TheRaven wrote:Awesome!
Also a fan of SVG --it will be the future as the W3C inferred back in the late 90s to early 2Ks, espcially since UHD and the like are starting to proliferate. Also believe SVG should inherit the web as the new web-page succeeding html5 (kind of advocate SVG).
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Yes, SVG is pretty cool. It's getting a little complex but I think the direction is going is fine. With some of the new functionality (like vector effects) it's also useful for a lot of tasks, not only vectorial drawings. However, the syntax is too lax for my taste and should be stricter (like JSON), otherwise the parsing will become a nightmare very soon (it already is, to some extent).
TheRaven wrote:...
XML can be verbose, but with parsers supporting XSLT it becomes really awesome really fast.
Glad to hear that your kicking some XML butt and rocking an SVG parser; been thinking about doing the same since WPF fell out. I really like the visage of WPF (XAML), there was also MXML (Adobe/Apache Flex) and a little bit of Glade UI offering up inspiration too.
Indeed, I've been eyeballing XAML and I think it's pretty cool. It also fits in nicely with my primary interest (game development). For UI/UX, it's awesome (Microsoft Fluent, anyone? =D)
I've decided to code it in native FreeBasic because, well, there's no solution for SVG in FreeBasic at the moment, and as you say, it's super useful to have. Think about it: scripting, rendering and data description, all in the same package ;)
TheRaven wrote:...
Looking forward to hearing about your successes; best in in things to you!
Thank you very much for your kind words. So, stay tuned! I'll post an update soon enough ;)