Fluid Wars 2.0 Is Out!

User projects written in or related to FreeBASIC.
duke4e
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Joined: Dec 04, 2005 0:16
Location: Varazdin, Croatia, Europe
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Post by duke4e »

Just to mention that I'm working on v2.0 of this game.
Stay tuned...
duke4e
Posts: 717
Joined: Dec 04, 2005 0:16
Location: Varazdin, Croatia, Europe
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Post by duke4e »

Image

v2.0 is out!
Everything has been improved - gameplay, ai, graphics, sounds, etc...

Download from:
http://wf-games.blogspot.com/2008/11/fl ... oaded.html
Lachie Dazdarian
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Joined: May 31, 2005 9:59
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Post by Lachie Dazdarian »

Very nice. I don’t know if it’s because of graphics being updated or you actually changing the physics, but in this version it actually feels like I’m controlling my particles. Expect a score increase at FBGD.

Also, I so wish you would write a dummy step by step tutorial on how you did this. And maybe a beginner HGE tutorial. I tried getting into HGE but due its OOP/C nature I gave up.
duke4e
Posts: 717
Joined: Dec 04, 2005 0:16
Location: Varazdin, Croatia, Europe
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Post by duke4e »

Once I'll have some free time I'll write something for QBExpress, so you can expect at least a HGE tutorial this year.
stylin
Posts: 1253
Joined: Nov 06, 2005 5:19

Post by stylin »

duke4e, I just downloaded it and I gotta say it's very cool. I had fun, it was like playing a good shooter, and the graphics are awesome too. I can't wait to see more of this ! :)
1000101
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Joined: Jun 13, 2005 23:14
Location: SK, Canada

Post by 1000101 »

That is probably one the best vector games I ever played.
duke4e
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Location: Varazdin, Croatia, Europe
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Post by duke4e »

How do you mean "vector games"?
Jojo
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Post by Jojo »

nifty game, didn't die a single time tho. :D
i wonder, why is there FMOD and BASS in the download archive?
duke4e
Posts: 717
Joined: Dec 04, 2005 0:16
Location: Varazdin, Croatia, Europe
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Post by duke4e »

(FB) HGE uses bass for sound, so the dll must be there even if i don't use it...
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