Search found 1598 matches

by rdc
Jan 19, 2012 10:11
Forum: General
Topic: Print an entire array? [SOLVED]
Replies: 6
Views: 394

Re: Print an entire array? [SOLVED]

I wrote a book on making roguelike games that might give you some ideas. It is on my FB site here. I also have a basic rl engine here.
by rdc
Jan 13, 2012 14:02
Forum: General
Topic: like function
Replies: 5
Views: 594

Re: like function

Garvan is using the soundex function which uses a phonetic algorithm to match words that "sound" alike. I used it a lot when writing client-server applications back when I programmed for a living.
by rdc
Jan 10, 2012 20:03
Forum: Projects
Topic: Net-Objects Client/Server Library
Replies: 31
Views: 6596

Re: Net-Objects Client/Server Library

vdecampo wrote:Sorry its...

http://www.imakegames.com/files/downloa ... Object.zip

Fixing original link
-Vince


Got it. I missed this the first time around so I thought I would take a peek at it. Thanks.
by rdc
Jan 10, 2012 13:53
Forum: Projects
Topic: Net-Objects Client/Server Library
Replies: 31
Views: 6596

Re: Net-Objects Client/Server Library

vdecampo wrote:Yes, try here...

Net-Objects

-Vince


I get a 404 on the link. Case sensitive?
by rdc
Jan 09, 2012 19:21
Forum: Projects
Topic: Underworld
Replies: 27
Views: 3480

Re: Underworld

Yeah, I want to make it as data driven as possible, but I'm not trying to make a generic game. Generic game engines usually equals bland game play. if I build the world right, it should be big enough for many adventures.
by rdc
Jan 09, 2012 16:53
Forum: Projects
Topic: Underworld
Replies: 27
Views: 3480

Re: Underworld

Since I am changing direction on this, I thought a name change was in order. Here are all the details.
by rdc
Jan 07, 2012 11:56
Forum: Projects
Topic: Underworld
Replies: 27
Views: 3480

Re: Underworld

Forgot about this project... Looking forward to new screenshots and demos. And glad to hear you will try a classic RPG. I prefer them over rougelikes. It should be a nice change of pace. I am currently writing a tile map editor for the game, which will make it much easier to build the maps since I ...
by rdc
Jan 07, 2012 11:46
Forum: Projects
Topic: Underworld
Replies: 27
Views: 3480

Re: Underworld

Jocke The Beast wrote:Any ideas on the battles yet? Action rpg or battles alá Final Fantasy and similar? I pray for non FF-ones :)


Thanks Jocke.

Yeah, I am not a fan of those FF-style battles either. They will be rl-style battles since I am most familiar with coding those and they should work just fine.
by rdc
Jan 06, 2012 17:22
Forum: Projects
Topic: Underworld
Replies: 27
Views: 3480

Re: Underworld

I nuked the gallery for now. Most if not all is going to change. You can also ignore the pics on my FB site. I will be updating those as well.
by rdc
Jan 06, 2012 16:11
Forum: Projects
Topic: Underworld
Replies: 27
Views: 3480

Re: Underworld

Since the holidays are over and work is getting back to normal, I am going to get back to this. However, I found that I am a bit tired of doing roguelikes, so I am going to do this as a straight RPG. I already have a basic story, I just need to flesh it out a bit more, do a tile map editor which I a...
by rdc
Jan 06, 2012 16:00
Forum: Tips and Tricks
Topic: Image Grid Object
Replies: 0
Views: 408

Image Grid Object

The image grid object will load a bitmap tilesheet and assign index numbers to the sheet which you ca use to draw the tile to the screen. /'**************************************************************************** The MIT License Copyright (c) 2012, Richard D. Clark Permission is hereby granted, ...
by rdc
Nov 30, 2011 11:40
Forum: Projects
Topic: Deep Deadly Dungeons Isometric
Replies: 6
Views: 1775

LOL.
by rdc
Nov 29, 2011 15:03
Forum: Projects
Topic: Deep Deadly Dungeons Isometric
Replies: 6
Views: 1775

Played with this and it makes me want to update DDD now. Nice job yetifoot.
by rdc
Nov 29, 2011 15:00
Forum: Community Discussion
Topic: Megafast C compiler
Replies: 40
Views: 8176

1000101 wrote:I think it's more of a PEBKAC situation.


Or a loose nut behind the keyboard. :)
by rdc
Nov 26, 2011 16:09
Forum: Projects
Topic: Deep Deadly Dungeons Isometric
Replies: 6
Views: 1775

Heh. That is very cool. I am still amazed people are still interested in DDD. I'll have to give this a try.

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