I personally programmed a couple plugins for FBEdit.lizard wrote:But were these plugins programmed by others or the authors itself?
Implementing a simple plug-in architecture
Re: Implementing a simple plug-in architecture
Re: Implementing a simple plug-in architecture
No problem. I'm also a perfectionist ;)fxm wrote:Thank you for having add code to prevent these memory leaks.
Re: Implementing a simple plug-in architecture
I fail to see your point here. If you expose an interface (and document it if it's not self-documenting) then everyone should be able to code one...lizard wrote:But were these plugins programmed by others or the authors itself?
Re: Implementing a simple plug-in architecture
obviously his point was that nobody other than the author of the program writes plugins for it, which he was proven wrong.
Re: Implementing a simple plug-in architecture
Writing plugins for ones own program can reduce filesize of the executable a bit, because unneeded plugins can be deactivated and unloaded. Then it has sense, thats right.