(01/02/2011) weapon , lions added
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why store a surface array if i have all cubes yet ? that is why i keep a surface data , updated at each cubes modification, which is drawn as a classical terrain.(gl_triangles_strip on insight terrain, 120 unit range for now), in mixed mode. (27/01/2011) water, grass added http://1.bp.blogspot.com/_...
cube_chung is a small open source cube clone trial i have written in freebasic using gui_chung and openGL. add , remove terrain cubes, save, load, or import from heightmap bitmaps. you can use the mouse, the keyboard, or the gamepad joysticks. purpose : multilevels cubics destructible terrain. => ht...
- Jan 06, 2011 13:02
- Forum: Projects
- Topic: piratesGL_chung free 3D openGL wind sail sea fight
- Replies: 8
- Views: 3652
piratesGL_chung is a 3D wind sail pirate ship simulation with sea, moving water terrain , real coasts maps , ships and combat against the computer . It uses gui_chung and openGL, and is written in compiled freebasic. you can find it there => http://chungswebsite.blogspot.com/search/label/piratesGL_c...