480000 Particles in realtime

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duke4e
Posts: 717
Joined: Dec 04, 2005 0:16
Location: Varazdin, Croatia, Europe
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480000 Particles in realtime

Postby duke4e » Feb 23, 2009 19:10

This program loads bmp image, and treats each pixel as seperate particle. The effect isn't greatest, but hey - that's a lot of particles.

Get particles.rar from here http://www.mediafire.com/?sharekey=c323 ... 92edec8fc1
redcrab
Posts: 619
Joined: Feb 07, 2006 15:29
Location: France / Luxemburg
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Postby redcrab » Feb 24, 2009 16:25

looks really Great!
I love the 1/10th of the animation ... I've the illusion of a blur fx


Using screen memory as particule
That's remind me a very similar stuff have done some times ago ....

look at (let's play with the dust) http://csgp.suret.net/blabla/viewtopic.php?f=5&t=20

and

(Gaz iso pressure) http://csgp.suret.net/blabla/viewtopic.php?f=5&t=19

and

(Weird atomic chamber)
http://csgp.suret.net/blabla/viewtopic.php?f=5&t=18


have fun !
Conexion
Posts: 236
Joined: Feb 23, 2006 6:04

Postby Conexion » Feb 25, 2009 5:30

Very purdy! I love little demos like this, and the result is very nice! I might play with the code in a bit to see if I can create any malicious off-spring :D
duke4e
Posts: 717
Joined: Dec 04, 2005 0:16
Location: Varazdin, Croatia, Europe
Contact:

Postby duke4e » Feb 26, 2009 18:39

Yeah, I've been playing with your sand particles before. They're cool :)
tinram
Posts: 88
Joined: Nov 30, 2006 13:35
Location: UK

Postby tinram » Feb 27, 2009 13:22

Nice and concise example duke4e.
afecelis
Posts: 85
Joined: Feb 20, 2009 22:34
Location: Colombia

Postby afecelis » Mar 04, 2009 3:47

wow! what a beautiful example! :D

thanks for sharing it.

regards,
Alvaro

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