Search found 1834 matches

by VANYA
May 27, 2012 15:37
Forum: Libraries & Headers
Topic: GUI library for Windows \ Linux (window9)
Replies: 1050
Views: 269709

Re: FBGUI library for windows 2

You most likely installed incorrectly encoded in internet explorer. Try this:

1) close the CHM file
2) open Internet explorer
3) The right mouse button encoding -> auto selection
4) to open a CHM file
by VANYA
May 27, 2012 13:59
Forum: Libraries & Headers
Topic: GUI library for Windows \ Linux (window9)
Replies: 1050
Views: 269709

Re: FBGUI library for windows 2

Hi petan!

A Russian version of the same errors? Which version of Windows?
by VANYA
May 25, 2012 1:47
Forum: Libraries & Headers
Topic: GUI library for Windows \ Linux (window9)
Replies: 1050
Views: 269709

Re: FBGUI library for windows 2

Yes, there is no drama! . As you write, I have everything working, or I'm not to understand what you mean
by VANYA
May 24, 2012 18:33
Forum: Libraries & Headers
Topic: GUI library for Windows \ Linux (window9)
Replies: 1050
Views: 269709

Re: FBGUI library for windows 2

Hi , Vanya ok for the 2 . an other strange affair : I have 4 AddListBoxItem with texts and when i change something in the texts , the changes don't appear after compil and run ! Today is the first time i see that . AddListBoxItem(1,"Click on 'Del line'") AddListBoxItem(1,"Enter datas...
by VANYA
May 24, 2012 2:03
Forum: Libraries & Headers
Topic: GUI library for Windows \ Linux (window9)
Replies: 1050
Views: 269709

Re: FBGUI library for windows 2

Vanya , is it possible to use Dialog Editor of FBedit and manage its auto-code with Window9 ? ( DialogBox ) . Hi enform! No, they use different principles of programming. Hello, helpWindow9en.chm runs with script errors for me . I cannot use it . I have tried KEL CHM Creator ,witch can decompile an...
by VANYA
May 21, 2012 12:54
Forum: Libraries & Headers
Topic: GUI library for Windows \ Linux (window9)
Replies: 1050
Views: 269709

Re: FBGUI library for windows 2

How can they routinely (rotate) represent Window9 with: plgBlt (dc, pts, hDCBits, 0.0, xx, yy, 0,0,0) thanks This method is also slow: #Include "window9.bi" #Ifndef PI #define PI 3.14159265358979323846 #EndIf Declare Sub DrawRotated(DC As HDC, Bitmap As HBITMAP, X As Integer, Y As Integer...
by VANYA
May 21, 2012 2:17
Forum: Libraries & Headers
Topic: GUI library for Windows \ Linux (window9)
Replies: 1050
Views: 269709

Re: english helpfile

Hi, i made an english helpfile from VANYAs original with the help of "Google Translate". VANYA wrote 618 htm-files for us. What a huge lot of work! Download CHM-File: http://www.sendspace.com/file/ewebdo Translation isn't perfect and google destroyed the sourcecode-formating, but works fo...
by VANYA
May 21, 2012 2:15
Forum: Community Discussion
Topic: Announcing BASIC Gaming issue #6 for tomorrow
Replies: 2
Views: 352

Re: Announcing BASIC Gaming issue #6 for tomorrow

Hi Lachie!
If you have some last minute game dev related news you want me to include in the mag, email me (lachie13@yahoo.com) or post it in here.
http://rghost.ru/38194611
by VANYA
May 18, 2012 9:58
Forum: Windows
Topic: How to consider the size of the dialogue?
Replies: 13
Views: 3221

Re: How to consider the size of the dialogue?

Thank you all.
by VANYA
May 18, 2012 3:03
Forum: Windows
Topic: How to consider the size of the dialogue?
Replies: 13
Views: 3221

Re: How to consider the size of the dialogue?

MichaelW! I have in these resources (DialogApp of delivery FbEdit): #define IDD_DLG1 1000 IDD_DLG1 DIALOGEX 200,200,194,107 CAPTION "IDD_DLG" FONT 8,"MS Sans Serif",400,0,0 STYLE 0x10C80880 EXSTYLE 0x00000001 BEGIN END Result: GetWindowRect: 491 391 788 593 297 202 GetClientRect:...
by VANYA
May 18, 2012 2:37
Forum: Sources, Examples, Tips and Tricks
Topic: Simple algorithm for a "Four-in-a-row"
Replies: 13
Views: 2466

Re: Simple algorithm for a "Four-in-a-row"

Excellent code, well done Roland!
by VANYA
May 17, 2012 16:44
Forum: Windows
Topic: How to consider the size of the dialogue?
Replies: 13
Views: 3221

Re: How to consider the size of the dialogue?

Мaybe broken link... Ok im copy citate here: Thunderblaph 1/16/2010 Base unit conversion in Vista with Aero enabled [this is all I have tested], the Horizontal dialog unit conversion ratio is 1/3 [0.3333] and not 1/4 [0.25]. So: pixelX = (int)(templateunitX * (baseunitX / 3.333f) ); pixelY = (int)(...
by VANYA
May 17, 2012 15:44
Forum: Windows
Topic: How to consider the size of the dialogue?
Replies: 13
Views: 3221

Re: How to consider the size of the dialogue?

2VANYA - ступил... I'm testing your example on WinXP and width and height print correctly (388 and 214). Pay attention to the following notice for dialog unit conversion ratio on Vista and higher versions, which are located at the bottom of the page at http://msdn.microsoft.com/en-us/library/window...
by VANYA
May 17, 2012 4:27
Forum: Archive
Topic: GameX - Game Library for FreeBASIC
Replies: 34
Views: 10979

Re: GameX - Game Library for FreeBASIC

Hello Vinsent!

I have of the launch hangs sprite (not every time), with the music's all right.

Windows 7 Home Edition
by VANYA
May 17, 2012 4:11
Forum: Windows
Topic: How to consider the size of the dialogue?
Replies: 13
Views: 3221

Re: How to consider the size of the dialogue?

I So well done, just not the same size :(
All system parameters are set by default.