Project looking for Programmer (I can't do it myself)
Project looking for Programmer (I can't do it myself)
Hi everybody.
I'm Daniel, 41 years old and terrible at programming in any language. (not for lack of trying, Just too Dyslectic)
But I have ideas and I often find someone to build it.
I still play a 1991 DOS race game (stunts) and that has an active (modding) community, but the few programmers there are short on time.
Is there anyone interested with helping in writing part of the new SETUP program for the game.
The basis is already written in Qbasic.
I need a Installer function. First just for the game (a relative simple copy form source to destination)
Later to be expanded to install and remove mods.
The game supports 32 cars (it came with 11) but we are getting close to 100 now,
we need a tool that can move cars (4 files each, 5 if we include a graphic or metadata) from the game dir to a garage and back.
A 3D graphic preview of the car would be cool if anyone feels up to that challenge. That is not possible in Qbasic.
A lot of information can be found on the forum (forum.stunts.hu)
So if anyone wants to program but is looking for a project.
I apologize if I offended anyone by my shameless request.
I'm just getting frustrated and feeling powerless.
Regards
Daniel
I'm Daniel, 41 years old and terrible at programming in any language. (not for lack of trying, Just too Dyslectic)
But I have ideas and I often find someone to build it.
I still play a 1991 DOS race game (stunts) and that has an active (modding) community, but the few programmers there are short on time.
Is there anyone interested with helping in writing part of the new SETUP program for the game.
The basis is already written in Qbasic.
I need a Installer function. First just for the game (a relative simple copy form source to destination)
Later to be expanded to install and remove mods.
The game supports 32 cars (it came with 11) but we are getting close to 100 now,
we need a tool that can move cars (4 files each, 5 if we include a graphic or metadata) from the game dir to a garage and back.
A 3D graphic preview of the car would be cool if anyone feels up to that challenge. That is not possible in Qbasic.
A lot of information can be found on the forum (forum.stunts.hu)
So if anyone wants to program but is looking for a project.
I apologize if I offended anyone by my shameless request.
I'm just getting frustrated and feeling powerless.
Regards
Daniel
Re: Project looking for Programmer (I can't do it myself)
looks like clever way to advertise your site and nothing more :(
Re: Project looking for Programmer (I can't do it myself)
I'm sorry you feel that way.srvaldez wrote:looks like clever way to advertise your site and nothing more :(
I just trying to be open about it.
Anyone interested can find me on the forum.
Can see my posts and what I'm trying to achieve.
It's a forum for a game. Not much sense in promoting that here..
Re: Project looking for Programmer (I can't do it myself)
If you are looking for programmer(s) then, it's 'bad news' to prescribe a language that is, as 'outdated' as 'QB' is.
Because that is, to the majority here at least, a complete 'turn off'.
IOW: QB --> thank you but, NO thank you ...
Because that is, to the majority here at least, a complete 'turn off'.
IOW: QB --> thank you but, NO thank you ...
Re: Project looking for Programmer (I can't do it myself)
You could try this forum
https://friends-of-basic.freeforums.net/
There is a very good qb64 coder there.
https://friends-of-basic.freeforums.net/
There is a very good qb64 coder there.
Re: Project looking for Programmer (I can't do it myself)
Since some things are going to be difficult in QB I was wondering if the could be upgraded to freebasic.MrSwiss wrote:If you are looking for programmer(s) then, it's 'bad news' to prescribe a language that is, as 'outdated' as 'QB' is.
Because that is, to the majority here at least, a complete 'turn off'.
IOW: QB --> thank you but, NO thank you ...
The setup part was small and simple. I'd didn't justify a workhorse like this.
But more features demand a better base.
I don't know if that can be done though.
Re: Project looking for Programmer (I can't do it myself)
Thank you for the link.dodicat wrote:You could try this forum
https://friends-of-basic.freeforums.net/
There is a very good qb64 coder there.
I didn't know this forum.
I'll ask there as well.
As for qb64, that is focused on new systems not DOS.
But I'm trying that to. Maybe a old school coder still lingers there.
Regards
Daniel
Re: Project looking for Programmer (I can't do it myself)
Can't you just put everything in a zip/rar/arj/etc-archive? And run unzip/unrar/etc as installer?Daniel3D wrote:...
I need a Installer function. First just for the game (a relative simple copy form source to destination)
Later to be expanded to install and remove mods.
...
I did play stunts (4D Sports Driving) a lot in the past. I even wrote my own map-editor for in in C.
But today I am not interested in this game any more.
For those unfamiliar, you can it in a browser as well: https://www.playdosgames.com/play/stunts/
Re: Project looking for Programmer (I can't do it myself)
not really. It's not meant as one time installer.badidea wrote:Can't you just put everything in a zip/rar/arj/etc-archive? And run unzip/unrar/etc as installer?Daniel3D wrote:...
I need a Installer function. First just for the game (a relative simple copy form source to destination)
Later to be expanded to install and remove mods.
...
Re: Project looking for Programmer (I can't do it myself)
Do you have the permission from the authors of stunts? Otherwise, copying and modding the game is technically copyright infringement, and you are asking people to help you writing a software for copyright infringement. In case we cannot help you.
Re: Project looking for Programmer (I can't do it myself)
The game is abandoned.angros47 wrote:Do you have the permission from the authors of stunts? Otherwise, copying and modding the game is technically copyright infringement, and you are asking people to help you writing a software for copyright infringement. In case we cannot help you.
The game studio is aware of our work.
We asked for the source code, but that appears to be lost.
There is no commercial gain because of trackmenia (similar features)
So, no copyright issues to be expected.