Search found 176 matches

by Stormy
Sep 03, 2006 14:52
Forum: Projects
Topic: Mystic World [RPG-Engine in FreeBasic]
Replies: 11
Views: 2789

*pulling this thread out* Alright, lots of things has been done after the last release I posted here. I integrated OpenGL-Support, rewrote large part of codes, implemented pixel*pixel-scrolling and much more....I can't enumerate every single new thing, but I can tell you one thing: The whole project...
by Stormy
Aug 29, 2006 10:06
Forum: Projects
Topic: Lynn's Legacy [Now on Linux, and joystick support!]
Replies: 175
Views: 51246

Lynn went only down. No one speaks and no fading.
by Stormy
Aug 28, 2006 12:18
Forum: Projects
Topic: Lynn's Legacy [Now on Linux, and joystick support!]
Replies: 175
Views: 51246

I tried the linux version and found out that the game doesn't continue, when I arrived the location where are people standing around this "dimension gate". Animations run continuous though.
by Stormy
Aug 15, 2006 16:38
Forum: Projects
Topic: FreeBASIC Insight - a fresh perspective on an old community
Replies: 25
Views: 5293

I could translate my "opengl tutorial for beginners" for your magazine, when it's demanded! :) -> http://ogltut.storm-master.de/
by Stormy
Aug 13, 2006 8:07
Forum: General
Topic: GUI from scratch, question about clicking methods
Replies: 17
Views: 4079

Oh, discussions about GUIs.... see mine =)

Image

I wouldn't use pixel buffer as base for window/button detection. I would take simple bounding boxes. It's much faster and you'll have time to focus on the important things of the GUI.
by Stormy
Aug 06, 2006 18:03
Forum: General
Topic: PNG Decoder
Replies: 15
Views: 4430

Sounds great. What about OS indepedency? Does it work both in linux and windows?
by Stormy
Aug 06, 2006 17:58
Forum: Projects
Topic: Phantasy Quest
Replies: 2
Views: 1043

Well... there's not that much to see, but keep up the work! =) My suggestion... don't spend your energy at first for unnessary things, do rather the essential stuff like scrolling, interacting stuff, the battle system, etc.
by Stormy
Aug 02, 2006 11:43
Forum: Projects
Topic: Little educational program for ogl noobs ! =)
Replies: 3
Views: 1701

If you are using fb 0.17b, you should update the GL-header files from CVS. Looks like, that you need new GL\gl.bi and GL\glu.bi.
by Stormy
Aug 01, 2006 6:00
Forum: Libraries
Topic: Need help porting an example to FB (OpenGL)
Replies: 2
Views: 2460

Need help porting an example to FB (OpenGL)

Hello, I picked a motion blur example made with Delphi and OpenGL and tried to port it to FreeBASIC. Needless to say that I failed, otherwise I would'nt write here. =/ Here's the thing I want to port: http://www.sulaco.co.za/opengl_project_motion_blur.htm (including EXE-file) And my attempt to port ...
by Stormy
Aug 01, 2006 5:37
Forum: DOS
Topic: DOS graphics fix - please test
Replies: 35
Views: 14037

BTW, what is the difference between SCREEN & SCREENRES ?


Screen is the aftermath of QB. For more details, you should take a look at these sites: :)

http://www.freebasic.net/wiki/wikka.php ... engraphics
http://www.freebasic.net/wiki/wikka.php ... gScreenres
by Stormy
Aug 01, 2006 1:45
Forum: Projects
Topic: Little educational program for ogl noobs ! =)
Replies: 3
Views: 1701

Little educational program for ogl noobs ! =)

Hi there, this is a small educational program to learn experimentally how to use depthfuncs and blendfuncs in OpenGL properly. This program emerged from a ogl tutorial I made, which can be visited here: Link . It's german though. An English version may follow if you want. Screenshot: http://other.st...
by Stormy
Jul 16, 2006 18:22
Forum: Projects
Topic: Hula dancing penguins?!
Replies: 21
Views: 4759

Awesome ! :) I wanna be a beta tester pls or is it too late?
by Stormy
Jul 15, 2006 4:01
Forum: General
Topic: Possible Bug: CALL'ing a sub ptr in a type.
Replies: 7
Views: 1261

Hi v1ctor, does your fix include this behaviour, too ?

Code: Select all

    Surface->Wnd(f)->Show = @WindowsFUNC.Show
    Surface->Wnd(f)->Show ' error 10: Expected '='
    CALL Surface->Wnd(f)->Show ' <-- this may work now, right?
by Stormy
Jul 01, 2006 13:22
Forum: Beginners
Topic: Array parameter?
Replies: 4
Views: 1327

Code: Select all

SUB stuff(byref p() as SINGLE)
    p(0) = 1
    p(1) = 2
END SUB
by Stormy
Jun 17, 2006 14:47
Forum: Projects
Topic: Practicing.... Radial Blur in OpenGL
Replies: 15
Views: 4562

Nice! It works!

Go to advanced search