irr_chung a free 3D game in freebasic and irrlicht openGL

User projects written in or related to FreeBASIC.
chung
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irr_chung a free 3D game in freebasic and irrlicht openGL

Postby chung » Jan 16, 2010 21:00

irr_chung is a free 3D game i wrote in freebasic and irrlicht openGL.

You can find it there =>

http://chungswebsite.blogspot.com/search/label/irr_chung


Image
Landeel
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Postby Landeel » Jan 17, 2010 11:46

Brilliant! Thanks for sharing. :)
chung
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Location: France
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Postby chung » Jan 22, 2010 11:05

(19/01/2010) new monster : giant ant added
(22/01/2010) background nature sounds added
Lachie Dazdarian
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Postby Lachie Dazdarian » Jan 22, 2010 14:37

Cool stuff. It looks rather random, but I'm glad that someone is working on something with FB in irrlicht. I'll give it another spin later.
chung
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Location: France
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Postby chung » Jan 23, 2010 16:28

(23/01/2010) test if there is no joystick , added (could cause trouble with some keyboard keys)

(23/01/2010) monsters give more damages
Last edited by chung on Jan 24, 2010 0:15, edited 2 times in total.
ShawnLG
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Postby ShawnLG » Jan 23, 2010 19:03

What is the minimum system requirements? It will not run on my PC.
chung
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Postby chung » Jan 23, 2010 20:05

i run it on Windows vista home premium

but it should work on

windows xp

windows 2000 => to try

with up to date video drivers

anyway, if irrlicht works, it should work, so try to check irrlicht info
AGS
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Location: the Netherlands

Postby AGS » Jan 24, 2010 4:58

It works on Win2K SP4. I'm using an IBM PC with a 1Ghz (Celeron) CPU and 512MB of memory. The game uses 135+ MB of memory and ran smoothly on my PC.

Unfortunately the game crashes after what seems to be a set amount of time. I can walk forward, left, right etc... for a little bit and then it's all over (the game crashes). I did see a monster running in the distance but before I could attack it the game crashed.
chung
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Postby chung » Jan 24, 2010 12:33

you can try these alternate irrlicht dll versions

=> http://www.mediafire.com/file/jtnjmylntrv/irrlicht_old_dll.zip

if it doesnt work , i dont see what more can be done, except recompile the whole program in your environement (source is provided).
JohnB
Posts: 236
Joined: Jul 22, 2005 3:53
Location: Minnesota Arizona

Postby JohnB » Jan 25, 2010 6:45

Hello chung,

Irr_chung seems to work well on my Win2K SP4 system with an ATI 9600 video card. I moved for quite a long time, 5 to 10 minutes and to the edges of the world with out a crash. I did have to add msvcr71.dll to the folder.

Good work !!!

JohnB
AGS
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Joined: Sep 25, 2007 0:26
Location: the Netherlands

Postby AGS » Jan 26, 2010 2:08

JohnB wrote:Hello chung,

Irr_chung seems to work well on my Win2K SP4 system with an ATI 9600 video card. I moved for quite a long time, 5 to 10 minutes and to the edges of the world with out a crash. I did have to add msvcr71.dll to the folder.

Good work !!!

JohnB


Added msvcr71.dll to the folder and no more crashes. Thanks for that, JohnB.

Good work indeed, chung.
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
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Postby chung » Feb 06, 2010 17:15

(06/02/2010) change fog param added
(06/02/2010) black ant added
Lachie Dazdarian
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Postby Lachie Dazdarian » Feb 07, 2010 15:00

Do you consider this a game or a game engine? Because I don't find it much playable. I can't die, I can't collect items...there is no a goal. Only exploration. I'm asking because of FBGD.
chung
Posts: 636
Joined: Jan 16, 2010 20:52
Location: France
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Postby chung » Feb 08, 2010 12:24

i have added a "declare war" ([F5]) option so every monsters run after you and your only goal would be : stay alive ...

=> http://chungswebsite.blogspot.com/search/label/irr_chung
Lachie Dazdarian
Posts: 2338
Joined: May 31, 2005 9:59
Location: Croatia
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Postby Lachie Dazdarian » Feb 08, 2010 16:13

Khm...I think we have a communication problem here.

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