glvideotexture_chung video to 3D openGL textures conversion

User projects written in or related to FreeBASIC.
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chung
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Joined: Jan 16, 2010 20:52
Location: France
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glvideotexture_chung video to 3D openGL textures conversion

Post by chung »

glvideotexture chung is a small video (about 10secs 9fps) to 3D openGL textures (12 textures 1024 512 256 jpg per video , 8 images per texture) converter with demo example written in compiled freebasic for windows win32. takes 2x to 32x less place than the original video .

link => https://chungswebsite.blogspot.fr/searc ... ture_chung

seashore 3D opengl video => https://www.youtube.com/watch?v=Rq1P26xLrhc

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Last edited by chung on Jan 13, 2019 4:12, edited 1 time in total.
chung
Posts: 648
Joined: Jan 16, 2010 20:52
Location: France
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Re: glvideotexture_chung video to 3D openGL textures conversion

Post by chung »

(09/06/2018) seashore canoe added

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chung
Posts: 648
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Re: glvideotexture_chung video to 3D openGL textures conversion

Post by chung »

(07/07/2018) now you can swim, drive a canoe, or sail a sailship

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chung
Posts: 648
Joined: Jan 16, 2010 20:52
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Re: glvideotexture_chung video to 3D openGL textures conversion

Post by chung »

(13/01/2019) added glgiftexture program does the same thing with animated gifs images . (uses giflib 4).
sean_vn
Posts: 283
Joined: Aug 06, 2012 8:26

Re: glvideotexture_chung video to 3D openGL textures conversion

Post by sean_vn »

Very technically creative. Maybe you can explore genetic algorithms and neural networks a bit. If I remember correctly you did write some neural network code one time.
chung
Posts: 648
Joined: Jan 16, 2010 20:52
Location: France
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Re: glvideotexture_chung video to 3D openGL textures conversion

Post by chung »

(17/01/2019) added freeGIFviewer saves gif frames to disk and displays them with openGL .
chung
Posts: 648
Joined: Jan 16, 2010 20:52
Location: France
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Re: glvideotexture_chung video to 3D openGL textures conversion

Post by chung »

sean_vn wrote:Very technically creative. Maybe you can explore genetic algorithms and neural networks a bit. If I remember correctly you did write some neural network code one time.
i see GA (genetic algorithms) is a calculation method inpired from randomize and darwin selection , i thought it was about biology .. i made a dichotomical neural network optimisation routine with my "brainchord" of midipiano_chung that may work with other problems than neural networks , as long as you have parameters to modify and an (error) evaluation function .
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