Search found 589 matches
- Oct 20, 2005 22:49
- Forum: Archive
- Topic: Computer Advance Construct-Updated
- Replies: 31
- Views: 12903
when you say lua: lua is well developed -meaning tuned out and designed over the years scripting system what has good documentation and support. Also it's portpuse is clear. But construct? I mean I look at it and I don't understand what it stands for or what is the use of it. Sure it seems kinda coo...
- Oct 20, 2005 19:07
- Forum: Archive
- Topic: Computer Advance Construct-Updated
- Replies: 31
- Views: 12903
- Oct 15, 2005 20:16
- Forum: Sources, Examples, Tips and Tricks
- Topic: Use "AND" for combining flags instead of "OR&
- Replies: 14
- Views: 4909
- Oct 15, 2005 20:13
- Forum: Sources, Examples, Tips and Tricks
- Topic: Container list
- Replies: 4
- Views: 4142
It can be used to story any kind of data. Don't mind much about not deallocating the memory -you can force this by calling Cont_Strip every time you remover / pop from the container something. However this output isn't best example but works here fine. With it's pop/push it works more like a stack. ...
- Oct 13, 2005 18:17
- Forum: Sources, Examples, Tips and Tricks
- Topic: Container list
- Replies: 4
- Views: 4142
Container list
Hya, I whipped this together becouse I need it for one of my project. It is a container like list ( a bit like std::vector ) that can store almost any type of data. option explicit option escape #include "crt.bi" ' ' This type definition is only thing that needs changing. Set it to any typ...
- Oct 12, 2005 21:50
- Forum: General
- Topic: How to disable OPTION BYVAL?
- Replies: 3
- Views: 1085
you can set option byval, and type manually "byref" where needed
Code: Select all
option byval
declare sub test_byval( i as integer )
declare sub test_byref( byref i as integer )
- Oct 09, 2005 21:12
- Forum: Archive
- Topic: PTCXL 1.3 released
- Replies: 10
- Views: 2662
- Oct 01, 2005 15:38
- Forum: General
- Topic: Hi speed...
- Replies: 8
- Views: 1788
- Oct 01, 2005 12:29
- Forum: General
- Topic: GFX Library Routines
- Replies: 8
- Views: 2040
you could use function pointers: ' some pseudo code dim shared Draw_Pixel as sub( x, y, c ) sub pixel_8( x, y, c ) ' pset routine for 8 bit mode end sub sub pixel_16( x, y, c ) ' pset routine for 16 bit mode end sub sub pixel_32( x, y, c ) ' pset routine for 32 bit mode end sub sub Set_Mode( mode ) ...
I agree ; looks wierd, but:
Code: Select all
foo!1 as bar
foo@1 as bar
foo#1 as bar
foo%1 as bar
foo&1 as bar
foo=1 as bar
foo::1 as bar
foo@1 as bar
foo$1 as bar
foo|1 as bar
BUG
Code: Select all
union : a as short : b as integer : end union
- Sep 28, 2005 13:03
- Forum: Community Discussion
- Topic: Operating System
- Replies: 56
- Views: 19932
- Sep 28, 2005 7:22
- Forum: Community Discussion
- Topic: Operating System
- Replies: 56
- Views: 19932
have you got anything public on this? ive been doing VM stuff for a while (just in a hobbyist capacity) and would be interested to see others ideas. No it's pretty much in planning state. We don't have anything to showoff yet. However what we plan will be pretty powerful :P Ability to run many &quo...
- Sep 27, 2005 16:41
- Forum: Community Discussion
- Topic: Operating System
- Replies: 56
- Views: 19932