looking for partner(s) to geme-dev together

Game development specific discussions.
ron77
Posts: 108
Joined: Feb 21, 2019 19:24
Location: Israel
Contact:

looking for partner(s) to geme-dev together

Postby ron77 » Jul 09, 2020 16:22

hello everyone...

i'm looking for a partner or partners to develop with them a game in freebasic. i've coded two games of my own in freebasic they were all text games with no graphics and i'm interested in getting more experience in game dev and graphics in freebasic... it's a time of a pandemic and we are all locked down at home afraid to go out (at least me) so it is idle time for working on a game dev (if you got the time and passion for it) i don't have exactly an idea for a game yet could be something about the corona pandemic or more personal or other subject... if you are interested you can contact me by my e-mail in the "send e-mail to ron77" in my profile or just leave a message here... i will be also willing to join an existing project of a group effort and help and learn to help with the project (game)...

ron77
xywhsoft
Posts: 68
Joined: Aug 28, 2009 6:28
Contact:

Re: looking for partner(s) to geme-dev together

Postby xywhsoft » Jan 11, 2021 1:32

I'm trying to organize a game development team. Maybe we can try to cooperate.
grindstone
Posts: 767
Joined: May 05, 2015 5:35
Location: Germany

Re: looking for partner(s) to geme-dev together

Postby grindstone » Jan 11, 2021 10:50

So maybe this link could be of interest for you:
http://games.freebasic.net/forum/index.php
xywhsoft
Posts: 68
Joined: Aug 28, 2009 6:28
Contact:

Re: looking for partner(s) to geme-dev together

Postby xywhsoft » Jan 11, 2021 10:56

grindstone wrote:So maybe this link could be of interest for you:
http://games.freebasic.net/forum/index.php


Thank you very much, this looks like another site, but the domain name is under freebasic.net, I will follow here often.
ron77
Posts: 108
Joined: Feb 21, 2019 19:24
Location: Israel
Contact:

Re: looking for partner(s) to geme-dev together

Postby ron77 » Jan 11, 2021 14:40

i've registered to this site and forum last year yet my account has not yet been approved by the admin... does anyone knows what's up with that? or how can i email the site admin to WAKE HIM UP?
paul doe
Posts: 1346
Joined: Jul 25, 2017 17:22
Location: Argentina

Re: looking for partner(s) to geme-dev together

Postby paul doe » Jan 12, 2021 13:18

ron77 wrote:i've registered to this site and forum last year yet my account has not yet been approved by the admin... does anyone knows what's up with that? or how can i email the site admin to WAKE HIM UP?

You can post, can you not? That means that your account was effectively approved. If not, you would only be allowed read-only access.
ron77
Posts: 108
Joined: Feb 21, 2019 19:24
Location: Israel
Contact:

Re: looking for partner(s) to geme-dev together

Postby ron77 » Jan 12, 2021 13:25

perhaps i wasn't clear enough to THIS http://www.freebasic.net forum i'm registered and an an active member but to www.games.freebasic.net forum i'm not approved as a member even due i registered over 6 month ago so there are 2 forums 1. freebasic.net 2.games.freebasic ,net they are not the same!!!!

SO I MEANT IN MY POST TO THIS FUROM : http://games.freebasic.net/forum/index.php

RON77
grindstone
Posts: 767
Joined: May 05, 2015 5:35
Location: Germany

Re: looking for partner(s) to geme-dev together

Postby grindstone » Jan 12, 2021 14:04

The latest post in this forum is dated November 07, 2020, 02:32:57 PM, the latest member registered in February 2019. Seems this forum is dozing off. I wasn't aware of that when I mentioned the link, sorry!

Referring to game-dev I could contribute two different base frames: One for a simulation of a number of interacting individuals and another for a UCI chess engine.

The simulation base was developed for the (uncompleted) attempt of a midage battle simulation. This latest version is a test run of a battle of 500 warriors armed with muskets against 1600 warriors armed with pikes. Every dot represents a warrior, it's interesting how the metrics of the battlefield affects the denouement of the battle.

An other program I used this base for is a (working) flight operator simulation

The chess engine base is part of my project colochessum, a chess engine testing program. To have a look at the engine base, download
https://www.freebasic-portal.de/porticula/colochessum-human-interface-0-2-1857.html.
You also need the include files
https://www.freebasic-portal.de/porticula/common-bi-1858.html and
https://www.freebasic-portal.de/porticula/bipipe-bi-1859.html
The only thing you have to do to make it a working chess engine is to replace the "random" function of the line

Code: Select all

Print "bestmove " + legalMove(Int(Rnd * legalMoveCount) + 1) + " ponder (none)" 'send move message to GUI
with the algorithm that chooses the best move from the list of legal moves. *grin*
paul doe
Posts: 1346
Joined: Jul 25, 2017 17:22
Location: Argentina

Re: looking for partner(s) to geme-dev together

Postby paul doe » Jan 12, 2021 16:57

ron77 wrote:...
SO I MEANT IN MY POST TO THIS FUROM : http://games.freebasic.net/forum/index.php
...

Oh I see. I thought you meant this forum. My bad.

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