Search found 186 matches

by HD_
Jan 23, 2010 7:07
Forum: Community Discussion
Topic: Hi Hi..
Replies: 3
Views: 875

*hugs and cries*

Nice to see you guys again :)
by HD_
Jan 20, 2010 8:22
Forum: Community Discussion
Topic: Is FreeBasic still continued to develop?
Replies: 139
Views: 35493

I love you v1ctor :D
by HD_
Jan 09, 2010 16:15
Forum: Community Discussion
Topic: New web multimedia language written in FreeBASIC.
Replies: 34
Views: 9996

Very cool! Can't wait to play with it :O I guess this doesn't only work with things compiled by freebasic ?
by HD_
Jan 03, 2010 3:35
Forum: Projects
Topic: FB_GUI V1.20.5 (New Release Dec 19, 2019)
Replies: 103
Views: 44088

It's nice to see this project is still active, keep up the good work :)
by HD_
Jun 01, 2009 10:58
Forum: Community Discussion
Topic: FreeBASIC in a speed vs code size comparison of 72 languages
Replies: 7
Views: 2193

Well that would have made you third on these forums, there is another post about it in the General forum :P

Pretty cool none the less.
by HD_
May 19, 2009 3:14
Forum: Game Dev
Topic: Working on a platform shooter...need help :)
Replies: 9
Views: 4135

Well surfaces in SDL is the same as in Gamemaker, like a canvas in memory to draw on. I find these tuts to be a good quick reference on SDL: http://lazyfoo.net/SDL_tutorials/index.php You could write specialised functions like that, ie like sprite_add() from game maker- I think that could be a good ...
by HD_
May 18, 2009 2:31
Forum: Game Dev
Topic: Working on a platform shooter...need help :)
Replies: 9
Views: 4135

First of all: Happy Birthday! :) As far as libraries that could help you, there is SDL, HGE, SFML or if you wanted you could just use fbgfx (FB's built in graphics lib) as this game doesn't appear to really need much more. Whether you choose to go with C or FB is your choice- but it would probably b...
by HD_
May 17, 2009 20:33
Forum: Game Dev
Topic: Working on a platform shooter...need help :)
Replies: 9
Views: 4135

Yep- just to get an idea of what you mean and expect by a platform shooter (shooting in 8 directions thing).
by HD_
May 17, 2009 7:52
Forum: Community Discussion
Topic: Happy birthday rdc
Replies: 7
Views: 1923

Happy Birthday rdc :)
by HD_
May 17, 2009 7:51
Forum: Game Dev
Topic: Working on a platform shooter...need help :)
Replies: 9
Views: 4135

Don't be discouraged by anyone saying it's too early to make a game.

Maybe post the exe (zip it or something first) of the game so far so we can get a feel of how the game should actually play.

Kind of sounds interesting ;)
by HD_
May 08, 2009 14:51
Forum: Beginners
Topic: text orientation?
Replies: 7
Views: 1159

You might want to look into Multiput. It supports rotation of your chosen angle and also it's quite fast.
by HD_
May 08, 2009 9:30
Forum: Beginners
Topic: Plotting conventions
Replies: 6
Views: 1348

I think perhaps you have a mistaken view of the problem at hand. Basically, FreeBasic doesn't have any built in graph plotting routines (as far as I know)- but it does have a graphics library and it has the ability to store and process data. Your task is simplified when you realise that what you hav...
by HD_
Feb 03, 2009 0:40
Forum: Community Discussion
Topic: FreeBasic in GCC?
Replies: 23
Views: 4942

It's not as bad as it sounds- if the current compiler is still an option, then you would only need the c compiler for a release version.
by HD_
Jan 16, 2009 5:04
Forum: Community Discussion
Topic: FreeBASIC added in the "Basic" grouping of TIOBE
Replies: 2
Views: 1494

Oh, that looks like a pretty interesting website actually. It will be interesting to see how FreeBASIC ranks ;)
by HD_
Jan 15, 2009 9:10
Forum: General
Topic: Problems with latest FreeBasic release
Replies: 4
Views: 930

For problem #1, the correct symbol is >=, not =>.

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