Search found 143 matches
- Feb 06, 2021 3:31
- Forum: Libraries & Headers
- Topic: raylib headers
- Replies: 88
- Views: 31557
Re: raylib headers
i have ported the raygui lib so you can fast implement a gui or buttons for games ;) https://i.ibb.co/3hZzFhv/Screenshot-2021-01-07-000413.png here the files https://users.freebasic-portal.de/haubitze/raygui.7z have fun Thanks by makye this, can you or someone share some freebasic code examples wit...
- Dec 29, 2020 20:26
- Forum: Projects
- Topic: xRpgMaker Project
- Replies: 14
- Views: 2918
Re: xRpgMaker Project
I like the idea, however RPG Maker by default is "Limited" to RPG games, ie, to make different things as Platforming games you need code more, and the parts that it already includes by default (resource, code, scripts, etc) they become useless, I know, its a " RPG Maker", but I t...
- May 13, 2020 18:58
- Forum: Libraries & Headers
- Topic: raylib headers
- Replies: 88
- Views: 31557
Re: raylib headers
Thank you very much by port raylib to freebasic :D
That is really cool :D
By the way, it would also be cool to have a port of raygui
https://github.com/raysan5/raygui
Looks nice to make immediate-mode interfaces, I guess is a good alternative to wxwidgets, qt, gtk, ingui, etc
That is really cool :D
By the way, it would also be cool to have a port of raygui
https://github.com/raysan5/raygui
Looks nice to make immediate-mode interfaces, I guess is a good alternative to wxwidgets, qt, gtk, ingui, etc
- May 09, 2020 5:09
- Forum: Libraries & Headers
- Topic: Tilengine for Win32/64 Linux x86/x86_64 Raspberry PI and Beglebone black.
- Replies: 8
- Views: 3196
Re: Tilengine for Win32/64 Linux x86/x86_64 Raspberry PI and Beglebone black.
Hi D.J.Peters, can you update to current tilengine version if not problem?
Thanks.
Thanks.
- Mar 02, 2020 3:53
- Forum: Community Discussion
- Topic: FreeBASIC IDEs/Editors
- Replies: 44
- Views: 34893
Re: FreeBASIC IDEs/Editors
I downloaded the IUP_FB_EDITOR for Linux 64 bit but it can't launch: ./fbnp: error while loading shared libraries: libiup.so: cannot open shared object file: No such file or directory It seemed I have to install IUP manually. Huh, I'm not sure, as I'm on windows, this worked here without problems, ...
- Mar 01, 2020 16:25
- Forum: Community Discussion
- Topic: FreeBASIC IDEs/Editors
- Replies: 44
- Views: 34893
Re: FreeBASIC IDEs/Editors
Thanks guys, topic updated :)
- Mar 01, 2020 16:17
- Forum: Projects
- Topic: IUP_FB_EDITOR (simple development environment)
- Replies: 175
- Views: 54060
Re: IUP_FB_EDITOR (simple development environment)
Nice editor, just make smaller the tabs height please
- Mar 01, 2020 4:04
- Forum: Community Discussion
- Topic: FreeBASIC IDEs/Editors
- Replies: 44
- Views: 34893
FreeBASIC IDEs/Editors
For some time now I wanted list the IDEs, editors available for FreeBASIC. Here are the most notable (sorted by date of knowledge) FBIde (2004) https://fbide.freebasic.net/ Author: vongodric Coded in: FreeBASIC Interface: Traditional Comment: #1 editor for FreeBASIC, the most popular freebasic IDE. ...
- Dec 17, 2019 15:07
- Forum: Projects
- Topic: VisualFBEditor - IDE for FreeBasic
- Replies: 886
- Views: 128269
Re: VisualFBEditor - IDE for FreeBasic
I tried earlier an old version of VisualFBEditor on a computer with the Windows 7 Maximum operating system. It also happened with the first letter of WString. It was still not possible to pass an empty string to a WString. Now I do not have access to this computer. But in my house I have Windows 7,...
- Dec 17, 2019 3:41
- Forum: Projects
- Topic: VisualFBEditor - IDE for FreeBasic
- Replies: 886
- Views: 128269
Re: VisualFBEditor - IDE for FreeBasic
Hi Xusinboy Bekchanov, many things aren't working. at least not for me I can't compile anything because the compiler path is saved wrong, the drive letter https://i.ibb.co/7Ym7SpF/path-default.png Clear, add new path, apply, ok https://i.ibb.co/mvJZ6Md/pathmodified.png and we have this https://i.ibb...
- Nov 13, 2019 4:50
- Forum: Game Dev
- Topic: Using Inkscape for game graphics
- Replies: 14
- Views: 3359
Re: Using Inkscape for game graphics
I wonder if possible to have BGRABitmap in FreeBASIC :P
- Nov 11, 2019 14:35
- Forum: Community Discussion
- Topic: Is there any plan to support MAC, iOS or Andriod? like freepascal
- Replies: 7
- Views: 1656
- Nov 04, 2019 20:42
- Forum: Game Dev
- Topic: Yet Another Platformer
- Replies: 18
- Views: 4764
Re: Yet Another Platformer
Platform is probably my favorite videogame genre, my two favorite are Castlevania and Megaman /Megaman X series. The last ones I've played are AM2R, Cave Story, Axion Verge, The Mummy Demastered, Momodora: Reverie Under the Moonlight, Timespinner, Ghost 1.0, Iconoclasts, maybe some others? haha, I l...
- Jan 09, 2019 4:52
- Forum: Projects
- Topic: VisualFBEditor - IDE for FreeBasic
- Replies: 886
- Views: 128269
Re: VisualFBEditor - IDE for FreeBasic
Probably ALL ide/framework source code WITHOUT OOP :pXusinboy Bekchanov wrote:Do you recommend making a form designer without OOP?
- Jan 09, 2019 4:49
- Forum: Projects
- Topic: VisualFBEditor - IDE for FreeBasic
- Replies: 886
- Views: 128269
Re: VisualFBEditor - IDE for FreeBasic
Ps: can completely ignore TROLL like "Mysoft" O.o What are you saying? Mysoft is NOT troll, him its an really good programmer, he has helped many programmers with things that are not even to his liking. you can ask any of the active "gurus" in the forum and I'm sure many will no...