WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated January 14, 2020)

User projects written in or related to FreeBASIC.
PaulSquires
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Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated November 21, 2019)

Postby PaulSquires » Dec 02, 2019 12:27

Peter19Doof56NL wrote:Hello Paul,

In WinFBE editor win64 does not open the window Templates, the WinFbe editor win32 this works fine both on win 10 64
home edition.

Thanks for the report - which version of WinFBE are you using? The latest version?
PaulSquires
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Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated December 13, 2019)

Postby PaulSquires » Dec 13, 2019 23:00

Version 2.0.1 (December 13, 2019)
- Added: Month Calendar control.
- Added: DateTimePicker control.
- Added: TabControl control. (still a work in progress but it is currently usable).
- Added: ToolTip and ToolTipBalloon properties for most controls.
- Added: New form property called ChildForm. Creates form with WS_CHILD style and is used when specifying child Tab Pages for Tab Control.
- Changed: Updated German language file as provided by Joerg Buckel.
- Fixed: ListView Hover event was not removed from the Visual Designer list of selectable methods.
- Fixed: ListView GPF if number of defined subitems did not match number of defined columns.
- Fixed: ListView regression whereby mouse clicking on checkbox item was not being recognized.
- Fixed: ListView GPF if horizontal scroll bar moved to the right and then all columns deleted.
- Fixed: ListView text property changes were not being immediately displayed (programmer would have to do a manual call to Refresh first).
- Fixed: Attempting to close an unsaved new file belonging to an open project would not remove the reference to that file from the project.
- Fixed: Bug whereby switching amongst Forms would cause changed Property values to also follow to the newly selected form and cause that form to show as "dirty" and needing to be saved.
- Fixed: RichEdit TextAlign property not showing a list of valid choices.

https://github.com/PaulSquires/WinFBE/releases
PaulSquires
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Joined: Jul 14, 2005 23:41
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Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated December 16, 2019)

Postby PaulSquires » Dec 16, 2019 20:55

Version 2.0.2 (December 16, 2019)
- Fixed: ToolTip needed to have at least 1 character set at design time in order for ToolTip to display at runtime because the hWndToolTip would not be created.
- Fixed: ListBox code regression in wfxApplication.inc WM_ERASEBKGND handler that caused excessive visual flicker (ControlType.ListBox was accidently set to ControlType.ListView).
- Fixed: ListView now draws significantly faster becase only affected changed visible line items invoke a redraw of the ListView. Uses ListView_IsItemVisible to determine if item is visible.

https://github.com/PaulSquires/WinFBE/releases
bcohio2001
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Joined: Mar 10, 2007 15:44
Location: Ohio, USA
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Re: WinFBE FreeBASIC Editor for Windows (Updated September 27, 2017)

Postby bcohio2001 » Dec 29, 2019 15:43

On December 17th, 2017, 3:47 pm:
PaulSquires wrote:... Dual file display is on my radar but I got caught up with the visual designer implementation ...

Still on your radar? It's been 2 years.
PaulSquires
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Re: WinFBE FreeBASIC Editor for Windows (Updated September 27, 2017)

Postby PaulSquires » Dec 29, 2019 19:36

bcohio2001 wrote:On December 17th, 2017, 3:47 pm:
PaulSquires wrote:... Dual file display is on my radar but I got caught up with the visual designer implementation ...

Still on your radar? It's been 2 years.


Version 1.5.7 (February 4, 2018)
- Added: Dual pane split screen file editing.

It is the same file but you can have two views of that file's contents. There is a small splitter bar just above the right edge scroll bar. Click and drag that bar downwards to expose the additional editing pane. Multiple files on the screen at once is not possible because I built the editor to use a tab display approach with each file tied to the current open tab (rather than using an MDI approach). So, dual pane split screen file editing is the best I could do.
PaulSquires
Posts: 795
Joined: Jul 14, 2005 23:41
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Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated January 14, 2020)

Postby PaulSquires » Jan 14, 2020 19:44

Version 2.0.3 (January 14, 2020)
- Added: ListView property OddRowColorEnabled (True/False).
- Changed: ListView removed property "Sorting" until such time as sorting code is added to the control. In the meantime, use the SortByColumn method.
- Fixed: ListView now draws significantly faster becase only affected changed visible line items invoke a redraw of the ListView only if the BeginUpdate flag is False. Enclosing many ListView row/col changes in BeginUpdate/EndUpdate continues to be the best approach for optimal performance.
- Fixed: Visual Designer code generated for redisplaying closed forms would not correctly show previous statusbar, or toolbar, or mainmenu.
- Fixed: MainMenus with only one defined entry would fail to display in the visual designer when the Menu Editor was closed.
- Fixed: Visual Designer code generated for KeyUp, KeyDown, KeyPress events were not cancelling the key input when e.Handled = True.
- Fixed: Setting StatusBar font via code was not working. Example: frmMain.StatusBar.Font = New wfxFont("Consolas", 10, FontStyles.Bold, FontCharset.Default)

https://github.com/PaulSquires/WinFBE/releases

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