"A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

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leopardpm
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Joined: Feb 28, 2009 20:58

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby leopardpm » Jan 02, 2019 17:20

Landeel wrote:Here's some gameplay of my WIP:
https://youtu.be/BcY3NG7bqkw
Excellent! Looking great! The horse in space is a bit.... forced?... but that's just my opinion of course! Everything looks smooth and you have alot of different graphic effects... really sweet and old school!
D.J.Peters
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Joined: May 28, 2005 3:28

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby D.J.Peters » Jan 02, 2019 17:53

Landeel wrote:Here's some gameplay of my WIP:
Great job so far is it fbsound ?
and what is it for a in game gfx resolution and the recorded video ?

By the way your intro story are near the same as my :-)
My FreeBASIC hero must save the universe also, but in 3D and the player isn't alone.
You can build a crew of 8 members selected from 10 females and 10 males.
All crew members has it's own voice, currently I have 20 tracks of voices open in Audacity with 12 part's per voice.
So I split all 20 tracks in 12 part's = 240 samples the next 2 hours I must export this 240 samples as separate *.wav file and type a new filename.
A really stupid job if you do the same task 240 times :-(

Joshy
Landeel
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Landeel » Jan 02, 2019 18:29

Great job so far is it fbsound ?
and what is it for a in game gfx resolution and the recorded video ?


Audio is SDL_mixer.

The video was recorded in 720x400 but youtube is only showing 360p.

Resolution is a long story.
The game uses OpenGL, so it can scale to any resolution.
I'm working with a coordinate system (virtual resolution) of 384x216, but then it renders to an FBO that can be bigger.
There's an optional pixel scaler when loading the textures.
The internal resolution (resolution of the FBO) is configurable. It can be the virtual resolution 2x, 3x, 4x, and so on.
Everything is rendered to the FBO, and then the FBO is rendered to the screen.
It can add black bars to keep the aspect ratio, or do a full stretch.
Then I have the scanlines effect. :)
Lachie Dazdarian
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Lachie Dazdarian » Jan 10, 2019 18:41

Hello everyone. It's 3.5 weeks until the end of compo, and I would really appreciate that all who plan to submit something to post some info on their progress. The time is really nigh for that.

BTW, wth happened to Pitto? I was really counting on his entry. I hope he didn't have to bail out.
D.J.Peters
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Joined: May 28, 2005 3:28

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby D.J.Peters » Jan 10, 2019 21:48

I self start in a week but I prepared some audio samples and bitmaps.

Joshy
Pitto
Posts: 88
Joined: Nov 19, 2012 19:58

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Pitto » Jan 10, 2019 22:03

Hi all,

here's a preview of my work (splash screen is a placeholder):
https://youtu.be/IwYc2ryKgig

Engine, Level editor and graphics have been made from scratch.
Music from ModArchive (files licensed in CC0 or in Public domain).
I'm currently working on level design, intro and so on.

I hope to finish in time :)

A special acknowledgement to D.J Peters for his Sound Library. It works fine on both WIN 10 and Ubuntu Linux
D.J.Peters
Posts: 7656
Joined: May 28, 2005 3:28

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby D.J.Peters » Jan 10, 2019 22:05

@Pitto really good job so far I like it.

Joshy
Pitto
Posts: 88
Joined: Nov 19, 2012 19:58

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Pitto » Jan 10, 2019 22:18

@Joshy

You welcome. Thank you again for your FBSound Library.
badidea
Posts: 1140
Joined: May 24, 2007 22:10
Location: The Netherlands

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby badidea » Jan 10, 2019 23:29

It does not look very well here. I have been fighting error 132 for the few last days.
leopardpm
Posts: 1774
Joined: Feb 28, 2009 20:58

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby leopardpm » Jan 11, 2019 1:18

Lachie Dazdarian wrote:Hello everyone. It's 3.5 weeks until the end of compo, and I would really appreciate that all who plan to submit something to post some info on their progress. The time is really nigh for that.

<grumble> 3.5 weeks! <grumble>

Pitto! That is really nicely done!
Landeel
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Landeel » Jan 11, 2019 11:04

Mine is already fully playable.
I'm working on graphics and level design.
Landeel
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Landeel » Jan 11, 2019 11:07

Pitto wrote:here's a preview of my work (splash screen is a placeholder):
https://youtu.be/IwYc2ryKgig


Looks great. Very good job!!!
Pitto
Posts: 88
Joined: Nov 19, 2012 19:58

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Pitto » Jan 11, 2019 13:40

@Landeel

You welcome.
Even you are doing a good job. Your game reminds me "Project X" for Amiga
Boromir
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby Boromir » Jan 11, 2019 22:08

Multiplayer strategy game I've been working on. Still much to do but here is a video of my WIP.
https://www.youtube.com/watch?v=YMVUlnk ... e=youtu.be
badidea
Posts: 1140
Joined: May 24, 2007 22:10
Location: The Netherlands

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Postby badidea » Jan 11, 2019 23:22

Boromir wrote:Multiplayer strategy game I've been working on. Still much to do but here is a video of my WIP.
https://www.youtube.com/watch?v=YMVUlnk ... e=youtu.be

Nice, that already must have been a lot of work.

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