Search found 55 matches
- Nov 24, 2011 11:12
- Forum: Sources, Examples, Tips and Tricks
- Topic: Simple lightning bolt algo
- Replies: 29
- Views: 6717
Here's my modest contribution. All this stuff reminds me of the time when Dodicat himself was struck by lightning while walking along the strand in Portobello. But he is such a big headed dandy, he thought someone had taken his picture. screen 19,32 type pair as integer x,y end type do randomize re...
- Nov 22, 2011 11:39
- Forum: Sources, Examples, Tips and Tricks
- Topic: Simple lightning bolt algo
- Replies: 29
- Views: 6717
this is my version of it. the bolt is chasing the pointer. Const PI As Single = Atn(1.0)*4 Const PI180 As Single = pi/180 #Define SinD(ang) (Sin((ang)*pi180)) #Define CosD(ang) (Cos((ang)*pi180)) Declare sub bolt (s as integer, e as integer, mode as integer=0) Declare Function getDistance(x As Singl...
- Jan 11, 2010 18:25
- Forum: Game Dev
- Topic: working soundlib for Win7
- Replies: 22
- Views: 8816
Sorry for not answering! been away from the puter for quite some time. debug: cpu:() debug: FPU TSC CMOV MMX SSE SSEII debug: modules:init debug: MHz~2400 debug: fbs:constructor() debug: fbs:init() debug: fbs:init() _Enumerate_Plugs() debug: Enumerate Plugs: debug: fbs:_initplugout debug: mm:() debu...
- Dec 28, 2009 6:37
- Forum: Game Dev
- Topic: working soundlib for Win7
- Replies: 22
- Views: 8816
i got never an error report with current version on W98SE, Me, 2000, XP and VISTA. Well, heres one for Win7 x64 You are sure your sound device drivers works 100% on WIN 7 ? Pretty much, just with theese libs i got problems. downloaded and installed the latest drivers, still the same thing :( how do...
- Dec 28, 2009 3:14
- Forum: Game Dev
- Topic: working soundlib for Win7
- Replies: 22
- Views: 8816
- Dec 28, 2009 1:39
- Forum: Game Dev
- Topic: working soundlib for Win7
- Replies: 22
- Views: 8816
working soundlib for Win7
ok then, heres my problem. i got a decent game and are about to add soundeffects in it and start looking for soundlibs... the thing is that id like to avoid fmod and bass , due to the licence they take when you are to be taking payment for your program. OpenAL - wierd problem, no sound are comming o...
- Oct 10, 2009 20:25
- Forum: Sources, Examples, Tips and Tricks
- Topic: Toad Hill
- Replies: 7
- Views: 3279
- Sep 20, 2009 20:31
- Forum: Archive
- Topic: Net-Objects Client/Server Library
- Replies: 31
- Views: 10364
i seem to be missing the fifo.bi file, i downloaded the one from here but that dont have the saveBuffer() function.
FBSound Pan Sound
i tried breifly to search for the original FBSound thread with no luck, guess its not stored in the projects area. Heres a simple fbSound example (modified from the example4 that are with the package.) in how to pan the sound. #libpath "../lib" #include "../inc/fbsound.bi" #Defin...
- Mar 14, 2009 12:22
- Forum: Archive
- Topic: Screen2AVI Library
- Replies: 51
- Views: 18184
- Dec 17, 2008 4:48
- Forum: Community Discussion
- Topic: Alternative Logo Set for FreeBASIC
- Replies: 16
- Views: 5930
- Dec 11, 2008 19:21
- Forum: Sources, Examples, Tips and Tricks
- Topic: Small Speed Test (ASM vs FB)
- Replies: 17
- Views: 5791
umh, i havent red all the reply here and there are surely someone that says that this test are written in a wrong way... The time (in milliseconds) it takes to run 5 Billion ASM commands in a loop... 2924.143632451887 The Time (in milliseconds) it takes to run 5 Billion FB commands in a loop... 2265...
- Dec 11, 2008 8:29
- Forum: Sources, Examples, Tips and Tricks
- Topic: OpenGL standard Text without External files
- Replies: 1
- Views: 1672
OpenGL standard Text without External files
i wrote a little snipplet that enabled printing on the screen while in openGL mode. glText.bi #Include Once "GL/glu.bi" Type font As Uinteger listbase, texture mode As Ubyte scale As Single Declare Destructor() Declare Constructor() Declare Sub Print(Byval X As Integer, Byval Y As Integer,...
- Nov 04, 2008 22:50
- Forum: Sources, Examples, Tips and Tricks
- Topic: Here's another glsl demo...
- Replies: 9
- Views: 4507
- Aug 24, 2008 15:30
- Forum: Documentation
- Topic: Mouse wheel example
- Replies: 3
- Views: 4194