Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, etc)

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Lithium
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Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, etc)

Post by Lithium »

Image
http://cs.smu.ca/~c_adams1/epiclander/

The engine is the 'Relativity' engine, something I've been working on for a few months.
Plan to switch to using V8 instead of SpiderMonkey for the scripting side of things, and also make a generalized system for making planets and other things like planets, instead of having them hardcoded into the engine itself

Made this game in ~24hrs of coding time at the Halifax Game Jam here in my city (http://www.halifaxgamejam.com)

Used the engine and some existing graphics and code from other games I was working on to make things go quicker.

Object of the game is to collect all the orbs by landing close to them and absorbing them, controls are given in the title screen.

I'll start another thread about the engine once I get my computer fixed.

Enjoy!

- Chris
Dr_D
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by Dr_D »

hehehe... pretty cool man. :)
joseywales72
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by joseywales72 »

Wow...Just wow... Congratulations... By seeing achievements like this, I feel...small. :-)
Anyway, it works on 32Bit Linux with Wine (there are some errors Wine throwing, but no glitches with gameplay or graphics..
I wonder if your engine (relativity) can be compiled on Linux and will you make a header or something for this lib of yours?
Anil
VANYA
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by VANYA »

Great game!
Lithium
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by Lithium »

Thanks guys,

josey: It should infact compile under Linux, I believe all of the libraries work on linux. You would have to make some changes to the spidermonkey headers in your freebasic folder tho, or wait for me to switch it to v8. My computer is fried atm, in the shop. When it's back up I'm going to transition to v8, clean up the engine code a bit, and release the engine source code so people can modify it and/or compile it on other systems
relsoft
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by relsoft »

Great job buddy!!!
h4tt3n
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by h4tt3n »

On my win xp Thinkpad laptop, the game caused a crash and blue screen of death :-(
Lithium
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by Lithium »

That's no good. I've only tested it on Win 7 so far.

What's your processor, how much ram and what video card?

It runs well on my core 2 duo with 4gb ram and a new 1GB Radeon HD 6670

Although it's most likely a problem with sound, do you have problems with other FB games using FMOD?
h4tt3n
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by h4tt3n »

Lithium wrote:That's no good. I've only tested it on Win 7 so far.

What's your processor, how much ram and what video card?

It runs well on my core 2 duo with 4gb ram and a new 1GB Radeon HD 6670

Although it's most likely a problem with sound, do you have problems with other FB games using FMOD?
Processor: dual core intel centrino vpro 2.1 ghz
Ram: 4 GB 800 mhz
Video: Mobile Intel 965 Express chipset family

Sound is just about the only thing that worked before i crashed. I believe I have run other programs using fmod without problems.

Cheers,
Mike
Lithium
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by Lithium »

My best guess is that the video card doesn't have enough ram or isn't compatible with the version of OGL, 2nd best is that the game doesn't work on some or all installations of XP.

Sorry about this, I'll try to test it on an XP machine next time I get a chance, although I have no idea when that will be.
VANYA
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by VANYA »

Hello Lithium!

I put your game to my site with a link to your site:

http://mneniya.ucoz.ru/news/epic_lander/2012-03-08-858
Lithium
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by Lithium »

Thanks for the review VANYA :)

I've uploaded a new version of the game;

Updates:

- Framerate independant physics, game now runs at same speed as it runs on my dev PC
- Gameplay tweaks (Difficulty)
- Added README.TXT

Link: http://cs.smu.ca/~c_adams1/epiclander/
Lithium
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by Lithium »

heheh, pretty cool. would be an awesome game to make epic lander 3d, using procedural realtime planets and such.. I'd hate to have to do the modeling for the lander, asteroids and trees though
Dr_D
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Re: Epic Lander - FreeBASIC Game (Spidermonkey, GL, FMOD, et

Post by Dr_D »

Lithium wrote:I'd hate to have to do the modeling for the lander, asteroids and trees though
I'll do it! :)
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