Search found 205 matches

by Lost Zergling
Dec 19, 2017 14:06
Forum: General
Topic: List type and arrays
Replies: 37
Views: 1580

Re: List type and arrays

@dodicat : thx indeed :-)
by Lost Zergling
Dec 19, 2017 10:11
Forum: General
Topic: List type and arrays
Replies: 37
Views: 1580

Re: List type and arrays

Hi Dodicat, I am not very comfortable with your programming style and I must admit that I have difficulties even reading it. I feel that this code could be very useful for reading files much more faster than line per line by working with blocks. In this case, it could be very usefull for me because ...
by Lost Zergling
Dec 17, 2017 22:37
Forum: General
Topic: List type and arrays
Replies: 37
Views: 1580

Re: List type and arrays

Just having a look at it ( stwList and stwMap ). Hard work here. Better technical level.
But some choices I decided to avoid. I still prefer my own approach.
by Lost Zergling
Dec 17, 2017 21:52
Forum: General
Topic: List type and arrays
Replies: 37
Views: 1580

Re: List type and arrays

Interesting anyway jj2007. There is no competition with Masm, therefore on a very specific & pretty different topic. A string character can not be compared to a list item (variable lenght) Basic programing style is mandatory. I'm everyday looking forward to something as easy as possible. Too dif...
by Lost Zergling
Dec 17, 2017 20:32
Forum: General
Topic: List type and arrays
Replies: 37
Views: 1580

Re: List type and arrays

Hello, jj2007, some more stuff about the problem on this subject : https://www.freebasic.net/forum/viewtopic.php?t=24648 Arrays are fast till you do not need to many redim otherwise using list appears to be usually a better choice. Arrays are faster seeking than lists up to a specified numbers of va...
by Lost Zergling
Dec 17, 2017 2:07
Forum: Community Discussion
Topic: FreeBASIC Discussion December 2017
Replies: 42
Views: 4738

Re: FreeBASIC Discussion December 2017

Hi all, Preliminary remarks I shall notice : rules here : "If you like this idea, please participate. If you don't like this idea, please do nothing."... Well, IT IS CLEAR we just are a small group of FB users here. Many "strong" profiles are missing :-( and this must make us hum...
by Lost Zergling
Dec 10, 2017 15:52
Forum: Community Discussion
Topic: time to say goodbye
Replies: 53
Views: 5148

Re: time to say goodbye

Hi D.J. Peters Thank you for your huge contribution. I'm using TinyDialog everyday. I also discovered FLTK owing to your posts. Up to my mind you are among those whose technical level is the highest, The community of developers will miss you. You will be welcome as you come back. Yours zerglingly.. ...
by Lost Zergling
Dec 09, 2017 11:33
Forum: Community Discussion
Topic: FreeBASIC Discussion December 2017
Replies: 42
Views: 4738

Re: FreeBASIC Discussion December 2017

Well known, easy to use and free : up to me the 3 mandatory reasons : 1- Coming from Lotus Notes/Domino world, FB seems to me close to LotusScript (structured basic), and before from family computers. You know the old ones you could program (c64 Ti99.., nowadays you would use a Raspi). Basic is the ...
by Lost Zergling
Dec 07, 2017 19:43
Forum: Community Discussion
Topic: What happened to the code of conduct thread?
Replies: 32
Views: 2320

Re: What happened to the code of conduct thread?

Hi everybody "Things like speed of light, ether, the universe, encryption ... all discussed" ..Yeah ! "- Be civil and polite - Keep posts relevant Do not post any copyrighted material that you do not have a tiny license to distribute. Do not post any excessive vulgarity or "adult...
by Lost Zergling
Sep 08, 2017 15:13
Forum: Community Discussion
Topic: What to do about a lack of developers for the compiler?
Replies: 117
Views: 9388

Re: What to do about a lack of developers for the compiler?

Hi everybody ! Some very good questions are interesting me : How do we move forward? Has the design philosophy of freeBASIC changed? Are we willing/able to put in the effort to learn the current code so we can change it and if so, how do we even get started? I agree speedfixer opinion : be persisten...
by Lost Zergling
Jun 18, 2017 13:33
Forum: Community Discussion
Topic: Currently inactive
Replies: 45
Views: 7031

Re: Currently inactive

I fell sad you leave, maybe I understand the reasons you mention, hard to accept it. I'm sure everyone will seek to compensate for your departure, its own way. With all my respect. Yours Zerglingly.
by Lost Zergling
May 12, 2016 18:55
Forum: General
Topic: Initatizing linked-list with array data looks bad
Replies: 46
Views: 1972

Re: Initatizing linked-list with array data looks bad

Doing some tests on my side as well, but I need to manage first of all with 100% ascending compatibility and new user's documentation this explaining why some new features are so poorly tested. Thanks for questions about 'Placement New' and UDT deallocations. LzLists code belongs to me (because LsLi...
by Lost Zergling
May 12, 2016 13:17
Forum: General
Topic: Initatizing linked-list with array data looks bad
Replies: 46
Views: 1972

Re: Initatizing linked-list with array data looks bad

Added somes corrections in ZlistsEngine code :
this.BlindTag(LIST_DEL) in NewRoot (critical)
Deallocate( New(@this) List ) in destructor (flaged for freeing memory just before exiting instance, don't know if working)
by Lost Zergling
May 12, 2016 12:59
Forum: Community Discussion
Topic: Static vectors hash list with user friendly easy syntax
Replies: 4
Views: 905

Re: Static vectors hash list with user friendly easy syntax

Hello, Some corrections in code : Property List.NewRoot() As uByte pNode = AllowCake() : pFirstNode = pNode : pLastNode = pNode : bSeekMethod = 1 : uCount = 0 : uTag = 0 pFirstFIRSTNode = pNode : pLastLASTNode = pNode : pNode->Tag(uTag) = LIST_RES : pNode->ListData.sData = "": Return 1 End...
by Lost Zergling
May 02, 2016 21:14
Forum: General
Topic: Initatizing linked-list with array data looks bad
Replies: 46
Views: 1972

Re: Initatizing linked-list with array data looks bad

I'm afraid I can't give an opinion on this code, the memory management I'm using seems to me very simplist compare to yours. I didn't expect to manage something like 'retro flat list' ! My idea about flat lists just was choosing the best moment. I may add a correction /precision to my previous post ...

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