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by Lost Zergling
Jun 24, 2019 23:36
Forum: Projects
Topic: LZLE List Engine with user friendly powerfull syntax - BETA 0.993 -
Replies: 84
Views: 6258

Re: LZLE List Engine with user friendly powerfull syntax - BETA 0.992 -

Archive 0.992 Part 3/3 '==========================================================================================DATA EXCHANGE Property List.SnatchBelow(pList As List) As Byte Dim As ListNode Ptr pTemp1, pTemp2 If pNode->Tag(0)=LIST_RES Or pNode->Tag(0)=LIST_DEL Or pNode=pWhyteMove Or pNode=pFlatR...
by Lost Zergling
Jun 24, 2019 23:35
Forum: Projects
Topic: LZLE List Engine with user friendly powerfull syntax - BETA 0.993 -
Replies: 84
Views: 6258

Re: LZLE List Engine with user friendly powerfull syntax - BETA 0.992 -

Archive 0.992 Part 2/3 '==========================================================================================TYPE LIST PUBLIC PROPERTIES - SORTING Property List.ColSort(i as Byte) As Byte : If i > MAX_COLS-1 then : this.uTag=MAX_COLS-1 : Return 0 : Else : this.uSortTag=i : Return 1 : End If : ...
by Lost Zergling
Jun 24, 2019 23:34
Forum: Projects
Topic: LZLE List Engine with user friendly powerfull syntax - BETA 0.993 -
Replies: 84
Views: 6258

Re: LZLE List Engine with user friendly powerfull syntax - BETA 0.992 -

Archive 0.992 Part 1/3 New version Beta 0.99 : Negatives: HashTag ("Key") (mapping) very slightly slower in some frequent cases (<3%), consumes more memory, NodeFlat (3) (bugged) is no longer supported. Advantages : - Corrections of several bugs (fmove, tracking, snatch, ..), improvement ...
by Lost Zergling
Jun 23, 2019 13:52
Forum: Projects
Topic: LZAE - New array extension - Draft - In progress
Replies: 3
Views: 160

Re: LZAE - New array extension - Draft - In progress

Doc & exemples - Part 2
(I book place because till I know I'm going on it, it will be more easy to manage with following posts in only one topic)
by Lost Zergling
Jun 23, 2019 13:48
Forum: Projects
Topic: LZAE - New array extension - Draft - In progress
Replies: 3
Views: 160

Re: LZAE - New array extension - Draft - In progress

Code is growing - Place for Part 2
by Lost Zergling
Jun 20, 2019 15:31
Forum: Projects
Topic: LZAE - New array extension - Draft - In progress
Replies: 3
Views: 160

LZAE - New array extension - Draft - In progress

Hello everybody ! I am doing a first post on the array extensions (LZAE) just to give an idea of ​​the advances and to show the orientations. The search & unique functions are under development. The Apply function is not started. Given the differences between sorting on string and sorting number...
by Lost Zergling
Jun 19, 2019 16:18
Forum: General
Topic: Bit strings ? ( "Bit string datatype" )
Replies: 7
Views: 249

Re: Bit strings ?

@ppf First Point : As mentionned in documentation, FB does not support Bit Ptr but Byte Ptr, this not being really a problem. Considering 99,99999999% use cases, working bit per bit wouldn't be faster than byte per byte. This because processors standards (in general) is to work Byte per byte or beyo...
by Lost Zergling
Jun 07, 2019 12:46
Forum: Community Discussion
Topic: Extending Wstring and Zstring with UDTs
Replies: 34
Views: 1766

Re: Extending Wstring and Zstring with UDTs

@Juergen. Also consider this : once coded a permutation by values to return to it will be pretty certainly like having to re-write everything (logic of implementation and in-memory kinematic will not have been thought same way, so there will probably be almost nothing reusable). In addition, functio...
by Lost Zergling
Jun 06, 2019 19:38
Forum: Tips and Tricks
Topic: Comparison between Properties & Functions overloading behaviour
Replies: 6
Views: 214

Re: Comparison between Properties & Functions overloading behaviour

Ha, I NOW understand why only 8 #IF in macros ! Well I knew number of UDT's infinite possibilities or similar consequences ! The reason why I decided to scope my design to FB most common types. A programmer can overload an UDT as needed, this the reason why of a programing language. Shall we not for...
by Lost Zergling
Jun 06, 2019 17:02
Forum: Tips and Tricks
Topic: Comparison between Properties & Functions overloading behaviour
Replies: 6
Views: 214

Re: Comparison between Properties & Functions overloading behaviour

fxm, Tell me if i'm wrong, but,.. The thread we had about the descriptor was really nonsense !!!?? Or what ? Write access needed ? Infinite number of dimension support ?!!? FBC 1.05 W32. Declare Function SET Overload (MyArray() as Integer ) As Integer Declare Function SET Overload (MyArray() as Stri...
by Lost Zergling
Jun 06, 2019 15:37
Forum: Tips and Tricks
Topic: Comparison between Properties & Functions overloading behaviour
Replies: 6
Views: 214

Re: Comparison between Properties & Functions overloading behaviour

Hi fxm,
I had completely missed the point, because of the (pretty nicely permissive) syntax ! thank you
I got it. FUNCTION Overloading is fine even with variable length arrays !
By the way, I can use overloading to build functions that will help me simplify the syntax of the code.
by Lost Zergling
Jun 06, 2019 14:20
Forum: Tips and Tricks
Topic: Comparison between Properties & Functions overloading behaviour
Replies: 6
Views: 214

Comparison between Properties & Functions overloading behaviour

Declare Function SUM Overload (A As Integer,B As Integer, MyArrElement as Integer ) As Integer Declare Function SUM Overload (A As Single,B As Single, MyArrElement as Single ) As Single Declare Function SUM Overload (A As Single,B As Single, MyArrElement as String ) As String Function SUM (A As Int...
by Lost Zergling
Jun 05, 2019 22:10
Forum: Tips and Tricks
Topic: Visual Sort
Replies: 4
Views: 294

Re: Visual Sort

@denise_amiga Thank you for your response and your interest. I do not want to accept any code that could be covered by copyright, as this would be to integrate or enhance a completely personal library (https://www.freebasic.net/forum/viewtopic.php?f=8&t=26533) dedicated to FB (free use under FB)...
by Lost Zergling
Jun 05, 2019 15:45
Forum: Tips and Tricks
Topic: Visual Sort
Replies: 4
Views: 294

Re: Visual Sort

This is just very nice for short testing & understanding ! On my laptop : Bubble1=>16s, Bubble2=>18s, Select =>17s, Insert =>16s, Shell=> 33 s, Merge=>18s, Quick=> 54 s I add a sub in your code and I did a test just loading string in a sorted index leaving original array unchanged MyList.HashTag...

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