Search found 1610 matches
- Sep 23, 2012 16:53
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
Pic deleted. Project has changed.
- Sep 23, 2012 15:39
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
A little update. I have decided that I am going to make a couple of utility programs to make the data part of this a little easier. I need to define the items before I can fully define the monsters, since some monsters drop items, and it is quite tedious to switch back and forth between the two tryi...
- Sep 11, 2012 21:37
- Forum: Projects
- Topic: Brick Mayhem
- Replies: 10
- Views: 2650
Re: Brick Mayhem
That is really nice. A cool take on Tetris I haven't seen before. Really impressive.
- Sep 11, 2012 21:30
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
Thanks man. I just want to also say that you guys have always been very supportive of my efforts and I really appreciate it. It makes it all worth it.
- Sep 11, 2012 19:23
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
Heh, thanks. I can ramble on at times though... :)
- Sep 11, 2012 19:21
- Forum: Community Discussion
- Topic: Help. Suggestions for gameplay on an adventure game.
- Replies: 8
- Views: 1198
Re: Help. Suggestions for gameplay on an adventure game.
Awesome stuff man. Here a few ideas for you. Take or leave as you see fit. With an action RPG game like this, attributes like strength, dexterity, are not as important as skills, speed, high-jump, double hit, etc. The standard 100 points health (10 hearts) would work just fine. One thing I did with ...
- Sep 11, 2012 18:40
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
Thanks man. These are all the ideas that have been rolling around in my pea brain for years now. I decided that I would take my time and make a game that I would want to play for an extended period of time, with all the features that I miss in other games. Time will tell if I succeed, but everything...
- Sep 11, 2012 16:14
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
Hey Jocke, Yes to both. For the overworld, I haven't decided yet on random or static, or a mix of the two. Either way it is going to be large, with towns and special locations. The dungeon locations will be randomized on the map and each main dungeon will be devoted to a single item (crown or jewel)...
- Sep 11, 2012 15:00
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
Jonge wrote:Looks good so far, might be a bit hard to read the smallest text?
Yeah, I was thinking that too. I think I will just go with a more readable text for the information. I like the old english look for the larger text, but it may look weird mixing fonts. I'll play with it and see how it looks.
- Sep 10, 2012 2:52
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
Lachie Dazdarian wrote:Where are you getting the sprites? Original?
They are from the RLTiles set. They are just tiles though, no animation in them.
- Sep 09, 2012 16:19
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
I have added the race selection screen. These are the different race types in the game. A race may have attribute modifiers, good or bad, and a special trait(s) that can be used in the game.
Pic deleted. Project has changed.
Pic deleted. Project has changed.
- Sep 07, 2012 14:02
- Forum: Projects
- Topic: X-the forgotten battles(Pre-Alpha release)
- Replies: 28
- Views: 9619
Re: X-the forgotten battles
This looks very cool. I am awaiting this one as well.
- Sep 07, 2012 14:00
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
relsoft wrote:Cool Rick!!!
Looking forward to seeing this stuff!!!
Thanks man. Once I get past all this data defining, I should have a little demo to show. I need to get the character, monster, items and map structures all defined and set up so that you can roam around and actually do something. :)
- Sep 05, 2012 2:36
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
Just to get back to topic: Glad your going for tiles instead of ascii art =) Will there be some mouse control, or only keyboard? This will probably be just keyboard. I don't find the mouse very useful in these types of games. Much easier and faster to type a key than clickety-click all over the pla...
- Sep 03, 2012 20:15
- Forum: Projects
- Topic: The Crown of Alegare
- Replies: 74
- Views: 18180
Re: The Crown of Alegare
Thanks Jocke. It will be a new engine from scratch, but will follow the same basic principles. The formula works, I am just going to expand on it quite a bit.