Advanced samples with LIBVLC?

Windows specific questions.
Posts: 60
Joined: Jul 15, 2009 12:41

Advanced samples with LIBVLC?

Postby geminis4941 » Mar 12, 2018 8:29

Has anyone a sample of saving video with libVLC from a remote camera?
It would be interesting too, capture video from a local camera to a file.
thanks in advanced.
Posts: 60
Joined: Jul 15, 2009 12:41

I proved introduce remote stream but...

Postby geminis4941 » Mar 23, 2018 9:24

Like no one that knows about vlc is near, I proved introduce remote stream and a marquee, but the marquee seems that don't works.
It would be interesting to save the stream as it is played....?

Must of the code is taken from a previous post in the forum.

Code: Select all

#include once "vlc/"
#LibPath "c:\videos"

function lockCB cdecl (byval image as any ptr, byval pPlanes as any ptr ptr) as any ptr
  if (image=0) then ' we use the the FBGFX screen as target so we must lock it
    screenlock : pPlanes[0]=screenptr() ' get the address of the screen pixel buffer
  else ' we use any RGB image get the address of the pixel buffer
  end if
  return 0
end function

sub unlockCB cdecl (byval image as any ptr, byval pPicture as any ptr, byval pPlanes as any const ptr ptr)
  if (image=0) then screenunlock ' if we use the FBGFX screen we must unlock it
end sub

sub displayCB cdecl (byval image as any ptr, byval pPicture as any ptr)
  ' if we use the screen all rendering are done and we can go out here
  if (image=0) then return
  ' use the decoded image for what ever here I blit on screen
  put (0,0),image,PSET
end sub
' main
'dim as zstring ptr VIDEO = @"c:\videos\video4.mp4"
dim as zstring ptr VIDEO = @""

dim as any ptr image

' make it the current path
chdir exepath()

const SCR_W = 1280
const SCR_H =  800
screenres SCR_W,SCR_H,32

' we use an image here (if you comment it out the screen will be used)
image=imagecreate(SCR_W\4, SCR_H\4)

dim as integer frameW,frameH,frameP
if image=0 then ' we use the screen
  screeninfo frameW,frameH,,,frameP
else ' we use an image
  imageinfo image,frameW,frameH,,frameP
end if

var instance = libvlc_new (0,NULL)
'var media = libvlc_media_new_path(instance, VIDEO)
var media = libvlc_media_new_location(instance, VIDEO)

var player = libvlc_media_player_new_from_media(media)
'libvlc_video_set_format(player,@"BGRA", frameW, frameH, frameP)
'libvlc_video_set_format(player,@"RV32", frameW, frameH, frameP)
'libvlc_video_set_callbacks(player, @lockCB, @unlockCB, @displayCB, image)

' start the video/audio decoder stream
var result = libvlc_media_player_play(player)
if (result<>0) then
  print "error: play ! ..."
  beep : sleep : end 2
end If

 ' throw up a marquee
    libvlc_video_set_marquee_int(player, libvlc_marquee_Enable, 1)
    libvlc_video_set_marquee_string(player, libvlc_marquee_Text, "Hello- Marquee")
    libvlc_video_set_marquee_int(player, libvlc_marquee_Opacity, 50)
    libvlc_video_set_marquee_int(player, libvlc_marquee_X, 50)
    libvlc_video_set_marquee_int(player, libvlc_marquee_Y, 50)             
    libvlc_video_set_marquee_int(player, libvlc_marquee_Timeout, 4000) ' 4 secs
    libvlc_video_set_marquee_int(player, libvlc_marquee_Size, 180)
    libvlc_video_set_marquee_int(player, libvlc_marquee_Color, &h00FF0000)
print "decoding video/audio stream ..."
dim as libvlc_state_t PlayerState
while (inkey()="") and (PlayerState<>libvlc_Ended)
  PlayerState = libvlc_media_player_get_state(player)
  sleep 100
if (PlayerState<>libvlc_Ended) then libvlc_media_player_stop(player) : sleep 500,1

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