Search found 674 matches

by maddogg6
Oct 23, 2011 2:53
Forum: Projects
Topic: fbfrog header translator
Replies: 52
Views: 12098

dkl wrote:There I tried to describe a happy moment while testing fbfrog, but well, don't take it all too serious. It was just a good feeling to have made this program work.

lol - I see... oh and kudos. Thanks for explanation.

I wish my C was stronger but it just messes with me something fierce.
by maddogg6
Oct 22, 2011 19:03
Forum: Projects
Topic: fbfrog header translator
Replies: 52
Views: 12098

Re: fbfrog header translator

Well, by design it is very limited, but at the same time it sort of preserves the look and feel of the original headers, not perfectly, but as close as I have ever seen. ...... .... By the way, I have never used h_2_bi or FBSWIG, so I don't know what the differences are. This rather confuses me. I ...
by maddogg6
Oct 22, 2011 16:38
Forum: Libraries
Topic: How to use FBSound loop?
Replies: 18
Views: 3989

loops can come in basically in 2 flavors; if these loops are 'inter sample' as in "wavetable synthesis", to allow for an unlimited sustain to a sounds envelope; simply 'looping' (like described), while technically possible, is musically unusable. Look into 'wave table synthesis sample tuning' and is...
by maddogg6
Oct 17, 2011 23:59
Forum: Libraries
Topic: fbsound 1.0 Win/Lin 32/64-bit (wav mp3 ogg mod it xm s3m)
Replies: 242
Views: 64636

darkhog wrote:I have pretty long loop (over 5min., around 7 MB in OGG) and it loads over half minute.


wow 5 mins and you still call it a 'loop'.. ??!! ok

I think you burried the lead on this one.... lol
by maddogg6
Oct 16, 2011 15:52
Forum: Libraries
Topic: fbsound 1.0 Win/Lin 32/64-bit (wav mp3 ogg mod it xm s3m)
Replies: 242
Views: 64636

I have nothing against wavs, just let OGG sounds to be stopped. MP3 is known to have some silence at beginning of file when you exporting via Audacity and it breaks music loops which works great with oggs. Also oggs have better compression with same quality. Ahh.. audio loops - hmmmm.... Looks like...
by maddogg6
Oct 10, 2011 14:04
Forum: Libraries
Topic: fbsound 1.0 Win/Lin 32/64-bit (wav mp3 ogg mod it xm s3m)
Replies: 242
Views: 64636

1) How to do crossfade between two sounds? (Is it even possible to fade out a sound and fade in another sound at the same time?) It 'looks like' you; get all stream info, get the handle of the stream the mp3Stream is using (or remember it when creating the stream ??) - change its volume (decrease o...
by maddogg6
Oct 10, 2011 13:45
Forum: Libraries
Topic: fbsound 1.0 Win/Lin 32/64-bit (wav mp3 ogg mod it xm s3m)
Replies: 242
Views: 64636

How to stop currently playing sound without restarting FBSound subsystem? I hate to do this, since loading sounds (music in my case) takes up several seconds and I don't like to reload it when I just want to play other music. It looks like only 'MP3Streams' can be halted; "_DF FBS_End_MP3Stream () ...
by maddogg6
Sep 27, 2011 22:52
Forum: Windows
Topic: Mouse input
Replies: 9
Views: 1500

Can you force focus to the main window before trying to destroy it?
by maddogg6
Jun 19, 2011 20:39
Forum: General
Topic: formated line input ! Is it possible ?
Replies: 3
Views: 717

I would look at inkey - and process each key stroke, instead of line input. Print to the screen and use locate to advance to the next char if input was correct - then add the comma when needed. http://www.freebasic.net/wiki/wikka.php?wakka=KeyPgInkey http://www.freebasic.net/wiki/wikka.php?wakka=Key...
by maddogg6
Jun 19, 2011 17:39
Forum: Projects
Topic: standalone midi piano synthesizer
Replies: 49
Views: 16198

your work looks impressive... well done... but... I wonder if you forgot to include a module or something (compiled FBSound lib perhaps? - I thought FBSound would be linked statically by default - but I am probably mistaken) But I get "No free playback driver" - it seems, it does not find my admitte...
by maddogg6
Jun 17, 2011 16:49
Forum: Windows
Topic: Windows New API
Replies: 10
Views: 2091

Actually - I remember hearing Bill Gates describe his idea for users to 'rent' software some 10 or more years ago. Ala - pay for access to websites - you know - charge for what google is doing for free - lol.
by maddogg6
Jun 15, 2011 18:45
Forum: Libraries
Topic: PhysX wrapper for FreeBASIC and BASIC4GL.
Replies: 15
Views: 4049

@Joshy; You are a FB machine Joshy - well done. 1) the cubes - only a few (2-4) fell - they stayed stacked - which made me wonder; "how do kick them down" - please add a boot to the scene that I can wave my mouse and kick those cubes that did not fall. j/k - tho I did wonder how I could get them to ...
by maddogg6
Jun 12, 2011 6:20
Forum: Community Discussion
Topic: Arm powered PC the size of a usb stick
Replies: 15
Views: 2676

I see your 50 quid and... erm... lower you with... $25 - 15 quid (IIRC) http://www.raspberrypi.org/ Provisional specification 700MHz ARM11 256MB of SDRAM OpenGL ES 2.0 1080p30 H.264 high-profile decode Composite and HDMI video output USB 2.0 SD/MMC/SDIO memory card slot General-purpose I/O Open soft...
by maddogg6
Jun 10, 2011 21:41
Forum: Community Discussion
Topic: old games from old magazines
Replies: 5
Views: 1117

Have you seen this?

http://www.atarimagazines.com/compute/index/

I realize many articles are missing actual code - but I did see at least 1 that had code - the Pet EPROM programmer article.

so...
by maddogg6
Jun 08, 2011 19:30
Forum: Tips and Tricks
Topic: CPU HDR Bloom, at 100 fps
Replies: 16
Views: 2600

Please explain further. Wikipedia link edit: fixed link Also: what I think is of most significant to all here is - the bloom effect is often used to help hide missing details in 3d models in a way our brains can still accept or be deceived as being 'real'. in short it can do a lot to add realism to...

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