TubeRacer
TubeRacer
Download Version 0.40c
Still early on in the project, but there's two modes: A "get as far as you can in 2 minutes" mode, and a "get this far as fast as possible" mode. It's far from complete, but I want to get it out there now to iron out any major bugs before it becomes impossible to fix them (like what happened with UnTank).
Controls:
W - Accelerate
S - Brake
Q - Use Booster*
Arrows - Navigate
*The booster will only charge if it hasn't been used recently (there are bars that show this) and you're NOT holding down Q. So if you want to get the best use out of them, don't ride the Q.
I've since tweaked some of the graphics a little, and made the controls more sensitive, as well as adding more game modes. There's going to be lots more to come with this, but I'm stopping here for now to get some early feedback.
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Wow, thats kool. :) I enjoyed it at this stage, so I cant wait. I think it'd be nice to have an option to flip up+down controls, altho I got used to up being up and down being down :).
It's pretty tough to think of critisisms, and I certainly havent had any bugs. I'd be nice if it could go fullscreen nicely (alt+enter stretches it horizontaly here), even if the render window stayed the same size and just a black border filled the rest of the screen, as sometimes the desktop can be a bit distracting (and I really enjoyed the feeling of speed: very immersive). Also a "Free Play" mode might be nice with no time/distance targets.
*scratches head*
is there a pause? Also the bullets (I assume) seem to behave strangely (esp. at high speed)
Anywhoo, ive tried to think of this that'll be helpful, but as I said, I really enjoyed this version.
Back to playing :)
~Hex
edit: heh, I can see tunnels everywhere i look... groovy...
It's pretty tough to think of critisisms, and I certainly havent had any bugs. I'd be nice if it could go fullscreen nicely (alt+enter stretches it horizontaly here), even if the render window stayed the same size and just a black border filled the rest of the screen, as sometimes the desktop can be a bit distracting (and I really enjoyed the feeling of speed: very immersive). Also a "Free Play" mode might be nice with no time/distance targets.
*scratches head*
is there a pause? Also the bullets (I assume) seem to behave strangely (esp. at high speed)
Anywhoo, ive tried to think of this that'll be helpful, but as I said, I really enjoyed this version.
Back to playing :)
~Hex
edit: heh, I can see tunnels everywhere i look... groovy...
You can change the resolution in the config - the first line is width height fullscreen (0 = window, 1 = fullscreen) so if you wanted to make it, for example, 1280x800 fullscreen, just change it to 1280 800 1. (It's in the data folder).
When I started this, it was going to be a free space shooter. Then I added the tube and gave up on the first aspect, although they're still going to have some use.
I updated it, here's the latest version: http://games.xerol.org/tuberacer/tuberacer0_46d.rar
When I started this, it was going to be a free space shooter. Then I added the tube and gave up on the first aspect, although they're still going to have some use.
I updated it, here's the latest version: http://games.xerol.org/tuberacer/tuberacer0_46d.rar
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I'm creeping towards 0.50, which will be fully configurable.
http://games.xerol.org/tuberacer/tuberacer0_49j.rar
http://games.xerol.org/tuberacer/tuberacer0_49k.rar <--REQUIRED PATCH
Just use the executable in the patch (paste it over the one in the full download).
I'm in need of someone to help with textures and fonts. If interested, email me (xerol@xerol.org).
Edit: 0.50 alpha released:
http://h.xerol.org/f/tuberacer0_50alpha.rar
Added:
-Powerups/Powerdowns - For now, just one of each: A speed boost (green circle) or speed reduction (red circle). The closer you are to the center, the greater the effect.
-Minimap
-You don't need to hold down W anymore. Acceleration is automatic.
-New "Scrambler" - uses one unit of power, use ~ key to activate. This will re-generate the farthest 80% of the tube.
http://games.xerol.org/tuberacer/tuberacer0_49j.rar
http://games.xerol.org/tuberacer/tuberacer0_49k.rar <--REQUIRED PATCH
Just use the executable in the patch (paste it over the one in the full download).
I'm in need of someone to help with textures and fonts. If interested, email me (xerol@xerol.org).
Edit: 0.50 alpha released:
http://h.xerol.org/f/tuberacer0_50alpha.rar
Added:
-Powerups/Powerdowns - For now, just one of each: A speed boost (green circle) or speed reduction (red circle). The closer you are to the center, the greater the effect.
-Minimap
-You don't need to hold down W anymore. Acceleration is automatic.
-New "Scrambler" - uses one unit of power, use ~ key to activate. This will re-generate the farthest 80% of the tube.
Major updates today:
-Added a new game mode: Endless.
-Changed some of the music-related stuff.
-Minor bugfixes.
Read the readme for all the info.
http://h.xerol.org/f/tuberacer0_52.rar
EDIT:
0.53:
-Fixed some sound bugs
-SWIRL! (I'm going to add more textures later; in endless mode, the textures will change at each checkpoint.)
-Added a new game mode: Endless.
-Changed some of the music-related stuff.
-Minor bugfixes.
Read the readme for all the info.
http://h.xerol.org/f/tuberacer0_52.rar
EDIT:
0.53:
-Fixed some sound bugs
-SWIRL! (I'm going to add more textures later; in endless mode, the textures will change at each checkpoint.)
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