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by Lachie Dazdarian
May 17, 2006 9:41
Forum: Projects
Topic: CSGP : Cute Short Game Project : All In One !
Replies: 30
Views: 15227

Will try out the latest versions. Just got online. BTW, SSC. I was thinking about bringing the sound effects archive with me on a CD and trying to upload them on the net but since I can't use FTP at the moment this is a drag. The sound effects are already split in several categories(like nature, wea...
by Lachie Dazdarian
Apr 26, 2006 13:58
Forum: Projects
Topic: CSGP : Cute Short Game Project : All In One !
Replies: 30
Views: 15227

Well, you should use FMOD for sound. I think it's cross-platform and you can make a condition in the code which checks if FMOD is present and if the computer is unable to initiate it the sound and music would not be played. Many people forget this thus making their game inoperable on PCs without a s...
by Lachie Dazdarian
Apr 26, 2006 12:25
Forum: Projects
Topic: CSGP : Cute Short Game Project : All In One !
Replies: 30
Views: 15227

I collected a really huge amount of sound effects(around 500, some made by me) but they are 28 MB large and I can't upload that anywhere. Maybe I can think of something.

Still, I didn't have problems finiding what I want.
by Lachie Dazdarian
Apr 26, 2006 11:35
Forum: Beginners
Topic: Two huge begginner level tutorials by me(for GFXlib).
Replies: 2
Views: 1567

Two huge begginner level tutorials by me(for GFXlib).

The first tutorial was published in QB Express #19 and the second one should appear in issue #20. I discovered few mistakes in both of them which are fixed now. If you are a newbie this should get you starting. Lesson #1: Download Lachie_GFXlib_Tutorial_1.zip Lesson #2: Download Lachie_GFXlib_Tutori...
by Lachie Dazdarian
Apr 26, 2006 11:31
Forum: Projects
Topic: CSGP : Cute Short Game Project : All In One !
Replies: 30
Views: 15227

Well, nice games there but I would like to see more ambition from you. I mean stuff like: ' NO SOUND ( I'm not musician nor sound fx designer... may be you are !) ' NO INTRO ( I'm not artist... may be you are !) Search for sound effects on the net and there is public domain music tracks out there to...
by Lachie Dazdarian
Apr 26, 2006 11:11
Forum: Projects
Topic: Custom font printing routines(for 8 and 16bit modes) by me!
Replies: 3
Views: 3837

Sorry for bumping this thread but I made a significant update. In the previous version I incorrectly converted the font files from 8 bit mode to 24 bit mode so the transparency with 24 bit fonts didn't work in 24 and 32 bit color depth modes but only in 16 bit. This was corrected entirely so now you...
by Lachie Dazdarian
Apr 26, 2006 11:05
Forum: Projects
Topic: REL's pixel scrolling engine ported to FB!
Replies: 28
Views: 7107

Uh, I hate making updates again and again. When will this cross-version incompatibility stop?
by Lachie Dazdarian
Mar 30, 2006 11:26
Forum: General
Topic: DRAW STRING
Replies: 21
Views: 4922

Heh, now my custom font printing routine doesn't make much sense. Or does it?

Well, I think mine is a little bit user-friendly, when it comes to loading and editing fonts.

http://www.freebasic.net/forum/viewtopi ... highlight=
by Lachie Dazdarian
Feb 06, 2006 9:10
Forum: Projects
Topic: Another World Memory ported to FB and advanced!
Replies: 5
Views: 4654

I wouldn't mind a coherent comment.
by Lachie Dazdarian
Feb 06, 2006 7:40
Forum: Projects
Topic: Custom font printing routines(for 8 and 16bit modes) by me!
Replies: 3
Views: 3837

Thanx for taking the trouble to explain the overlook I made but I realized it too when I got home. I don't know how this mistake happened. Since I was already updating the archive I fixed few spelling errors and inputted the RIGHT link to GrafX2 in the readme file. Also, thanx for the kind words. An...
by Lachie Dazdarian
Feb 03, 2006 8:28
Forum: Projects
Topic: Custom font printing routines(for 8 and 16bit modes) by me!
Replies: 3
Views: 3837

Custom font printing routines(for 8 and 16bit modes) by me!

I'm releasing custom font printing routines I completed 2 weeks ago. They were coded to work with GFXlib and what's most important they support both 8bit and 16bit color depth modes. Download customfont.zip These routines allow you to print strings(text) in various custom made fonts with PSET, TRANS...
by Lachie Dazdarian
Feb 03, 2006 8:24
Forum: Projects
Topic: Another World Memory ported to FB and advanced!
Replies: 5
Views: 4654

Another World Memory ported to FB and advanced!

Some of you might remember Another World Memory, a memory game I release in 2003 and which used graphics ripped from Another World. It is probably one of my least known and played games and I know I can't blame anyone for this. One the end, it does feature RIPPED graphics. Still, I always believed i...
by Lachie Dazdarian
Dec 16, 2005 11:40
Forum: Windows
Topic: A problem with the SLEEP statement(BUG?).
Replies: 7
Views: 1994

err....and? What's the alternative?
by Lachie Dazdarian
Nov 07, 2005 12:45
Forum: Windows
Topic: A problem with the SLEEP statement(BUG?).
Replies: 7
Views: 1994

Gah, I need a standalone millisecond precision delay routine. Is one so difficult to code? I don't know ASM but why nobody is ready to code one?

I keep getting poor advices when I seek for this.
by Lachie Dazdarian
Oct 26, 2005 8:51
Forum: Projects
Topic: Kids of Karendow Rerelease is done!
Replies: 22
Views: 7720

Will download this version. Anyway, I just want to say I'm very happy to see you back in the community(although I wasn’t here when you were originally here; :P) and to see you developing the next chapter of Kids of Karendow. I was highly amused with the humor in the chapter 1 and I'm a bit disappoin...

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