KristopherWindsor wrote:You know, Ciw1973 could just provide a 24-bit bitmap to begin with, but he didn't...
1) Can I use Draw String? I don't see why I should load a font from a bitmap that is so much like the built-in font.
I had that sprite sheet converted to 16bit, scaled up 2x, and was printing chars and sprites on the screen in 3 hours. I don't understand all the whining about BPP and fonts!
- You must use the graphics and sound files provided and no others.
- You can use graphics primitives in your game if you wish, but the main objects in the game should be those provided.
I would consider altering the image BPP and loading an alternate file as a violation of these stated rules.
I am fairly certain that if these rules change now, after we have already started the compo, that I will drop out, since I have already been following these guidlines.