"A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

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maachal
Posts: 32
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Location: czech

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby maachal » Feb 10, 2019 18:05

Tourist Trap wrote:
maachal wrote:http://www.hsgi.cz/dokumenty/sctank-zip/
The new version adds sound effects to the GUI. ;-)
Please test, thank you very much.

I like the concept and style, the sounds really add to it, but there is one disturbance. I don't know if I am moving at all. Could it be possible to add something like coordinates of the point or anything to give this information to the player? This is really the only thing missing I think.

I do not know if I understand well. Show up in upper left corner x = ... y = ... tank / horse position?

Or to sound the movement of the tank / horse? Something like tick, tick, tick, ...? This is what I tried, and the sound of the gunfire dampened the sound of the tank / horse movement. :-D
Tourist Trap
Posts: 2756
Joined: Jun 02, 2015 16:24

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Tourist Trap » Feb 10, 2019 18:51

maachal wrote:Or to sound the movement of the tank / horse? Something like tick, tick, tick, ...? This is what I tried, and the sound of the gunfire dampened the sound of the tank / horse movement. :-D

Any idea would be ok, even just the name of the key pressed so that we know what we do. Without background, we'll need some repere or it's a little disturbing. At least for me. About the sounds, maybe fbsound support multichannel, but I didn't try so who knows?
Thanks anyway, cool game.
Pitto
Posts: 109
Joined: Nov 19, 2012 19:58

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Pitto » Feb 10, 2019 22:54

Hi all,

here's my official entry for the deadline of 11th February 18:00 GMT:

Sources: https://github.com/Pitto/Impossible_Victhorse
Binaries Windows: http://www.pitto-maker.cloud/VI/_official_release/WIN.zip
Binaries Linux: http://www.pitto-maker.cloud/VI/_official_release/LINUX.tar
Binaries Raspberry (no audio):http://www.pitto-maker.cloud/VI/_official_release/RASPBERRY.tar

@Lachie

I'm glad you like my game... Concerning the final boss, along the developing process a lot of ideas arises but there was simply not time to implement all these ideas in the manner I would like. So I did prefer to leave an open ending :)

Developing this project has been the funniest thing i did with Freebasic. Thank you.
Landeel
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Landeel » Feb 10, 2019 23:26

FB Shooter Force 2019 : https://sourceforge.net/projects/fb-shooter-force-2019/
Please download the latest version from here.
I've also made a .deb package, works for 32 and 64 bit.
Unless something comes up I think it's done, and I'm very proud of it. :)
Boromir
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Location: Texas,U.S., Earth,Solar System
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Boromir » Feb 11, 2019 0:10

Pitto wrote:Developing this project has been the funniest thing i did with Freebasic. Thank you.

Agreed, I've had a lot of fun as well.
Your entry looks great, I haven't played it much yet because I was busy with my entry but now I'm hoping to finish it. ;)
It reminds me a lot of Commander Keen.

@Lachie
Here is the gameplay guide. I hope it helps everyone learn the game.
https://www.indiedb.com/games/basic-war ... play-guide
ChangeV
Posts: 29
Joined: Mar 19, 2006 4:07
Location: Southern Mississippi

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby ChangeV » Feb 11, 2019 7:39

Here is my entry.
The Love letter to FreeBASIC (chan!)
Image

http://www.mediafire.com/file/dm9587is2o65ho4/LoveLetter_v1.0.zip/file

ChangeV wrote a love letter to FreeBASIC chan.
but there are love-crazy enemies everywhere.
They will try to approach FreeBASIC chan with various things like love letter, heart, or even the money.

beat them all and win the heart of FreeBASIC chan.
but, beware... some enemies are immune to weapons.
ChangeV needs to find a different way to beat them.
When enemies are beaten to death, they will stay on screen and confuse the player.
as more enemies pile up on screen, the battlefield will become crazy mayham.
stay sharp and good luck.

how to play:
Cursor key to move.
Z key to throw the axe.
X key to jump.

Joypad is supported but only tested with XB360-wired and PS-mini classic joypad.
default setting is for xb360 joypad.
so If you want to use joypad, be sure to go to option meanu and remap the button.

I tested game on Win10 64bit gaming PC and old winXP laptop with 700MHz cpu.(both 32 bit compile)
I couldn't use SBsound... I had no free time to test/learn it.
so I just reused old FMOD sound code and seems works ok on both win10 and xp.
maachal
Posts: 32
Joined: Jul 21, 2017 21:11
Location: czech

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby maachal » Feb 11, 2019 11:39

@ChangeV: Very nice game. ;-)
maachal
Posts: 32
Joined: Jul 21, 2017 21:11
Location: czech

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby maachal » Feb 11, 2019 11:47

Tourist Trap wrote:
maachal wrote:Or to sound the movement of the tank / horse? Something like tick, tick, tick, ...? This is what I tried, and the sound of the gunfire dampened the sound of the tank / horse movement. :-D

Any idea would be ok, even just the name of the key pressed so that we know what we do. Without background, we'll need some repere or it's a little disturbing. At least for me. About the sounds, maybe fbsound support multichannel, but I didn't try so who knows?
Thanks anyway, cool game.

I'd love to make you happy and adjust the game, but I do not understand. I speak very bad English. I'm sorry, sorry :-(
maachal
Posts: 32
Joined: Jul 21, 2017 21:11
Location: czech

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby maachal » Feb 11, 2019 15:18

http://www.hsgi.cz/dokumenty/sctank-zip/
The new version small update GUI. ;-)
Please test, thank you very much.
Tourist Trap
Posts: 2756
Joined: Jun 02, 2015 16:24

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Tourist Trap » Feb 11, 2019 19:45

maachal wrote:
Tourist Trap wrote:I'd love to make you happy and adjust the game, but I do not understand. I speak very bad English. I'm sorry, sorry :-(

No problem . You made a very good console based action game. It can be improved, we could say the same for everything. Thanks again.
Lachie Dazdarian
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Location: Croatia
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Lachie Dazdarian » Feb 12, 2019 11:10

Sorry guys for the delay with listing the final entries. I have problem running Zamaster's The Secret Garden, and I'm still not sure how to go about it.

Is it playable for you?

https://drive.google.com/file/d/1rqyCeB ... sp=sharing
maachal
Posts: 32
Joined: Jul 21, 2017 21:11
Location: czech

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby maachal » Feb 12, 2019 11:30

Lachie Dazdarian wrote:Sorry guys for the delay with listing the final entries. I have problem running Zamaster's The Secret Garden, and I'm still not sure how to go about it.

Is it playable for you?

https://drive.google.com/file/d/1rqyCeB ... sp=sharing

The game is functional and very nice:
Image
Landeel
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Landeel » Feb 12, 2019 12:15

Lachie Dazdarian wrote:Sorry guys for the delay with listing the final entries. I have problem running Zamaster's The Secret Garden, and I'm still not sure how to go about it.

Is it playable for you?

https://drive.google.com/file/d/1rqyCeB ... sp=sharing

It crashes at my desktop. Image pitch problem maybe?
But I could run it in a computer from work. It was kinda slow, but that may be due to the old hardware.
A 2.5d platformer, sort of like YAGAC and Odyssesons. And looks awesome.
I couldn't get far as I couldn't get past a higher wall.
maachal
Posts: 32
Joined: Jul 21, 2017 21:11
Location: czech

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby maachal » Feb 12, 2019 12:29

Landeel wrote:...
I couldn't get far as I couldn't get past a higher wall.

If it is near the bust, take it (key X), put it on the wall, place it (key X), jump on the bust (key Z), and then onto the high wall. The bust will then collapse.
Or other tip: You can also teleport with a bust, then drop a bust on another bust, and skip a hole with a heavy bust.
Boromir
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Boromir » Feb 12, 2019 15:40

Lachie Dazdarian wrote:Sorry guys for the delay with listing the final entries. I have problem running Zamaster's The Secret Garden, and I'm still not sure how to go about it.

Is it playable for you?

https://drive.google.com/file/d/1rqyCeB ... sp=sharing

Crashes on all the computers I've tried. Did he release the source? It seems to cash while loading the resource files.

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