Search found 2654 matches

by rolliebollocks
Sep 06, 2008 21:47
Forum: Projects
Topic: Smiley Godbots v1.00
Replies: 11
Views: 1924

Ok. I'm getting the sense that the menus blow, the game is too fast/hard, and that the game play system isn't explained well enough to be immediately accessible to people of higher than average intelligence. A tutorial/practice mode will help, you can do some pretty cool stuff with the controls once...
by rolliebollocks
Sep 06, 2008 17:03
Forum: Projects
Topic: Smiley Godbots v1.00
Replies: 11
Views: 1924

Sweet

Cool. Demon Attack it is then. Thanks for the heads up. I fixed the pause glitch. The menus, yes I guess they take some getting used to. Wherever its relevant for to save data, ESCAPE will autosave it.

rb
by rolliebollocks
Sep 06, 2008 16:26
Forum: Projects
Topic: Smiley Godbots v1.00
Replies: 11
Views: 1924

Alternative Link http://rolliebollocks.free2hoxt.com/SMILEYGODBOT.zip Lachie- For the time being I'm going to wait to see what kind of feedback I get on this version, and if there is interest enough to warrant changes, I'll make them. I wanted to add a 2 player versus mode over a network, stuff like...
by rolliebollocks
Sep 06, 2008 14:17
Forum: Projects
Topic: Smiley Godbots v1.00
Replies: 11
Views: 1924

vdecampo wrote:Link broken.. :-(


I suck at life. It should work now.
by rolliebollocks
Sep 06, 2008 13:50
Forum: Projects
Topic: Smiley Godbots v1.00
Replies: 11
Views: 1924

Smiley Godbots v1.00

Alright guys. I finally finished the upgrades. This version is far superior thanks to the generous tips I received from the pre-release. Any feedback would be greatly appreciated. The readme.txt contains the moves list and documentation for the game. link: http://www.geocities.com/dtolkacz/SMILEYGOD...
by rolliebollocks
Sep 01, 2008 15:23
Forum: Projects
Topic: DBOS v2.0(Benchmark Testing needed)
Replies: 12
Views: 2696

I retested. My resolution is identical to your highest resolution, and likewise it did try to force full screen. So it must have been there. One more thing that might be useful, it started playing music for a couple seconds before it crashed. Video card specs I'm not sure about. It says "intel graph...
by rolliebollocks
Sep 01, 2008 15:05
Forum: Projects
Topic: Smiley Godbots - The Deluxe Happy Edition
Replies: 9
Views: 2226

Thanks guys

I appreciate the tips greatly, and for taking the time to look at the game. I ripped the circle explosions from the original gorillas for qbasic that came with DOS 5. That was a supreme lack of creativity on my part. *Shame*. As a fighting game I think it'll end up playable at the very best. As an a...
by rolliebollocks
Aug 31, 2008 14:19
Forum: Projects
Topic: Fluid Wars 2.0 Is Out!
Replies: 38
Views: 14047

Interesting

Someone said the game was really hard.

I thought so too until I stopped trying to play it, and let the little blob shoot the fluid on his own.

Won every match. Didn't need my help at all.

dave
by rolliebollocks
Aug 31, 2008 14:07
Forum: Projects
Topic: DBOS v2.0(Benchmark Testing needed)
Replies: 12
Views: 2696

Hey there

I just tested your vulgar display of power and it functioned perfectly except for one little old thing: I chose 1024x768x32 and windows forced quit. It smells like an array is out of bounds, but it could be my craptastic video card - which in any event should be error trapped. Sound adjustments work...
by rolliebollocks
Aug 31, 2008 13:51
Forum: Projects
Topic: Smiley Godbots - The Deluxe Happy Edition
Replies: 9
Views: 2226

Multikey

You're right, multikey is better. I implemented it and fighting mode plays a lot smoother. I wonder how many -1's it returns in a single keystroke. I had to put a depression counter in there to slow it down. If the effort is misplaced, I dunno what to say. I'm an English teacher so there isn't a hel...
by rolliebollocks
Aug 29, 2008 18:14
Forum: Projects
Topic: Smiley Godbots - The Deluxe Happy Edition
Replies: 9
Views: 2226

Yeah. Arrow keys control the character in the survival mode. And then the space bar is like the basic attack button. Its.....different. :-) I really couldn't figure out how to control anything. (Although I only took about 5 minutes to play). Do you use the arrows? I read the readme but the only two ...
by rolliebollocks
Aug 29, 2008 14:50
Forum: Projects
Topic: Smiley Godbots - The Deluxe Happy Edition
Replies: 9
Views: 2226

This should work

http://www.geocities.com/dtolkacz/SMILEYGODBOT.zip

Thankfully FreeBASIC is not case sensitive.
by rolliebollocks
Aug 29, 2008 13:35
Forum: Projects
Topic: Procedural ASCII Universe
Replies: 9
Views: 2276

Re: Procedural ASCII Universe

Sweet. ASCII is making a comeback. Thanks, I'm definitely going to check this bad boy out. Keep the ASCII dream alive. dt I decided to share with you also my latest project. It aims at creating procedurally a gigantic universe with nebulae, stars and visitable planets. All is presented in ascii grap...
by rolliebollocks
Aug 29, 2008 13:32
Forum: Projects
Topic: Smiley Godbots - The Deluxe Happy Edition
Replies: 9
Views: 2226

Smiley Godbots - The Deluxe Happy Edition

Bot/Fighting game I'm working on. Fully playable but also still in process. A bit buggy, but not too bad. Feedback of any sort would be appreciated. I am amateur programmer so any tips/advice would be greatly appreciated. dt http://www.geocities.com/dtolkacz/smileygodbot.zip

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