This comes down to mistakes on my part; I wasn't clear enough about what I wanted, for one thing.
So I would like to revisit this topic, with a new question;
Is it possible to embed a video player into the GFX window set up with the screen command? And if so, what API, code, and other resources will I need in order to do so?
Here are my preferences;
- I would like to be able to set at a custom, constant resolution. This is so the video player can embed 'properly' into my graphics windows (screen 20 for the game I am programming now, btw).
- I would like to have full control over the functions that are available to the user, such as Play, Skip, Pause, and control over the time tracker if I'm lucky.
- I would like to be able to control what videos I play, and not the user. The video player should also be able to play MP4 files.
What I'll be using it for: play cutscenes in the game, which will be triggered at certain times. The embedded video player should be able to play the video file when I want it to, and close when I want it to. I'll hopefully allow the user to pause the video, and skip the video. I might actually block the time tracker if I had the choice. i don't want the user to have control over what to play, I just want the embedded video player to play a video, then once completed, close then continue with execution.
If you've got any tips or answers I would love to hear them!