh my!
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
Contact:

Postby chung » Apr 30, 2010 13:47

(30/04/2010) change terrain texture scale added (1..100) (default=5) ctrl+T
1=low resolution...100=high resolution
Frank Dodd
Posts: 444
Joined: Mar 10, 2006 19:22

Postby Frank Dodd » May 14, 2010 6:54

Wow! This is the first time I've seen this project very well done Chung you've done a huge amount of work in there yourself its very impressive.

It would be nice to find an approach to get some more feedback on your project, while the FreeBASIC forums are good for technical advice and as a good first stop I think you can show your wares further afield too when your confident in them.

Do you mind if I duplicate some of your screenshots in a gallery I am planning?

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