Search found 131 matches

by Nexinarus
Nov 19, 2006 5:47
Forum: Projects
Topic: Eternal Journey Demo 2.0
Replies: 4
Views: 2022

btw SSC the thumbnail screenie for demo 2.0 links to the demo 1.0 screeny, where it should point to http://www.smithcosoft.com/media/battle ... nov_06.png instead.
by Nexinarus
Nov 17, 2006 9:44
Forum: Linux
Topic: Configure shell scripts for Linux in DOS format
Replies: 1
Views: 1123

Oh wow so that gets rid of the ospeed warnings.. nice.

If only i had 32 bit linux.. and not 64 bit heh
by Nexinarus
Oct 09, 2006 7:43
Forum: Projects
Topic: Announcing the International Obfuscated FreeBASIC Contest
Replies: 33
Views: 6670

Oh no, the return of the gotos / gosubs? The horror...
by Nexinarus
Oct 09, 2006 7:07
Forum: DOS
Topic: Criticism of FB DOS on wikipedia.
Replies: 3
Views: 3008

And some piece of crap user commented in the discussion page that the documentation was poor! What.. I spent months working on that. And so did others. How rude -_-.
by Nexinarus
Sep 22, 2006 22:07
Forum: Projects
Topic: Videocanvas (updated): New painting program with a twist.
Replies: 16
Views: 3655

what are the error messages?
by Nexinarus
Sep 21, 2006 9:28
Forum: Projects
Topic: Videocanvas (updated): New painting program with a twist.
Replies: 16
Views: 3655

Nice idea ;). Are the generated files extremely small due to the fact that you can just record input rather than pixel by pixel of the image?
by Nexinarus
Sep 21, 2006 9:26
Forum: Game Dev
Topic: Is it possible to skip trans pixels in a depth texture?
Replies: 9
Views: 4695

In my opinion if the game is going fast enough (enough fast paced action going on) and a few pixels are wrongly shaded then nobody will notice. I think one of the members of id software stated this.. maybe it was abrash or whats-his-face.
by Nexinarus
Sep 11, 2006 3:23
Forum: Projects
Topic: Two Lords alpha build released
Replies: 8
Views: 1995

crashes on startup for me, after the screen that says "two lords" with the demon lord thing.

pc specs:
amd athlon 64bit 3200+ ~2.2ghz
512mb ram
NVIDIA GeForce 6600 (256mb ram)
by Nexinarus
Jul 21, 2006 23:13
Forum: Projects
Topic: Track Test 2
Replies: 55
Views: 20858

Sweet I just bought a wireless gamepad today and the game engine runs Niice ;).
by Nexinarus
Jul 21, 2006 7:05
Forum: Game Dev
Topic: Game GUI design
Replies: 11
Views: 5843

hell yes.. this the project hosted at sourceforge? ;)
by Nexinarus
Jul 21, 2006 5:12
Forum: Game Dev
Topic: Game GUI design
Replies: 11
Views: 5843

Why would a game need a full file browsing dialog like that? A simple file slot idea usually suffices.
by Nexinarus
Jul 20, 2006 11:16
Forum: Tips and Tricks
Topic: (FBMLD) FreeBASIC Memory Leak Detector
Replies: 51
Views: 22119

Yeh well that stuff is easily added, for example in c++ they are obtained by pre processor variables I think.
by Nexinarus
Jul 20, 2006 1:51
Forum: Tips and Tricks
Topic: (FBMLD) FreeBASIC Memory Leak Detector
Replies: 51
Views: 22119

Nice ;). I saw something like this in a tutorial on gamedev.net or flipcode or something, except it was for vc++ 6 and the code was so nasty.

I think this should be included everytime you compile a freebasic program to debug mode, asin put in the FBC distribution itself. Or would that be stupid?
by Nexinarus
Jul 15, 2006 2:57
Forum: DOS
Topic: fbhelp - Dos (and win ) console help viewer
Replies: 47
Views: 23852

Very nice, coderjeff ;)
by Nexinarus
Jul 12, 2006 1:03
Forum: General
Topic: Interpolation function and Working with arrays and pointers
Replies: 10
Views: 1593

You should always treat warnings as errors I think.

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