Roguelike Game Engine
Roguelike Game Engine
Since I have some ideas on some roguelike games, I decided to make myself a basic rl engine that generates a map, does the los calculations, displays a menu, a main display and has basic movement. Since these are common functions, it should speed development of a new game.
I thought I would post it in case someone may find it useful.
Some screenies:
Source:
http://www.file-pasta.com/file/rlengine.zip
I thought I would post it in case someone may find it useful.
Some screenies:
Source:
http://www.file-pasta.com/file/rlengine.zip
re:
Thanks for sharing your code. I don't know why, but roguelikes have always fascinated me. I compared some of this code to DDDungeons and noticed right away that you added in an artifact removal during your CalcLOS. When compared to DDDungeons the viewing allowance seems broader. Did DDDungeons have anything like that, or maybe the limited range of vision prevented most artifacts from taking shape. Anyways, the change is nice.
I put up a page for this on my site. I have a perm download link along with some screenshots.
Hi rdc,
I recently wrote an isometric display engine, and attached it to DDD. I'm considering making the patch available for people to use, and was wondering about your license terms. I have used some pre-existing graphics from a GPL'd game, so I think I have two options. Either combine your game with the additional code/graphics, which would probably mean the whole new forked version would be fully GPL, or just give out a patch to your existing archive, which would mean only my new code and the graphics would be under GPL.
Do you have any objection to either?
Here is a screenshot of what it looks like, the graphics are from Falconseye, which is a graphical port of Nethack.
I recently wrote an isometric display engine, and attached it to DDD. I'm considering making the patch available for people to use, and was wondering about your license terms. I have used some pre-existing graphics from a GPL'd game, so I think I have two options. Either combine your game with the additional code/graphics, which would probably mean the whole new forked version would be fully GPL, or just give out a patch to your existing archive, which would mean only my new code and the graphics would be under GPL.
Do you have any objection to either?
Here is a screenshot of what it looks like, the graphics are from Falconseye, which is a graphical port of Nethack.
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Wow, that is awesome. I have no problems at all with however you want to go. Consider the source freely available for whatever purpose.yetifoot wrote:Hi rdc,
I recently wrote an isometric display engine, and attached it to DDD. I'm considering making the patch available for people to use, and was wondering about your license terms. I have used some pre-existing graphics from a GPL'd game, so I think I have two options. Either combine your game with the additional code/graphics, which would probably mean the whole new forked version would be fully GPL, or just give out a patch to your existing archive, which would mean only my new code and the graphics would be under GPL.
Do you have any objection to either?
If you put the graphics in a separate archive then you should be able to avoid the GPL altogether, as long as the display engine is all your own code. My opinion on licensing it to stay away from the GPL whenever possible and use something like the zlib or MIT as they are much less restrictive on the end-user.
I have actually switched over to the Wide Open License, as it doesn't restrict anything and just gives credit.
http://www.dspguru.com/wol.htm
http://www.dspguru.com/wol.htm
Re: Roguelike Game Engine
RDC the source file is no longer available!rdc wrote:Since I have some ideas on some roguelike games, I decided to make myself a basic rl engine that generates a map, does the los calculations, displays a menu, a main display and has basic movement. Since these are common functions, it should speed development of a new game.
I thought I would post it in case someone may find it useful.
Some screenies:
Source:
http://www.file-pasta.com/file/rlengine.zip
Will a Noob like me be able to follow your implementation of the Engine Code and build a game like Rainbow Six Vegas? :)
Re: Roguelike Game Engine
It's available on his site, though can't tell if it is the same version. Click the download link here:Alex Khan wrote: RDC the source file is no longer available!
Will a Noob like me be able to follow your implementation of the Engine Code and build a game like Rainbow Six Vegas? :)
http://cid-bcdbe1b9697ff5dc.skydrive.li ... engine.zip
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